Let's see... * Rage of the Dragons - Johann = Doesn't get any cheaper than that. * Igniz = Got to love his desperation moves * Princess Sissy in Matrimelee = Almost up to par with Johann * Original Ninja Gaiden = I saw this ZSNES movie where a guy played this game from start to finish without getting hit once... * Some of those later missions in GTA: Vice City that involve a timer. I'm never good with timers. * Jak II: Renegade = The mission where you have to destroy 5 of those Hellcat cruisers. * Devil May Cry on Hard difficulty. * Those "nearly impossible" missions in Guilty Gear XX. * Trying to beat Shinra in the Sphere Break tournament in FFX-2. * Ozma in FFIX. * The second and first classes in the Gunner's Heaven in Wild ARMs 3 * Omega Rugal (or whatever he's called) and Shin Akuma in CvS2
NeoRAGEx definitely isn't the best, but it does the job and it's the easiest to use. MAME is the juggernaut it always has. Kawaks is the most know and widely used. FBA has just started with Neo-Geo emulation and Nebula requires some more MHzs than the others. You can't ask which is the best Neo-Geo emulator, since it boils down to taste. This thread will turn into 20 pages of practically nothing if people start to debate about this further.
Yeah sure it has spoilers...if you're japanese! I saw the thing ang it doesnt really show anything except some in game and some characters. It would contain spoilers is i was able to read or speak japanese. ...tht might be, but pictures speak more than a thousand words.
I'd be very skeptical about your friend's statement....I wish every translation project would be as easy as to let another program do the translation and insert it back to the rom; it just doesn't work that way.
I'm sure there's a sex simulator somewhere... *coughdatingsimscough* I have no idea... Yes, I almost forgot about those...Then it really is Video games > *
Yes, but reverse engionerring is not child's play, especially when the Namco chip is in question. The sound chip documentation ws pretty much dead-on accurate with the SNES with just a few things from the SPC7001 pending.
How can you not understand these. Many fighting games have cancels while few have air dashes. A cancel occurs when you input a move command while the character is in the middle of another move. The move "cancels" into the new move immediately. Super moves can be also cancelled, thus the term Super Cancel. Guilty Gear X and XX had air dashes for one. Just like a dash, but you preform it in the air.
I always remind my mother of this fact and that she shouldn't judge how I spend my past time because she doesn't understand the addictive nature of video games; whether it's console games, PC games or emulation.
I have 5 exams coming in two weeks also...But they aren't college finals. Let's see....economics, law, low-level programming, SQL, and budget management.
Some games in ZiNc don't have sound due to the poor documentation of the sound chip in those games. To be more precise, the documentation was never released.