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Agozer

1Emu Veteran
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Everything posted by Agozer

  1. I'm very sure that we don't have to wait for KOF 2003 for another year. If BillyJr won't release it because SNK/Playmore breaths down his neck, someone else will.
  2. I have discussed this matter on the ZSNES board a while ago... It seems that more and more companies make rushed jobs when making games and pay little attention to how the game actually plays... A good example would be Tomb Raider: Angel of Darkness and Devil May Cry 2. (although the latter isn't a PC game.) Sure, the graphics looks nice, but what happened to the gameplay? It quite horrendous. You do have a point in your topic: As of late, graphics seem to be the topmost thought in the developers' brains and gameplay comes after netplay I guess... Of course, if the gameplay sucks major ass, then netplay won't contribute anything.
  3. Ok, I'll give my two cents... 1. DO NOT use the latest ZLIB.DLL with EGCG(whatever) NeoRAGEx... 2. If it still crashes, delete Neorage.ini just in case.
  4. To my knowledge, there is no suicide move in SS5...I may be wrong.
  5. You have to use the EGCG NeorageX H1 found at www.neogamez.net
  6. Those have been dumped from the official PCB's and should be relatively bug-free.
  7. Since I can't use Nebula or kawaks because of an old computer, I have to use NeoRAGEx and decrypted games... Sure you can use encrypted sets all you want, if you don't mind the extra space they take in your hard drive (since encrypted sets are 2x+ larger than the decrypted ones). I think you are referring to the Garou and KOF99 prototypes... Well prototypes are games that weren't ready for the big market, namely they weren't complete. Someone got a hold of the Beta release of these games (the PCB's were handed out to certain people for testing purposes) and dumped them. When the prototypes of Garou and KOF99 started to float in the net, they had some apparent and not-so-apparent bugs in them. Such as Garou would freeze when you performed Kim Dong Whan's Neri Chagi T.O.P. attack, amongst other things... Later these bugs were fixed thanks to rom hackers. When the actual games came to be, new dumps were made. There are still many unreleased prototype games for the Neo-Geo, if you want to read more about them, just search in Google with "Neo-Geo prototypes", or you can check the Master List at www.neo-geo.com -- For the record, the only working copy of Garou for NeoRAGEx is the prototype (if my memory doesn't fail me), coupled with the fixes of course. Same goes for KOF99, but some of the roms were redumped (compatible with NeoRAGEx) to make it "official". To still continue, Garou and KOF99 were the first Neo-Geo games to use the new encryption method, thus giving dumpers a few headaches... Now the encryption is basically the same, if not slightly altered to throw the dumpers off the track once more... Since P roms aren't always the ones that are encrypted. They can be the C's or maybe even V's (If I remember correctly, C's in case of Metal Slug 3).
  8. A preliminary dump of King of Fighters 2003 has been made by Billyjr, unless my sources are lying (and I don't think they do)... All good things come in due time.
  9. Heh... My Sidewinder's D-Pad has never given me any problems and every motion comes out smoothly.
  10. Microsoft Sidewinder for everything... 'Nuff said.
  11. Mine works fine as well... What are you talking about? Then what is the "correct" CRC? Mine says 8A86C728. Also, use WinRAR or some other RAR tool to open the.rar files
  12. i doubt it is the p rom more like an issue with the c roms It depends on what roms are encrypted.
  13. It's a Rom that has been made to big. For example a Rom may be 4MB and when someone dumps it into a file they made it as an 8MB file. So you have 4MB of wasted space filled with 00's or FF's in most cases, blank space. Most rom tools can trim the overdump and remove those unneeded 00's and FF's.
  14. No. To make it clear: If you have a file called ssv_c1.bin in the ZIP archive, rename that file to ssv_c1.rom... Do this to every file in the ZIP if they are.bin
  15. I think you mean fully decrypted and encrypted... Encrypted games was the developers' answer to piracy. The data in the roms is therefore compressed or in some other way shielded. Emulators such as Kawaks and Nebula can break the encryption during emulation, while as others, such as NeoRAGEx can not. NeoRAGEx can only play decrypted games. There aren't many differences between encypted and decrypted sets other than the fact that encrypted sets (ZIPs) are larger because copressed data doesn't compress any tighter. Decrypted sets aren't compressed anymore, so they can be compressed again in ZIPs with a high compression ratio. There are some differences, like some corrupted graphics/text in the early decrypted/NeoRAGEx version of KOF2000. Of course this doesn't happen in Nebula/Kawaks since they can break the encryption on the fly. P.S. Of course, Nebula and Kawaks need specific written drivers for each game so that the games work, NeoRAGEx doesn't need those. That's another indication of why NeoRAGEx only plays fully decrypted games.
  16. You have to rename the files ssv_c1.rom, ssv_c2.rom, etc. up to ssv_v4.rom
  17. I actually got Samurai Shodown 5 to save data, but when I tried to use it, NeoRAGEx froze. The data on the card said SAMURAI4, so....I don't know....I'll test some more.
  18. I always go with parents...unless it's japanese.
  19. You don't need a special XP version... Try Pressing Alt+Enter...
  20. There is no official patch for Star Ocean. DeJap will soon release a full patch.
  21. That's how it is... Don't expect to get anything for Emule quickly.
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