Yes there were some who said that believe it or not. Goes to show that you can't please everyone no matter how hard you try. I was one of those people Didn't like it because the weapon mechanics took a quanitity over quality approach. There were too many plasmids and tonics and while they mostly looked different, didn't really do different things. The enemies were boring, the shooting was not visceral enough, and Gryph is right in saying the movement is of- Johnnie or whatever feels like a rag doll on steroids. My biggest problems with the game are the parts people hype up... first off the setting. It's underwater.. so what? It's not the first game to do that. When people throw around words like 'art deco' or 'dystopia', they are just showing they have no clue what's going on, but like to feel that they enjoy a game that is a bit more intellectual. The story is also pretty immature itself; a bunch of random people's memos? People bagged out Doom 3 for using PDAs to progress the story while the laud Bioshock for doing the same thing? Finally the moral choice business... easily the biggest gimmick and worst let down on a promise I've ever seen. It's not all bad, but not all good either. 10/10? No. GOTY? Hell no. Especially given all the A++ titles that came out in 2007. Pretty much agreed.