Here is the short version: Silicon Knights, makers of the long delayed Too Human (it was originally a PS1 game), licensed the Unreal Engine 3 from Epic Games, makers of Gears of War and Unreal Tournament 3. They claim that Epic did not honor the agreement of the engine license by not providing it in the time frame as the contract stated, did not provide adequate support expected from in the contract, and also did not have some of the features that were advertised to prospective licensees. The main charge seems to be about the lateness of the engine and lack of features causing Too Human's E3 2006 showing to be received quite poorly thus giving the game pretty bad publicity. If any of you have follow engine licensing news, then you've seen that the Unreal Engine 3 has been licensed by a whole bunch of companies (I think almost every major publisher). I think one of the charges is that Epic used the licensing fees to fund Gears of War and work on the engine for that game while leaving many licenses in the cold with old, outdated, and broken builds. I don't know any of the facts so I can't say anything about who is right or wrong, though. I guess that's not as short as I was hoping.