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Wizard

1Emu Veteran
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Everything posted by Wizard

  1. It's because of this crazy system I don't want to play :\
  2. Regardless, they've decided to be good sports and not release this hack. That doesn't mean another group will come along with all intention to break it and post it (or until hardware mods come out). Did I mention this requires games to be 1:1-as-close-as-you-can-get copies?
  3. I don't think this hack allows homebrew. Only signed code (backups/warez) <{POST_SNAPBACK}> Correct, the hack doesn't allow homebrew at all. It only works with 1:1 (as close as it can get) copies of games.
  4. Times like this I wish RATM was still kickin`. So I recon, 2 more riots and boom Martial Law?
  5. You know thats not true. Come on, even with all of PSP's extra crap, it still isn't winning by a fair margin. I predict it will be like GC for the first week, then back into 2nd place.
  6. The only reason i haven't yet is the fact i don't pay enough attention to my portables, only when i'm out. Unless it's my DS. i play that when traversing very far in WoW and SRO.
  7. No they won't. Why bring a new game on a 10 year old system that has trouble loading it's own game compared the new, somewhat improved, PSP?
  8. But there are no lesbians in it.
  9. Bad idea, No right stick, nor L2 and R2. WHAT ARE WE GOING TO DO.
  10. Fixed. Ubuntu is live also. At least mine are. I got both in 32 and in 64bit varity. They ship the Discs fo free!
  11. Word up on Ubuntu also. Very good peice of Linux imo. Best since redhat.
  12. [uPDATE] Sony confirms delay for next-gen console, says it will support an Xbox Live-like online gaming service; console will require a 60GB Linux HDD--but will it be sold separately? TOKYO--Today at the 2006 PlayStation Business Briefing in Tokyo, Sony Computer Entertainment president Ken Kutagari made it official--the PlayStation 3 has been delayed. The news confirmed widely circulated Japanese newspaper reports, which said that the delay was due to copyright-protection problems with the next-generation console's Blu-ray drive. For his part, Kutaragi would only say the delay was due to "Blu-ray spec finalization." Kutaragi told the crowd at the event that the PS3 would now launch in November 2006 worldwide. That dispelled fears that the console would make it to Japan in time by the fall, but would miss the all-important holiday shopping season in the US and Europe. In fact, Kutaragi explicitly told the crowd of game retailers and journalists present that the PS3 would arrive before Thanksgiving in all territories. Besides the delay, Kutaragi also made official another widely reported aspect of the PS3. He said that Sony is indeed preparing an Xbox Live-like online gaming service for the console, which would be called the "PlayStation Network Platform." Though he was short on specifics, the executive did say that currently Sony planned the service to be "free." While the simultaneous tri-territory PS3 scheme may sound much like Microsoft's international launch of the Xbox 360, Sony plans to avoid the shortages that befell its competitor. Kutaragi said that the company plans on producing at least one million units of the console each month in order to keep the supply channel full. He said the goal was to ship 6 million PS3s worldwide by March 2007. [uPDATE] The SCE president also told the crowd that the PS3 would use a 60GB 2.5" hard disc drive (HDD). A slide show during the presentation said the HDD would will be loaded with the Linux operating system versus Microsoft's Windows OS. The show also said it could be used as a "home server" and be directly connected to the Internet, and be full "upgradeable." Kutaragi also made it clear that the hard drive will be necessary to play games, as it is telling developers to make games assuming every PS3 had a hard drive installed. "We view the Hard Drive to be mandatory for the PS3," he said. "Rather than to have developers create games for the PS3 with or without the HDD, we will be asking them to develop them as though all PS3s have the HDD installed." However, Kutaragi revealed that Sony had not decided whether or not the PlayStation 3 would come with the hard-drive pre-installed. "We might end up installing it in all PS3s, though that depends on the market," he said. This raises the possibility that the PS3 could be sold without a piece of hardware needed to play PS3 games--in effect forcing consumers to buy a peripheral for basic functionality. Kutaragi also said that PS3 games would only be released on Blu-ray discs, as DVDs have become too easy for software pirates to duplicate. The high-capacity format is capable of storing around 50GB on a single disc. By Tor Thorsen, Brendan Sinclair, Henry Niizumi -- Gamespot Pre-determinded fate for Sony? Will they fall? Will they rise again? Are they going to get knocked off the mountain? If history has taught us anything, they get super cocky, then BOOM, crash.
  13. He was one of the many TechTV employees to get "Terminated" after G4 took over.
  14. ...a clown. Really. Whose seen Armor of God? It's true and you know it.
  15. Word up. Died so young. Some sort of "Lee" curse I suppose.
  16. Galaciv is suprisingly good. Just because they are standing up to StarForce makes me want to send 29 dollars to them directly because, well I like my warez copy.
  17. Any publicity is good publicity.
  18. Digg is reporting that a website is implying that we (Stardock) want Galactic Civilizations II to be pirated. Absolutely not! Of course we DO NOT want our game to be pirated. We're a small company, every lost sale hurts us. This got started because sales reports on Galactic Civilizations II have been much higher than anticipated. We've now outsold the first Galactic Civilizations in North America in the first 10 days. Last week we were apparently the #1 PC game at Walmart. Naturally, some peple have taken the conclusion that because we don't have copy protection on our game, that we invite piracy. That is not the case, we simply think there are other ways to stop piracy than CD checks, strict DRM, etc. What we do is provide a serial # that users can choose to enter when they install and use that unique serial # to download free and frequent updates. Our license allows you to install the game onto as many machines that you own that you want as long as only one copy is being used at once. How many sales are lost because people want to have a game on their laptop and desktop and don't want to drag CDs around so choose not to buy the game? Our company also makes utility software. We've been around a long time -- 14 years now. Our software gets pirated. We don't like it but piracy is a fact of life. The question isn't about eliminating it, it's about reducing it and trying to make sure that people who would buy your product buy it instead of steal it. Our primary weapon to fight piracy is through rewarding customers through convenient, frequent, free updates. If you make it easy for users to buy and make full use of your product or service legitimately then we believe that you'll gain more users from that convenience than you'll lose from piracy. We realize that some people or companies might feel threatened at any evidence that implies that draconian DRM schemes or CD copy protection may not make that big of a difference in sales. For example, we were quite disturbed to discover that the company that makes Starforce provided a working URL to a list of pirated GalCiv II torrents. I'm not sure whether what they did was illegal or not, but it's troubling nevertheless and was totally unnecessary. All software is pirated, there's no way around it. We've been making software for over 10 years. We don't like our software being pirated. Like I said, every lost sales has an impact on us. But there are other ways to reduce it than through draconian copy protection systems. Incidentally, the site that Starforce's forum admin linked to "prove" how much our software was being pirated we visited, followed the instructions on the site to get our game removed and the links were removed within a couple of hours. We'll continue to follow-up with them. A StarForce admin posts a link on their offical fourms. (Image Proof) GalCiv2 Forum (Forum post where this artical came from) Digg's inaccurate interpreation to what the developers said Recently Protection Technology, the parent company that creates the StarForce Protection scheme for various companies including Ubisoft, Digital Jesters, Codemasters, and Egosoft, has come under fire recently for it's rather protection schemes, malware and empty threats to various communities. StarForce has sent an apology for posting the opposing website posted in the above image.
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