How does it suck? Last I heard the game had excellent gameplay. It depends on what you're looking for in a racer. If you're looking for an arcade racer, the GT series is definately not for you. I'm not going to say it's "realistic" (although it probably is, relatively speaking), but I liked it because it added a level of depth to racing that most other games didn't give me. Before GT3, I'd never played a racer that made me think about the effects of engine placement, or taking turns from the outside-in, or how I wanted to tweak my camber for that extra help on a certain track. But things like that made GT3 a deeper challenge for me than any other racer I'd played, and kept my interest far longer than any of the "go fast, then powerslide, then boost when you have it" racers I was used to. It made me learn "the line," and how that line changes for differently tuned cars, a LOT more than any other racer. And that's not going to be everybody's cup of tea. Well, I like realistic racing but the gameplay is boring if you keep on racing on a fix track. That's why I like the Shutoku Battle Series by Genki. It has 3 cities (Tokyo, Nagoya, Osaka) as the race track. The concept is original (SP battle meter, 2 vs 1, endurance etc etc) It is street racing with racing groups for you to beat! It has bosses to beat!! (Very dramatic when the bosses comes ) Heh, I really love the series. I never miss one (except for the PS port) Do you mean "tokyo street race" or whatever it was called?