For anyone that's wondering, bullets and repetitious enemies don't slow things down much. Large sprites do a bit though. As I said to +T+, most games run full speed 99% of the time (usually about 2 seconds at most are Killing Blade has some areas that are not full speed, but is still very playable. The latest code fixes most of the bugs (most slowdowns, coin insertion issues in killing blade/oriental legends, and knights of valour super heroes locking up [at least in fba-xxx]) I just sent +T+ my latest code, I'm fairly certain my xbox died today (turned itself off, won't power back on), so I'm probably done developing for xbox.