SSNES v0.4.1 Changes since 0.4: - XML cheat support. Supports cheats with same format as bSNES uses. (Mightymo's database). Badly needs on-screen fonts to scroll through cheats and stuff This means that SSNES supports everything libsnes does, as far as I know (except for RAM monitoring, which is pretty much useless for SSNES' purpose I suppose). - SDL video driver. Not recommended for modern OSes, but is reported to work quite well on legacy systems (Win9x). - Forced 16-bit colors support. Can force 16-bit colors for OpenGL and SDL drivers (see legacy systems). - Input handling in GUI is slightly improved for multiple controllers. The GUI is now more verbose on which joypad is used for which player. - Added a new -D/--detach flag for Win32 users. Using this flag will disable the ugly DOS console window when launching SSNES from a launcher. (SSNES-Phoenix does this automatically.) - Windowed scaling factor now respects the aspect ratio setting, rather than assuming a hardcoded 4:3 factor. (Width = aspect_ratio * scale_x * 224, Height = scale_y * 224). Download: ssnes-win32-0.4.1 Source: Here For different bSNES cores, hunterk has some libsnes builds for Win32 here: http://www.mediafire.com/download.php?kodmeco3wok4zk9