RatherAnnoyed
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RatherAnnoyed last won the day on June 2 2012
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NBA Jam-X (New snes prototype release)
RatherAnnoyed replied to fumanchu's topic in XBOX Hacks [/xbox]
Thanks Fu. While I'm here, I tried the last nba jam you posted (the 32x one), couldn't get it to work. Could hear stuff going on, but screen was blank. Did I miss some trick here? Edit: Oh, it was on neogenesis v25 I think, if that matters. -
Uh... okay, I just tried this. As far as I can tell, there's no way for me to point the videos folder setting to where I keep my vids. The option is there (as it used to be), but whatever I change it to it just stays at "D:\videosextra" or something. It does allow me to edit one of the console paths to where I keep the coinops roms, though. Is this a lock that didn't get removed or something?
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This quote suggests otherwise: "Make sure you get CoinOPS 4 Sunset Proper....I still have issues" There does seem to be some confusion over what is actually being released... of course, it'll probably be my fault if anyone in the entire world experiences any issues with this latest version. All my fault, yes.
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Coinops 4 - How to disable Locks (run Arcade only)
RatherAnnoyed replied to Emu Newbie's topic in CoinOPS
Seriously mate, 3 Sunset, Xraine and FBL 1.10 (till the next destronger update). Forget about it, you aint missing out at all. -
Coinops 4 - How to disable Locks (run Arcade only)
RatherAnnoyed replied to Emu Newbie's topic in CoinOPS
Remember now! "Any intelligent fool can make things bigger and more complex... It takes a touch of genius - and a lot of courage to move in the opposite direction. Albert Einstein" lulz. Too funny. -
Coinops 4 - How to disable Locks (run Arcade only)
RatherAnnoyed replied to Emu Newbie's topic in CoinOPS
Guys, nothing new is being added anyway. There is literally no reason to even bother with 4. Notice how often all the "updates" involve "bug fixes, too many to mention"? Yeah. Why all the bug fixes in something that was tested end to end and working perfectly before, huh? Remember how we were always told to just go check the difference between the gamelists if we wanted to merely know the answer to the (you'd think) rather simple question of what new arcade games had been added? Yeah, I did that one time. I found that a grand total of all of 12 "new" games had been added (can't remember off the top of my head which versions it was between, but I checked between at least two "revisions", both of which claimed the addition of... well, a lot more than just 12). And half of them were the same game, just different revisions of the rom. Oh, and they were all utter, utter shite, and not even worth the half meg they took up in space. (Just adding this bit too, there are often claimes of "speeding up" or "improving performance" on existing games in the collection... never seen any evidence of this. Oh, what a shock, we don't get any details on that either.) What's "new" that's worth worrying about? Everything that got added to FBL recently. What'll be "new" that'll be worth worrying about in the future? Anything that gets added to FBL. My advice is to just stick 3 Sunset, xraine, and wherever we get up to with FBL on your box. As long as you got the usual console emus on there (Snes, Megadrive, PCE), you won't be missing out. Edit: heh, +T+ beat me to it by a few seconds... -
[NEW] Final Burn Legends v1.10
RatherAnnoyed replied to destronger's topic in Final Burn (FBA/FBL/FBC)
Aha, just assumed that cps2 and neogeo were on a different core, you live and learn. I... suspect that something happened after FBL 1.1/1.3. I'm sure I remember it saved high scores back then. -
[NEW] Final Burn Legends v1.10
RatherAnnoyed replied to destronger's topic in Final Burn (FBA/FBL/FBC)
Haha, really? I even tried to pick two games I thought wouldn't be on that core (a videosystem/visco and a neo geo). Didn't have the internets to hand, so didn't check. -
[NEW] Final Burn Legends v1.10
RatherAnnoyed replied to destronger's topic in Final Burn (FBA/FBL/FBC)
Yeah, looks like the problem is across the board. I also tried Aerofighters and Blazing Star, same issue. -
[NEW] Final Burn Legends v1.10
RatherAnnoyed replied to destronger's topic in Final Burn (FBA/FBL/FBC)
I didn't get round to testing it on other cores, no. I just thought "huh, coulda swore it USED to save my scores" and tested it with the same game on an earlier version. As I say, sort of weird that it did actually save the file in 1.5, but didn't then load it on a reload of the rom (1.1, 1.9 and 1.7 didn't even save the file). I haven't paid much attention to high scores on the emulators on the xbox recently; due to the number of versions we've been going through recently for FBL/COPS, I didn't get much chance to even play the games, let alone attempt a high score. (Most of my "xbox time" recently has been spent on just updating stuff!) I'll try another game or two out tonight. Is it feasible that it could be borked on a core by core basis? Oh, by the way, I just found someone else who has the same problem (got this from another forum): "Am I just being silly, has anyone got any version of Final Burn Legends to save any Hi score. I am now running V1.10 and have gone in to the options once the game has loaded and turned on Hi score saving but nothing. Tried a few games including Progear, batsugun and 3 wonders with no hi scores being saved. has anyone managed to get fba legends to save any score and if so which version are you running and which game saves" Huh. Progear was probably one I woulda tried, too. -
[NEW] Final Burn Legends v1.10
RatherAnnoyed replied to destronger's topic in Final Burn (FBA/FBL/FBC)
Am I just being really stupid, or has high score saving been disabled altogether? 1944 just wouldn't save the high score last night. Wouldn't even write the file to the highscores folder. I even checked previous versions back to 1.5. 1.5 saves the file... but still doesn't load those high scores in when you load the rom. Even checked CoinOPS 3 sunset. Doesn't do it either (though I've no idea what version of FBL that runs to get 1944 going). Anyone? Am I just missing something (I am enabling high scores in the menu for each game), or what? -
@ +T+ I guess I'm kinda both sorry to hear that, and glad. On the one hand, the recent revival of FBL has resulted in me getting to play a few games on the old xbox that I never thought I would (espgal, ketsui, etc). On the other - as you've said previously - we're eventually going to get to the point where the xbox will struggle with the emulation updates. You're probably better quitting now, rather than waiting till that becomes more and more apparent (if you aint got time to test stuff now, and that testing is becoming more and more important, then...) If I were you, I'd get the next one out, make sure it's all working fine, and draw a line under the whole shebang. Call it FFBL. (See what I did there?) I'm probably swinging towards the same mindset, actually. (Starting to think I could replace the xboxes with Raspberry PI...) Whichever road you take, I'm probably gonna stop trying to keep up, personally. I only ever notice the new games anyway; frankly, I'm told the emulation is "better", but in most cases I don't notice much of a difference! In my defence: I'm quite old. Ahem. (As for CoinOPS: I already stopped trying to "get" that joke about six months ago. Doubtless we're up to version tweveltybamazillion by now. If he's not careful he'll run out of actual numbers.) So... yeah. Unless wizkids like iq figure out how to get SH3 working on the old fella, thinking I'll just stop bothering with the upgrades and, you know... actually play some damn games on the thing. Anyway, just wanted to post and say: whatever you do now, I appreciate what you've already done. And will appreciate it for years to come. You take care, dude. PS. A quick question: say I have multiple folders for FBL version rompacks (i.e. F:\Roms\FBL1,F:\Roms\FBL2,etc), and I point an FBL at a few of them (as maybe I don't have a complete updated rompack in the FBL2 folder - it just has the roms that have changed - but the missing ones will still be in the earlier FBL1 folder)... how does FBL handle multiple BIOS files? I might not want to necessarily delete, say, the earlier neogeo.zip, as I still have the earlier version of FBL sitting there using it (I do tend to keep earlier versions of emulators sitting on the drive rather than overwriting them). I realise that if it sees two versions of a game rom you get to choose either one - just wondering which BIOS file it would use for that? Or would I just confuse the hell out of it by doing this?
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Apologies to you both - I wasn't thinking. Yeah, I am running in HD. I'll try waiting longer on the green screen.
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Great stuff, +T+! I been wanting to try out Batsugun for years. Couple of quick questions: 1. will the rompack for this be on *snip* any time soon? Oh, and what kinda differences are we talking between this and the 1.7 pack? Just a few roms, or another whole complete set? 2. I got the 1.7 set from there (just before the childishness), and I'm still having to change the neogeo bios in the settings for each game to unibios to get them past the loading screen; it's not a huge deal (I'm going in there to change other stuff anyway, such as highscore saving), but I remember you saying you did not have to do this with your neogeo.zip. What files am I missing? Have a great xmas dude!
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If I understand this correctly, I grab that tecmosys.c and put it in the required BIOS zip (which one is that, by the way?), and Angel Eyes will now work? For some reason I don't have permission to download...