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Daeval

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Everything posted by Daeval

  1. Sengoku 3 on Neo Geo - A fun beat 'em up. I liked the level of complexity, but it's frickin hard! Ninja Master's on Neo Geo - An oft-overlooked fighter. Much fun.
  2. After playing Gran Turismo 3 and loving it, I had long been waiting for GT4. When I finally got it, I quickly started to get frustrated. None of the cars you could buy for your starting 10K seemed worth a damn. I could beat the Sunday Cup with a little work, but anything else looked like it was going to require hours and hours of grinding on the easy races to pay for a better car. Importing the 100K from my GT3 save felt dirty, but it was the only reasonable recourse, or so I thought. Many deleted saves (and many jukebox-reorganizations) later, I've found the trick to making your 10K car worth something, buried in a poorly organized faq at gamefaqs. Turn the goddamn driving "aids" down! These things are supposed to "help" you in turns, by keeping your car under control when the tires slip, etc. I guess that's useful if you don't know how to take a damn turn, but what they don't tell you is that it slows you down A LOT. Lowering these settings lets you maintain MUCH higher speeds through turns, proving you can keep control of the car yourself (easier than it sounds). The default settings are 10/10/7. I lowered mine to 5/5/5 and was blowing away tracks that I previously had trouble getting 3rd on, all without making any other changes to my car. I just thought I'd share...
  3. I'm glad I'm not the only one who found that amusing.
  4. You could have saved yourself a little money and gotten one of these. Kinda sad for the PSP when this is what you want most to do with it.
  5. It must suck to die on april fool's day because nobody believes your dead. I guess if you're going to die anyway, you might as well leave some confusion in your wake, huh?
  6. Seems like one of the 80000000000 other listings on ebay, which are almost the exact same thing with a different "prize" listed. If these were really worth it, someone other than ebay scammers would know about them.
  7. Silent Storm. It's a WW2 tactical strategy rpg, sort of, with a little twist in the history (which it doesn't overtly mention until it happens, so I won't spoil it). It's a ton of fun, but it has a few problems. Maybe I'll write a review.
  8. Commodore 64 (Tape and then Floppy) Commodore 128 NES (front-loader) SNES Gameboy (Classic) Genesis (2nd gen, smaller model) 32X PS1 (1st gen, bigger model) PS2 (1st gen, bigger model) GameCube GameBoy Advance SP (Black, Japanese Import) GameBoy Advance x3 (Custom jobs, bought them broken off people trying to trade in their crap systems at my store. Refurbished them myself and painted them red, blue, and green for use in FF:CC.) PC (Many, many iterations starting with a 486) That's all I can think of. Never owned an atari!
  9. I was thinking more along the lines of having the black costume appear in one film while spidey fights another villian, such as the announced Sandman. The costume isn't the main focus, but is an important sideplot, sort of like how they handled Peter's home life in part 2. The film version of the black-costume era in the comic books, if you will. The bell tower scene resolves the conflict and the deal is apparently done. The road is paved for Venom in part 4, fans get to see spidey's legendary conflict with the black costume as well as the movie they were going to get anyway, and the writers don't have to resort to any hackneyed hollywood BS to get the costume on Brock. Not that I expect it to happen, but it would work.
  10. Those aren't the best shots of it, but Unreal Engine 3.0 is just beautiful. And like ut2k4, it's being designed to look friggin' awesome while remaining relatively easy on your system.
  11. It would depend on the extreme to which it is taken. I'm all for a more immediately threatening villian, but at the same time it's important to maintain the feel of the comics. If not handled delicately, you risk losing that element and getting the "dumbed down" feel that comic book and video game movies have long been known for. So far, I think they've done a pretty good job with balancing action with drama, although I can certainly understand wanting more of an "action" leaning with the next one. They could shorten it a bit if the black costume stowed away with the astronaut Jameson, introduced in part 2, found Parker on earth, and eventually moved on to Eddie Brock (already mentioned in part 1). It would be no Secret Wars, but it would be an easy timelimit fix. Could easily be pulled in 2 movies if they decided to make a part 4.
  12. I'll agree that doc-ock's good-guy/bad-guy complex was a little too black and white, but "badass villians that excude evilness" really aren't what Spider Man is about. There are very few of those on his classic roster. Carnage is obviously the exception to the rule, and frankly this Church guy would make a decent Cassidy. But I don't expect them to try and get that far with one movie, let alone with a pg13 rating. <{POST_SNAPBACK}> Hmm...let me rattle off some badass villains. We've mentioned some already. Obviously Carnage comes to mind. Venom is definately a bad mofo. They already used Green Goblin..he's second only to Carnage in badassness. There's also the Hobgoblin. Although Doc Conners isn't completely bad, when he becomes the Lizard...he's a badass mofo as well. No idle chitchat from him..he just wants to rip your head off. That's practically half of the major villains (Connors is a stretch) in the Spidey universe. Off course this doesn't mean they're all viable candidates for a movie. <{POST_SNAPBACK}> See, but all of those have some kind of internal conflict that gives them a "good guy/bad guy" schtick. Carnage, and possibly Hobgoblin, are the only exceptions listed there as far as I know. Maybe I took your "villain that you can hate, and excudes evilness" part a bit too literally. I'll be the first to admit that most of Spidey's villians are badass, as long as we're talking "cool." But, Spidey was established on the idea of a more "human" superhero, and his best villians work with that concept. The "pure evil killing machine" archetype just doesn't work so well when contrasted with Spidey's relative humanity. Even Carnage works best when Venom is involved to change the formula a bit. Not quite.. Eddie Brock, the guy in the suit, frequently appears when the suit disguises itself as normal clothes. Also, Carnage (Cletus Kasady) is a skinny redhead. Kind of like a short-haired Carrot Top, actually.
  13. It's a good sign that we were able to guess with some accuracy on this one. Goes to show that they're casing a little better than they did with Daredevil (thinking about that movie makes me throw up a little). Since Sandman isn't really "technology" based like GG and Doc Ock are, it's going to be interesting to see how they modernize the character. The team has done a great job so far, so I trust them, but this one's going to be a little tougher I think.
  14. Make sure you check out red ninja before you buy. The reviews were TERRIBLE (3s out of 10s) in the few places I've seen them.
  15. SO LEIK, HA HA. <{POST_SNAPBACK}> There's nothing new here, really. All that's been covered by previously linked articles. Except maybe the "founded in 1993" thing. And how new is this? Last I read Sony appealed the decision and so the ban on sales is off until it's settled again.
  16. That is one expensive as flock drive.
  17. There may be more to it than what we know already, but this is sure what it sounds like! At this point, I'd love it if Sony spent some of their massive R&D budget to one-up Immersion at their own game with some new force-feedback method.
  18. According to this article: http://immr.client.shareholder.com/Release...eleaseID=143561 And these two patents mentioned therin: http://patft.uspto.gov/netacgi/nph-Parser?...RS=PN/6,275,213 http://patft.uspto.gov/netacgi/nph-Parser?...RS=PN/6,424,333 Immersion does seem to own anything that makes a computer rotate an uneven weight to produce tactile feedback. I'm no expert on patent/copyright law or anything, so maybe I'm missing something here, but on the surface this looks really really lame. I'm sure there are "toys" of various kinds that have been doing this for years and years, but Immersion plugs one into a computer and viola, no one else can.
  19. Interesting. If this goes anywhere, it will be something to keep an eye on. Keep us informed, K'.
  20. Sony wanted to develop their own way, but then Immersion patented the same method Sony was using? That's lame. What exactly defines the "method" anyway? To license the technology. <{POST_SNAPBACK}> Ok, this is contradictory to what K'dash said, and to the lawsuit. Now I'm confused again.
  21. I'm sure they'll liscense it, or fight it and win, and then the greatest controllers in the world will be back to normal. <{POST_SNAPBACK}> When the Dual Shock controllers came out, Sony wanted to, but Immersion beat them to it. <{POST_SNAPBACK}> Wanted to what?
  22. I'm sure they'll liscense it, or fight it and win, and then the greatest controllers in the world will be back to normal.
  23. I'm not sure the show would have the same appeal if the person knew he was being filmed. Then it would just be crappy reality tv like we have now. In other words, I don't think the producers, etc, would let you stay on the show even if you wanted to.
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