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Robert

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Everything posted by Robert

  1. * Qemu v10.0.4, v7.2.20 [PC] - https://download.qemu.org/ * SDLMAME for Ubuntu v0.280 - https://sdlmame.wallyweek.org/download/ * SDLMAME for Debian v0.280 - https://launchpad.net/~c.falco/+archive/ubuntu/mame * XEMU v0.8.98 [XBOX] - https://github.com/xemu-project/xemu/releases * clrmameUI 0.5 [Rom Manager] - https://github.com/xemu-project/xemu/releases
  2. * WolfMAME v0.280 - https://github.com/mahlemiut/wolfmame/releases * BeebEm v4.20 [BBC] - http://www.mkw.me.uk/beebem/index.html * XRoar v1.9 [Coco/Dragon64] - http://www.6809.org.uk/xroar/ * ClownMDemu v1.5 [Sega Genesis/Megadrive] - https://github.com/Clownacy/clownmdemu-frontend/releases * MAMEUI64 v0.280.0 - https://messui.1emulation.com/ * ARCADE64 v0.280.0 - https://arcade.mameworld.info * MAME v0.280 - https://www.mamedev.org/release.html * SpecEmu v3.4 [Sinclair] - https://specemu.zxe.io/ * XEMU v0.8.97 [XBOX] - https://github.com/xemu-project/xemu/releases * Erockus v13.4 [Front-end] - http://erockus.elementfx.com/arcade.html
  3. Not that I recall. About 2 years ago someone said they were able to compile it for Linux. Have you tried?
  4. I've never used anything by Apple, there's no support for them. Also, I've never used Unix/Linux in any of its forms. 100% not interested either. So, can't help you with that, at all.
  5. Robert

    MAMEUI64 0.280.0

    If it's happening with MAME then you'd have to ask the developers. That having been said, I asked one of them to check and they said there was nothing wrong. However if you made the savestate with 0.279 and then you're trying to load it into 0.280, then they have no support for using a savestate between versions. In that case then it's just bad luck.
  6. Robert

    MAMEUI64 0.280.0

    What happens with standard MAME 0.280 ?
  7. Robert

    MAMEUI64 0.280.0

    MAMEUI64 0.280.0 has been released. Available at https://messui.1emulation.com References to "SW Files" have been changed to "Loose SW", which is the more commonly known name.
  8. I don't have a joystick or controller, so the functionality has never been tested. I don't know what the numbers mean either. But maybe someone else here knows more.
  9. * Qemu v10.1.0 [PC] - https://download.qemu.org/ * MEmu v9.2.7 [Android] - https://www.memuplay.com/blog/en/category/release-notes * GearColeco v1.5.3 [Colecovision] - https://github.com/drhelius/Gearcoleco/releases * GearSystem v3.8.4 [Genesis/Megadrive] - https://github.com/drhelius/Gearsystem/releases * ARES v146 [Multi-system] - https://ares-emu.net/download * Gopher64 v1.1.5 [N64] - https://github.com/gopher64/gopher64/releases * 86box v5.0 [PC] - https://github.com/86Box/86Box/releases * GearGrafx v1.6.3 [PCE/TG16] - https://github.com/drhelius/Geargrafx/releases * VB81_XuR (2025-08-28) [Sinclair] - http://zx81.vb81.free.fr/
  10. * GroovyMAME v0.279 - https://github.com/antonioginer/GroovyMAME/releases * ClownMDemu v1.4.0.2 [Genesis/Megadrive]- https://github.com/Clownacy/clownmdemu-frontend/releases * Pantheon v15.414 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * Gopher64 v1.1.4 [N64] - https://github.com/gopher64/gopher64/releases
  11. * WinUAE v6.0.1 [Commodore Amiga] - https://www.winuae.net/download/ * Joyce v2.5.4 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * HBMAME and HBMAMEUI v0.245.26 [Arcade] - https://hbmame.1emulation.com/ * GearColeco v1.5.2 [Colecovision] - https://github.com/drhelius/Gearcoleco/releases * GearBoy v3.7.2 [Gameboy] - https://github.com/drhelius/Gearboy/releases * ClownMDemu v1.4.0.1 [Genesis/Megadrive] - https://github.com/Clownacy/clownmdemu-frontend/releases * GearSystem v3.8.3 [Genesis/Megadrive] - https://github.com/drhelius/Gearsystem/releases * NestopiaUE v1.53.2 [NES] - http://0ldsk00l.ca/nestopia/ * GearGrafx v1.6.2 [PC Engine] - https://github.com/drhelius/Geargrafx/releases
  12. Robert

    HBMAME 0.245.26

    HBMAME 0.245.26 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-08-09 0.245.26 - HBMAMEUI: Changed reference of "Originals" to "Parents". New Games --------------------------------- - [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132] - [galapxis] Galaxian Part X (Philip) [Darran] - [mk07] Mortal Kombat Plus (v5.0.0741) - [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15] - [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15] - [nbajam05] NBA Jam Tournament Edition SE (rev 5.02) - [pacupacu] Pacu Pacu [Sokurah] - [sf2prime55] Street Fighter II': Prime (v0.55) [zero800] - [sf2prime56] Street Fighter II': Prime (v0.56) [zero800] - [sf2prime57] Street Fighter II': Prime (v0.57) [zero800] - [sf2prime59] Street Fighter II': Prime (v0.59) [zero800] - [sf2prime60] Street Fighter II': Prime (v0.60) [zero800] - [sf2prime] Street Fighter II': Prime (v0.63) [zero800] - [spkick2] Super Power Kick (beta 2) - [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1 - [y_test] Midway Y-unit Test Rom v1.40
  13. * SDLMAME 0.279 for Ubuntu - https://sdlmame.wallyweek.org/download/ * CPC-Alive v1.19d [Amstrad] - http://www.cpcalive.com/cpcalive_en.html * MEmu v9.2.6 [Android] - https://www.memuplay.com/blog/en/category/release-notes * NegaMAME 0.279-1 - http://babelsoft.net/products/negamame.htm * Gopher64 v1.1.3 [N64] - https://github.com/gopher64/gopher64/releases * Erockus v13.3 [Front-end] - http://erockus.elementfx.com/arcade.html * ExtraMAME v25.8 [Front=end] - https://www.wintools.net/extramame/
  14. No. Any version of MAME can produce a dump. A debug build switches on various internal checks, such as "assert".
  15. Most people don't need it. See: Basically, if it crashes you can get symbols (where it crashed) instead of numbers in the crash dump.
  16. These things are no longer possible with compiler versions after 10.1 . However you can indent clones with View -> Indent Clones.
  17. * Hypseus v2.11.6 [Arcade] - https://github.com/DirtBagXon/hypseus-singe/releases * VBA_M v2.2.2 [GB/GBA] - https://github.com/visualboyadvance-m/visualboyadvance-m/releases * Sameboy v1.0.2 [Gameboy] - https://sameboy.github.io/downloads/ * Gopher64 v1.1.1 [N64] - https://github.com/gopher64/gopher64/releases * XEMU v0.8.96 [XBOX] - https://github.com/xemu-project/xemu/releases * MAME 0.279 - https://www.mamedev.org/release.html * ARCADE64 0.279.0 - https://arcade.mameworld.info * MAMEUI64 0.279.0 - https://messui.1emulation.com/ * WolfMame 0.279 - https://github.com/mahlemiut/wolfmame/releases * Cheat.dat 0.279 - https://www.mamecheat.co.uk/ * Simple Launcher v4.3.0 [Front-end] - https://github.com/drpetersonfernandes/SimpleLauncher/releases
  18. Robert

    MAMEUI64 0.279.0

    MAMEUI64 0.279.0 has been released. Available at https://messui.1emulation.com Note: For those people who prefer to compile their own build, the changed source is not included in the download, because it was incomplete more often than not. You need to "pull to the tag" from Github. See the above site for the location of the Github repository.
  19. In the arcade side, MAME tries to make the latest version the parent, which is completely opposite to what it should be. Definitely not the original. So, this suggestion has been accepted and implemented. Also, in the treeview (thing on the left side) it already says Parent.
  20. * Qemu v7.2.19, v10.0.3 [PC] - https://download.qemu.org/ * Gopher2600 v0.50.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/ * Steem v4.2.0 [Atari ST] - https://sourceforge.net/projects/steemsse/files * VBA_M v2.2.1 [GB/GBA] - https://github.com/visualboyadvance-m/visualboyadvance-m/releases * BGB v1.6.6 [GB] - http://bgb.bircd.org/ * XEMU v0.8.95 [XBOX] - https://github.com/xemu-project/xemu/releases
  21. Yes, directly from each file. Due to the large size of history.xml, the history.idx has a list of games and offsets, so that MAMEUI can go directly to the info in history.xml .
  22. Can't help you with that. I don't know how MAME works in that area, and I don't know LUA either. Some things are a bit different, for example with gameinit.dat, if MAMEUI can't find the game, it will look for the parent and show that info instead, since it's usually the same. But, MAME won't do that.
  23. In MAMEUI, go to Options -> Default System Options -> LUA -> Enabled plugins -> Add whatever you want from the list. .\mame.ini will be updated. However, for the display of DAT files in the History window, the plugins make no difference. You only need to place the DAT files into the folder you're using for them. The settings that you would use in MAME only apply when you're running a game and use the Tab menu like you would in MAME.
  24. * MAMEUI's handling of DAT files has nothing to do with MAME, no code is shared. * In the menu, Options -> Directories -> DAT files -> is where DAT files should be stored. * The only DAT files supported are: gameinit.dat, history.xml, messinfo.dat, mameinfo.dat, command.dat * The list is hard-coded and users cannot add more. * There's no history.db, but there's an equivalent history.idx . There's no support of adding more DATs via LUA script or any other means. * Plugin.ini is not used - the selected plugins are stored in mame.ini -> plugin (this idea is supported by MAME).
  25. * Denise v2.6 [C64/Amiga] - https://sourceforge.net/projects/deniseemu/files * Gopher64 v1.1.0 [N64] - https://github.com/gopher64/gopher64/releases * PPSSPP v1.19.3 [Sony PSP] - https://github.com/hrydgard/ppsspp/releases * XEMU v0.8.94 [XBOX] - https://github.com/xemu-project/xemu/releases
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