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Robert

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Everything posted by Robert

  1. * Pantheon 10.294 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * iNES 6.1 [NES] - http://fms.komkon.org/iNES/ * Speccy 5.9 [Sinclair] - http://fms.komkon.org/Speccy/ * Yuzu 567 [Switch] - https://github.com/yuzu-emu/yuzu-mainline/releases * Cemu 1.22.8 [Wii-U] - http://cemu.info/
  2. * GroovyMAME 0.229 switchres 2.002a - https://github.com/antonioginer/GroovyMAME/releases * VGBA 6.4 [GBA] - http://fms.komkon.org/VGBA/ * RockNES 5.65 [NES] - http://rocknes.web.fc2.com/ * Bletchmame 2.6 [Frontend] - https://www.bletchmame.org/
  3. * SDLMAME 0.229 for Ubuntu - https://sdlmame.wallyweek.org/download/ * Steem 4.1.0 [Atari ST] - https://sourceforge.net/projects/steemsse/rss?path=/ * ColEm 5.6 [Colecovision] - http://fms.komkon.org/ColEm/ * Sameboy 0.14.2 [GB] - https://sameboy.github.io/downloads/ * Emulicious (2021-02-28) [Multi-system] - http://emulicious.net/news/ * Polyblast v1 [Multi-system] - https://polyblast.co.uk/ * WinArcadia 26.91 [s2650-based] - https://amigan.yatho.com/ * RPCS3 v0.0.15 Alpha [PS3] - https://github.com/RPCS3/rpcs3/releases * PPSSPP 1.11.3 [PSP] - http://www.ppsspp.org/downloads.html * Xebra (2021-02-28) [PSX] - http://drhell.web.fc2.com/ps1/index.html * Fuse 1.6.0 [Sinclair] - http://fuse-emulator.sourceforge.net/ * Speccy 5.8 [Sinclair] - http://fms.komkon.org/Speccy/ * Classic99 v399.039 [T.I. 99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1 * Cemu 1.22.7 [Wii-U] - http://cemu.info/ * dgVoodoo 2.73 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ * Clrmamepro 4.041 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/
  4. That's great that you've worked it out. As I said, don't worry about MessUI, you have to compile it by following my scripts exactly or it won't work.
  5. That's fine. I can't really imagining anyone needing messui 32-bit, They can always use mess or mameui.
  6. I'm using 10.1
  7. MAME 0.229 was released * Official - https://mamedev.org/release.html * ARCADE64 - http://arcade.mameworld.info/ * HBMAME - http://hbmame.1emulation.com/ * MESS, MESSUI - http://messui.1emulation.com/ * MAMEUI - http://www.mameui.info/ * WolfMame - https://github.com/mahlemiut/wolfmame/releases Other releases * Stella 6.5.2 [Atari 2600] - https://github.com/stella-emu/stella/releases * VGB 5.9 [GB] - http://fms.komkon.org/VGB/ * fMSX 6.0 [MSX] - http://fms.komkon.org/fMSX/ * Ootake 3.01 [TG16/PCE] - https://www.ouma.jp/ootake/
  8. You're probably building it the wrong way. Firstly make sure you're not using gcc 10.2 - it doesn't work with winui. To build messui you'll need to look at my batch files which are included in the 'messui229s.zip' file, particularly makee.bat - you'll see that it uses a different .rc file, and some things are copied around. You need to do all the steps correctly before it will work.
  9. MESS, MESSUI and MAMEUI 0.229 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes: - Executable names drop the "64" suffix. - The hack that saved slider values on exit has been removed. This is because the slider code was refactored and the result was not compatible with the hack. - Fixed a problem with the pluginspath which could cause plugin errors in certain circumstances. - Fixed a problem where category files could not be found in certain win10 setups (MESS only)
  10. https://hbmame.1emulation.com What's new in HBMAME ==================== 2021-02-24 0.229 New Games --------------------------------- - [cabalng] Cabal (Neo-Geo port) - [mhavocpex6] Major Havoc - The Promised End (v0.75) - [sfz3te] Street Fighter Three Zero Training Edition v1.1 - [ssonicbr] SegaSonic Bros - [teotd2] The Eye of Typhoon (Tsunami Edition, demo 2)
  11. * Gearboy 3.3.0 [GB] - https://github.com/drhelius/Gearboy/releases * WinArcadia 26.9 [s2650-based] - https://amigan.yatho.com/ * iNES 6.0 [NES] - http://fms.komkon.org/iNES/ * PPSSPP 1.11.2 [PSP] - http://www.ppsspp.org/downloads.html * Xebra (2021-02-14) [PSX] - http://drhell.web.fc2.com/ps1/index.html * EightyOne 1.21 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/EightyOne%20V1.21.zip/download * Mastergear 4.8 [Sega SMS and Gamegear] - http://fms.komkon.org/MG/ * Cemu 1.22.6c [Wii-U] - http://cemu.info/ * pfeMAME 2.16.1 [Frontend] - https://sourceforge.net/projects/pfemame/rss?path=/
  12. Please note that BBcode doesn't work since the upgrade, following a decision by the makers of the forum software.
  13. * Raine 0.91.13 [Arcade] - https://raine.1emulation.com/download/latest.html * Emma 02 v1.38.05 [cosmac-based] - https://www.emma02.hobby-site.com/download.html * VGBA 6.3 [GBA] - http://fms.komkon.org/VGBA/ * PPSSPP 1.11 [PSP] - http://www.ppsspp.org/downloads.html * Speccy 5.7 [Sinclair] - http://fms.komkon.org/Speccy/ * VB81_XuR (2021-02-08) [Sinclair] - http://zx81.vb81.free.fr/
  14. The decision was recently made that development should be done on the command-line versions, while game playing is done on the GUI versions. To that end, the Debug menu was removed from MESSUI, since debugging is a development thing. You should use MAME or MESS for development. Which brightness are you talking about? Skip system info works for me - it should cause the information about what CPU and so forth a game uses to be not displayed every time you run it. You haven't said what CPU or system you're debugging, so your questions about ISAR and so on are without a frame of reference. Whatever it is, the same issue would occur in MAME, so that question should be posted where the relevant developer can see it. I've never seen the CAPTCHA - maybe the server owner might like to comment.
  15. Thanks. You may have noticed that BBcode no longer works since the upgrade. IPB decided to remove it despite lots of complaints from its customers, basically they said, "Too bad".
  16. * SDLMAME 0.228 for Ubuntu - https://sdlmame.wallyweek.org/download/ * NanoboyAdvance 1.3 [GBA] - https://github.com/fleroviux/NanoboyAdvance/releases * Emulicious (2021-01-30) [Multi-system] - http://emulicious.net/news/ * Cemu 1.22.5d [Wii-U] - http://cemu.info/ * BletchMAME 2.5 [Frontend] - https://www.bletchmame.org/
  17. Sony PS2 is pretty much covered by PCSX2. It is supposed to be able to run most games. PS3 emulator is RPCS3. PS4 emulator is called Orbital. Vita - Vita3k, PSP - PPSSPP. I've never tried any of them, although I think PPSSPP probably works ok. Microsoft, there isn't really much progress with XBOX emulation. There's some new general emulators that I don't follow, these being Mister, and Retroarch. Retroarch isn't really an emulator, more a collection of other people's emulators, used without permission and without regard for licensing. Those in charge don't care and get quite aggressive when questioned. It's popular though because of the proliferation of low-powered handheld devices that are often used these days, such as Raspberry Pi and so on. They also ask for donations (which they get) then don't reveal what the money was used for. At least these are the things I hear - there might be more to it than I know. As you know MAME continues to exist. But, old age is setting in, and it is getting fat and slow. So, some people have been resurrecting old faster versions such as MAME2003 and other years, and adding the later games to enable them to run on today's handheld telephones. As usual, the licensing is being flouted, but the MAMEdevs just talk about it, because nobody can afford to sue. There was a ruckus with FB Alpha when the project lead sold out to some company. So the rest of the group deposed him and set up their own version called FB Neo. It's still around and runs well enough on old computers. FB Alpha is now dead. The number of rom sites continues to drop. This is mainly due to the actions of Nintendo America, who every so often go on a rampage targetting anyone who offers roms for their products online. Sony and Microsoft can be dangerous too, but not to the extent of Nintendo. Other companies either went bust or don't really seem to care so much. I think that covers most of it. More information (although I can't vouch for the accuracy) http://nonmame.retrogames.com/
  18. MAME 0.228 was released * Official - https://mamedev.org/release.html * ARCADE64 - http://arcade.mameworld.info/ * HBMAME64 - http://hbmame.1emulation.com/ * MESS64, MESSUI64 - http://messui.1emulation.com/ * MAMEUI64 - http://www.mameui.info/ * WolfMame - https://github.com/mahlemiut/wolfmame/releases Other releases * MEmu 7.3.3 [Android] - https://www.memuplay.com/blog/en/category/release-notes * Stella 6.5.1 [Atari 2600] - https://github.com/stella-emu/stella/releases * BSNES nightly (2021-01-26) [Multisystem] - https://github.com/bsnes-emu/bsnes/releases * pfeMAME 2.15.4 [Frontend] - https://sourceforge.net/projects/pfemame/rss?path=/ * Romvault 3.2.2 [Rom Manager] - https://www.romvault.com/
  19. The history guys released a 0.228 dat file, so you can use that now. I've learned how to create a github action. So, every time that MAMEUI gets updated, github will (attempt to) build a new executable. It isn't symbol-stripped or anything, so the test build weighed in at a whopping 523MB. Because MAME is so FAT and BLOATED, sometimes the github server runs out of memory, so the build fails. I've also tried with ARCADE64, but it ran out of memory. Maybe it will work at another time.
  20. Someone refactored the way the sliders work in MAME's internal UI, and so the save hack that we used is no longer compatible and has been removed. If someone out there wants to rework it, it can be added back. https://git.redump.net/mame/commit/?id=1ef9d6991b39bc03565278f35b4af97e44c7bcbf This applies to all my builds including ARCADE64.
  21. In case anyone wants to know if history.xml is supported, no it isn't. You'll have to use the dat format as I have no plans to support XML at this time.
  22. https://hbmame.1emulation.com What's new in HBMAME ==================== 2021-01-27 0.228 New Games --------------------------------- - [endurorrc] Enduro Racer (RetroClinic bootleg) - [ooparts] Ooparts - [sf2mix96d] Street Fighter II: Champion Edition (Mix 0.96d) - [sf2mix99] Street Fighter II: Champion Edition (Mix 0.99) - [sf2mix99a] Street Fighter II: Champion Edition (Mix 0.99a) - [sf2rbpr] Street Fighter II': Champion Edition (Rainbow, bootleg, set 1, protection removed) by Rotwang - [troopyx] Troopy (improved graphics)
  23. MESS, MESSUI and MAMEUI 0.228 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes: - fixed art preview - fixed bug with some directories - NES: if an unemulated mapper is encountered, do not crash. - if a plugin can't be found, do not crash. - SNES: added smc extension for cartridges
  24. From 0.228: hbmame64.exe -> hbmame.exe hbmameui64.exe -> hbmameui.exe The 32-bit versions will have 32 appended to the names (hbmame32.exe, hbmameui32.exe). From 0.229: mame64.exe -> mame.exe - if you create a 32-bit mame, it will also be called mame.exe, just to confuse everyone. mameui64.exe -> mameui.exe - the 32-bit version will be mameui32.exe mess64.exe -> mess.exe - the 32bit version will be mess32.exe messui64.exe -> messui.exe - the 32-bit version will be messui32.exe Arcade32/64 will be unchanged. I will not be building 32-bit versions, nor testing that the above names will actually happen. If you build them and the names are wrong, just rename them.
  25. * Mark5 v1.7.3 [Hitachi BML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * ColEm 5.5 [Colecovision] - http://fms.komkon.org/ColEm/ * Emma 02 v1.38 [cosmac-based] - https://www.emma02.hobby-site.com/download.html * Pantheon 10.170 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * Eighty-One v1.20 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/EightyOne%20V1.20.zip/download
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