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Robert

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Everything posted by Robert

  1. * Stella 5.0.2 [Atari 2600] - https://github.com/stella-emu/stella/releases * Xroar 0.34.8 [Dragon / Coco] - http://www.6809.org.uk/xroar/ * Mednafen 0.9.47 [Multi] - https://mednafen.github.io/releases/ * FEEL v.1.9.8.1e [FE] - http://feelfrontend.altervista.org/download/
  2. Robert

    MAMEUI 189GIT

    Looks like some ram failed. Removed 8GB, and it's working again.
  3. Robert

    MAMEUI 189GIT

    You are correct. While I was fixing it my dev box failed, so it hasn't been updated to github.
  4. I've spent the last 2 weeks doing major stability fixes, and at the moment it's looking pretty good. Reported issues: 1. Crash when setting up rom folders or even just hitting cancel - unable to replicate. 2. Crash when selecting a background image - unable to replicate. 3. Splitters turn the screen into mush on a new install - this is confirmed but not fixed yet. But there is a workaround. Start MESSUI/MAMEUI. Drag out the bottom-right corner to expand it to the desired size (even though it looks like crap). Close it. Open it. Now you can adjust the splitters and it will look ok. Close it again to save the settings. Next time you open it, everything will be fine. Other issues that caused grief: 1. Crash when selecting certain MESS systems. This was due to multiple bugs both in winui (MESSUI/MAMEUI) and in the core. They have been fixed, as far as I can tell. 2. Crash when selecting certain games on intermediate builds. The driver cache wasn't being updated and presented incorrect info. There was also a winui bug affecting clone detection. This has been fixed. 3. Crash in NewUI that doesn't happen in the tab menu, when you load software, then do something that changes the name of slot the software was in. Not yet fixed. Fixed! 4. In the MAME (Mewui) menu, selecting Configure Machine then Video Options will crash MAME. Known about by the developers, but no solution is in sight. PLEASE NOTE: The ini files used by winui (MAME_g.ini and mameui.ini / MESS_g.ini and messui.ini) now have a new format and is not compatible with the earlier files. This means that all your frontend settings (including play times) will be lost.
  5. * Ootake 2.82 [TG16/PCE] - http://www.ouma.jp/ootake/ * Higan v104 [Multi] - https://byuu.org/emulation/higan/ * Emulicious (2017-08-14) [Multi] - http://emulicious.net/news/ * ColEm 4.1 [Colecovision] - http://fms.komkon.org/ColEm/ * Emu48 v1.59 [HP Calculators] - http://hp.giesselink.com/emu48.htm * EightyOne v1.6 [sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/rss?path=/ * pfeMAME v1.008 [FE] - https://sourceforge.net/projects/pfemame/rss?path=/
  6. * no$PSX 2.0 [PSX] - http://problemkaputt.de/psx.htm * Mednafen 0.9.46 [Multi] - https://mednafen.github.io/releases/ * AgatEmulator 1.28 [Apple 2] - https://sourceforge.net/projects/agatemulator/rss?path=/ * RockNES 5.53 [NES] - http://rocknes.web.fc2.com/
  7. * SDLMAME 0.188 for OS/X - http://sdlmame.lngn.net/ * SDLMAME 0.188 for Ubuntu - http://sdlmame.wallyweek.org/download/ * Pantheon 6.052 [multi-system] - http://bostjan-grandovec.si/Content/Download.htm * iNES 5.0 [NES] - http://fms.komkon.org/iNES/ * Ootake 2.81 [TG16/PCE] - http://www.ouma.jp/ootake/ * Fuse 1.3.8 [sinclair] - http://fuse-emulator.sourceforge.net/ * Cemu 1.9.0c [Wii-U] - http://cemu.info/ * pfeMAME 1.007a [FE] - https://sourceforge.net/projects/pfemame/rss?path=/
  8. Due to a major bug in MAMEUI and MESSUI with ini files getting corrupted, a fixed version has been released on the website. It is current git as at the time of me writing this. Alternatively, if you compiled the official release yourself and your compile environment is still intact, just copy over src/osd/winui/directories.cpp from github and compile.
  9. I know that none of the mame devs had the problem you're having. Try getting 5.3.0, from the MAMEdev site http://mamedev.org/tools/ It's all I can suggest.
  10. I don't know what that error is about. Are you using GCC 7.0 ? If so, try 7.1 or whatever the latest is. Or, use 5.3.0 like I do.
  11. MAME 0.188 was released * Official - http://mamedev.org/release.html * MAMEUI64 - http://www.mameui.info/ * MESSUI and MAMEUI32 - http://messui.1emulation.com/ * WolfMAME - http://wolfmame.marpirc.net/ * ARCADE32/64 - http://arcade.mameworld.info/ Other * Xebra/Arbex (2017-07-11) [PSX] - http://drhell.web.fc2.com/ps1/index.html * no$gba 2.8f [GBA/DS] - http://problemkaputt.de/gba.htm * Cemu 1.8.2b [Wii-U] - http://cemu.info/ * RPCS3 v0.0.3 [PS3] - https://github.com/RPCS3/rpcs3/releases * Stella 5.0.1 [Atari 2600] - https://github.com/stella-emu/stella/releases * pfeMAME 1.007 [FE] - https://sourceforge.net/projects/pfemame/rss?path=/ * GameEnd v0.8.0.1 [FE] - http://forums.gameend.net/viewforum.php?f=4 * DarkFrontEnd 2.1 [FE] - https://darkarcade.shost.ca/?page_id=908
  12. MESSUI 0.188 and MAMEUI 0.188 have been released and are available at the usual place: http://messui.1emulation.com/ There's no release of HBMAME. Changes: - Big rewrite due to new code that was added to the core. Big thanks to Mamesick for clues on how to handle this. - History display was completely rewritten. This adds gameinit.dat and marp.dat, and fixes the missing source info. - Note that the text format in dat files is interpreted slightly differently - the text is displayed as is. No need for extra blank lines and so on. - Media View: Mount Item, and Unmount only show when needed. - The full name of a software-list item is passed around, eliminating the possiblity of loading an identically-named item from another list. - Many, many other small changes, too many to list individually Note: - The new code we referred to last time has been added. The main problem with it is that if you have unacceptable ini files in your system, it will crash MESSUI/MAMEUI as soon as you click on a game. You will need to clean away any ini/cfg files for the game that caused the crash. Even after that, there's a handfull of games that just crash anyway. There's plans to arrange some sort of workaround in the future, but it's a lot of work.
  13. * ThunderMAMEUI32+ 0.160X (2017.7.10) - http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595/ * FB Alpha 0.2.97.42 [Arcade] - https://www.fbalpha.com/downloads/ * Joyce 2.2.12 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * Altirra 2.90 [Atari] - http://virtualdub.org/altirra.html * Stella 5.0 [Atari 2600] - https://github.com/stella-emu/stella/releases * Yape 1.1.4 [Commodore Plus/4] - http://yape.homeserver.hu/ * melonDS 0.4 [DS] - http://melonds.kuribo64.net/downloads.php * BGB 1.5.4 [Game Boy] - http://bgb.bircd.org/ * jzIntv (2017-07-08) [intellivision] - http://spatula-city.org/~im14u2c/intv/ * fMSX 5.0 [MSX] - http://fms.komkon.org/fMSX/ * RockNES 5.52 [NES] - http://rocknes.web.fc2.com/ * Play (2017-07-09) [PS2] - http://purei.org/ * dcmoto (2017-07-14) [Thompson] - http://dcmoto.free.fr/ * EmulatorCabinet 2.4 [FE] - http://soggymustache.net/emucab.html * DarkFrontEnd 2.0.2 [FE] - https://darkarcade.shost.ca/?page_id=908
  14. Been working on fixing the history display and associated info. Lots of changes have been done. You now get the basic machine info even without having any dat files. There's new support for gameinit.dat and marp.dat. Also, history for software-list items has been added. And lastly, the long-time bug of the first few letters sometimes missing from the display is fixed. Heaps of other tidy-up work and reducing the incidence of crashes has been done too.
  15. * SDLMAME 0.187 for Ubuntu - http://sdlmame.wallyweek.org/download/ * Mark 5 v1.5.3 [bML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * VGB 5.2 [GB] - http://fms.komkon.org/VGB/ * Fuse 1.3.7 [sinclair] - http://fuse-emulator.sourceforge.net/ * Speccy 4.4 [sinclair] - http://fms.komkon.org/Speccy/ * MasterGear 4.0 [segaMasterSystem/GameGear] - http://fms.komkon.org/MG/ * Cemu 1.8.1b [Wii-U] - http://cemu.info/ * QMC2 0.187 [FE] - http://qmc2.batcom-it.net/ * pfeMAME 1.006 [FE] - https://sourceforge.net/projects/pfemame/rss?path=/ * EmulatorCabinet 1.6 [FE] - http://soggymustache.net/emucab.html * BitComet 1.46 [bT] - http://www.bitcomet.com/en/changelog
  16. Here you go... http://akihabara-online.com/Main/Emula/Psp/Race/Race.zip
  17. MAME 0.187 was released * Official - http://mamedev.org/release.html * MAMEUI64 - http://www.mameui.info/ * MESSUI and MAMEUI32 - http://messui.1emulation.com/ * WolfMAME - http://wolfmame.marpirc.net/ * ARCADE32/64 - http://arcade.mameworld.info/ * SDLMAME64 for OS/X - http://sdlmame.lngn.net/ Other * Xebra/Arbex (2017-06-10) [PSX] - http://drhell.web.fc2.com/ps1/index.html * Pantheon 5.938 [Multi] - http://bostjan-grandovec.si/Content/Download.htm * VGBA 5.5 [GBA] - http://fms.komkon.org/VGBA/ * FEEL v.1.9.8.1c [FE] - http://feelfrontend.altervista.org/download/ * GameEx 14.82 [FE] - https://www.gameex.com/news/
  18. MESSUI 0.187 and MAMEUI 0.187 have been released and are available at the usual place: http://messui.1emulation.com/ There's no release of HBMAME. Changes: - NEWUI: Fixed memory corruption in the new software-list loading. - NEWUI: Create and Load File: SWPATH now takes priority (fixed this time). - NEWUI: Added Slots menu - Media View: Fixed problem of garbage showing when unloading software - Media View: Can load multiple slots before starting emulation (including software-list items) - WinUI: Fixed various memory corruptions, buffer overflows and null references. - WinUI: Stopped internal media slots from showing (fixes Neogeo crash) Notes: - The big change that breaks WinUI has been added to the 0.188 cycle, so this is it for a while.
  19. Good that you found something. It definitely looks like you had a malware attack. For extra protection I would block the site that shows that screen in hosts file.
  20. No I haven't. Are you sure you don't have malware in your computer? If I were you I'd have the computer examined thoroughly.
  21. Just checked again, still crashed. This turned out to be because neogeo contains an internal cartridge slot not available to the user. However both mameui and newui were exposing this slot, and mameui didn't like it at all, so it crashed. This has now been fixed.
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