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Everything posted by Robert
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Go to the ant3d site listed above, and download their dll, and you should be ok.
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KOF Magic Plus II and Maximum Impact
Robert replied to Robert's topic in Arcade Emulators [/pc/arcade]
neo_pcm2_swap comes with mame as standard. It's the same as the playmore routine with the the illegal games removed. static void neo_pcm2_swap(int value) /* 0=kof2002, 1=matrim */ { unsigned int addrs[2][2]={ {0x000000,0xA5000}, /* kof2002 */ {0xFFCE20,0x01000}}; /* matrimelee */ unsigned int xordata[2][8]={ {0xF9,0xE0,0x5D,0xF3,0xEA,0x92,0xBE,0xEF}, /* kof2002 */ {0xC4,0x83,0xA8,0x5F,0x21,0x27,0x64,0xAF}}; /* matrim */ UINT8 *src = memory_region(REGION_SOUND1); UINT8 *buf = malloc(0x1000000); int i, j, d; memcpy(buf,src,0x1000000); for (i=0;i<0x1000000;i++) { j=BITSWAP24(i,23,22,21,20,19,18,17,0,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,16); j=j^addrs[value][1]; d=((i+addrs[value][0])&0xffffff); src[j]=buf[d]^xordata[value][j&0x7]; } free(buf); } -
AdvanceMAME and AdvanceMESS 0.102 released
Robert replied to Robert's topic in Emulator Releases [/emu]
I didn't realise Advance Projects was the same thing. -
>> Information courtesy of Aaron Giles
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>> Get them HERE
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Mobodass hasn't broken any rules, no need to close the thread. You can talk on this subject as much as you want, just no requesting or linking to illegally-obtained material.
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The latest DS emulator, YopYop has been renamed to DeSmuME. The website has had a few minor changes, and proper download links have been added. >> Visit the site for more information HERE
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KOF Magic Plus II and Maximum Impact
Robert replied to Robert's topic in Arcade Emulators [/pc/arcade]
Yes some code is needed. I've posted it, together with kf2k5uni and the working kog over in IQ's area. I don't actually have a decrypted kog but it's easy enough to make. Might see if I can get it working with NRX. -
KOF Magic Plus II and Maximum Impact
Robert replied to Robert's topic in Arcade Emulators [/pc/arcade]
Got the roms for Magic Plus II, and got it working in MAME. It looks very nice. -
8ft 11, are you sure??
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This emulator only runs NDS files. The website states that GBA files will work, but none worked for me. The keys are as follows: Cursor keys = arrow keys Start = Enter key A = Q key B = W key the rest = not emulated There are no help files or any kind of documentation at all. It allows you to open a 2nd demo while the first is running, however the results can be unpredictable (screen not cleared and likely hang). It's best to close the emu and open it again for the next demo. There is no sound. The touchscreen position seems to be out of position a little. Testing of NDS files. ============== birds: runs, birds are corrupted, the man is missing, as are the bird droppings breakout: works carre: crashes emu color: works drugwars: works but top screen is blank earth4b, earth7 : works earth10: works although player is invulnerable electroplankton: black screen ext_palette1: runs, most effects not working or unavailable ext_palette2, famicon_wars: black fearog3d: crashes emu folarium: works framebuffer_demo: works frisbee, ganbare: black gorilla: runs, the banana projectile cannot be seen grid_challenge: works gridlockDS: works guru_guru: black helloworld: works hello_world: crashes emu homebrew2: works iro: works jwpoolDS: top screen is full of scrambled blocks and nothing else happens keys_demo1: works large_maps: runs, top screen is blank (this may be right, never seen this running before) magic_lines: a few tiles appear then no response meteos: runs, appears ok although i couldn't work out how to play it! metroid, mixed_cubes: black nds_wins: runs, pseudo keyboard doesn't work, top screen is blank nds_wins1: wrong screen resolution and top screen is blank ndsmemo: produces a blurred debug message and nothing else neoflash, nibbles11: black nibbles: runs, the cherry is missing oilpanic: starts, then a screen corruption occurs and it freezes omalone: seems to work, although i couldn't get any pieces to move picross: starts running then when it says Puzzle 1 it freezes pingpong: black polarium: crashes emu rPaint, sGolfDS: wrong screen resolution, top screen blank shootDS: target is corrupt, and cannot hit target smb: freezes at intro screen sound_demo1: runs, no sound (of course) space_invaders: works, can't start a game due to unemulated keys sphere: black sponge: works, some background tearing when moving sideways sprite: some display elements are missing sprite1: black sram_demo1: part of the text is corrupted, but it passed the SRAM test submarine: black supermario64: crashes emu table_hockey: corrupted graphics followed by freeze tetris10, tetris12: works tetris11: black text: works texture: black tqueen, tqueen1: runs, top screen is blank, some odd problems with tqueen1 transformer: closes emu trauma_centre: black userinfo: works viewer: crashes emu work_brain: black screen xrickDS: runs, screen flickering, wrong colours yasfcave: works yatzydos: works This emu shows promise. It does reasonably well with the homebrew demos, but, like the other emulators, it doesn't run commercial games. It runs one of the E3 demos.
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A new DS emulator has been released! It is quite preliminary, but it can run quite a few demos. The menus and site are in French, here is a translation Here is a picture of it running Gridlock DS >> Get it HERE (click on the first image) Results of testing -> HERE
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Well... King of Gladiator has the proper Title and Player Select screens, although the high score screen is still missing stuff Kof10th Unique has a whole different rom set and a few roms that aren't in mame.
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OK seems like it's a good computer. Even NRX works on it, lol.
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KOF Magic Plus II and Maximum Impact
Robert replied to Robert's topic in Arcade Emulators [/pc/arcade]
Yes, good idea. I will do that. -
KOF Magic Plus II and Maximum Impact
Robert replied to Robert's topic in Arcade Emulators [/pc/arcade]
The set is called kof2km2, and the two romz I need are 2097152 1016806c k2k2m2p1.bin 131072 446e74c5 k2k2m2s1.bin but I have not seen anywhere that they've even been released yet. -
KOF Magic Plus II and Maximum Impact
Robert replied to Robert's topic in Arcade Emulators [/pc/arcade]
Actually I don't know know anything about it. Magic Plus II is in the new Kawaks - time to find those romz! -
That's the first thing I did on my new computer, that security center is nothing but a pain in the rear end.
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Decrypted or encrypted never made any difference in speed. The problem was if I have the roms. As for the 4gb, well memory is quite cheap these days, and I wanted a bit of future-proofing, so I thought why not? It means I have done away with the swap file completely, which means it can run even faster.
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Well I finally decided to get a newish computer. It certainly outperforms the old 500mhz model. Now Zinc runs all games at 60fps instead of about 4fps. All my neogeo games run at full speed now as well. MAME32 takes I don't really know about the best video card or processor or whatever, but here are some specs (whatever they mean) Processor: intel PentiumD Dual Core 3.0ghz Motherboard: ABIT AW8-Max RAM: 4gb Case: Antec Plus View II Extreme Hard Drive: Seagate NCQ 400gb SATA Graphics: Powercolor X850XT 256mb OS: XP professional 2002 SP2 DVDROM: Lite-On 16x DVD Rewriter: LG 16x Dual Layer Dual Mode Power Supply: ATX EPS 400w TV card: Ultraview DBT-plus High Definition Card (with remote control) Sound: Creative Soundblaster Audigy 2 ZS Platinum (with remote control) Extra 80mm Blue-Light fan (and it glows in the dark when illuminated by an ultra-violet lamp) Now, it all sounds terribly impressive to me, but is it really?
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Anti3d still runs a server, according to this - http://www.anti3d.com/servers.php
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Only Kawaks/Nebula with loader is in asr.dat MAME doesn't have an equivalent, you need to compile MAME with your additions.