Jump to content

Robert

User Admin
  • Posts

    12,839
  • Joined

  • Last visited

  • Days Won

    312

Everything posted by Robert

  1. That's sad... hopefully it can be fixed soon.
  2. * Atari++ 1.81 - http://www.xl-project.com/downloads.html * Mark5 1.4.5 [bML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * ubee512 5.8.0 [Microbee] - http://www.microbee-mspp.org.au/forum/viewtopic.php?f=22&t=2003 * fceux build 3324 (2016-12-13) [NES] - http://www.fceux.com/web/download.html * iNES 4.7 [NES] - http://fms.komkon.org/iNES/ * pfeMAME 1.003 [FE] - https://sourceforge.net/projects/pfemame/rss?path=/
  3. * Joyce 2.2.10 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * AdvanceMAME 0.106 v3.0 - http://www.advancemame.it/ * Emulicious (2016-12-04) - http://emulicious.net/news/ * Pantheon 5.318 - http://bostjan-grandovec.si/Content/Download.htm * jpcsp (2016-12-08) [PSP] - http://www.jpcsp.org/ * Fuse 1.3.2 {Sinclair] - http://fuse-emulator.sourceforge.net/ * GameEx 14.64 [FE] - http://www.gameex.com/news/
  4. If you're happy with having ini files for each arcade game, then you don't have to do anything. You only need the arcade.ini if you don't want ini files being created for arcade games.
  5. MAME 0.180 was released * Official builds - http://mamedev.org/release.html * ARCADE32/64 - http://arcade.mameworld.info/ * MAMEUI64 - http://www.mameui.info/ * MESSUI - http://messui.1emulation.com/ * HBMAME - http://hbmame.1emulation.com/ * SDLMAME64 - http://sdlmame.lngn.net/ * WolfMAME - http://wolfmame.marpirc.net/ Other * jpcsp (2016-11-30) [PSP] - http://www.jpcsp.org/ * Sugarbox 0.27 [Amstrad] - http://sugarbox.free.fr/ * Emu Loader 8.2.9 [FE] - http://emuloader.mameworld.info/downloads.htm * QMC2 0.70 [FE] - http://qmc2.batcom-it.net/download/win32/ * FEEL v1.9.6.1 [FE] - http://feelfrontend.altervista.org/download/ * EmuCon 2.7.3 [FE] - http://emuloader.mameworld.info/emucon/downloads.htm
  6. The only difference is that MAMEUI has eveything MAME has to offer, while MESSUI has MESS stuff only (computers, consoles etc). The frontends are identical.
  7. * Stella 4.7.3 [Atari 2600] - https://sourceforge.net/projects/stella/rss?path=/ * Yape 1.0.11 [Commodore Plus/4] - http://yape.homeserver.hu/ * Gearboy 2.3 [Gameboy] - https://github.com/drhelius/Gearboy/releases * jpcsp (2016-11-24) [PSP] - http://www.jpcsp.org/ * EmuTOS 0.9.7 - https://sourceforge.net/projects/emutos/rss?path=/ * Vuze 5740 [bT] - https://sourceforge.net/projects/azureus/rss?path=/ * IV/Play 1.8.1 [FE] - http://www.mameui.info/ * Emu Loader 8.2.8 [FE] - http://emuloader.mameworld.info/downloads.htm
  8. Just compiled a new 64bit build of MAME from latest git, seems the issue has been fixed. So, wait for next release, all should be fine.
  9. I was able to replicate that on 64-bit MAME 0.179 release. Typing: >mame64 mo6 -d caused an instant crash caught unhandled exception, followed by a dump like you have. However, 32-bit build works fine, so I'd recommend you use that until they fix it.
  10. You can enable the error log and the verbose log, but they only capture what the programmer at the time only thought was needed.
  11. I don't know. MAMEUI and MESSUI are pretty much the same internally, and the debugger part is entirely part of the MAME core.
  12. What system? What are you doing to cause a crash? Does it happen with normal MAME?
  13. Robert

    Summer delays

    Well summer has started here, which means we often have temperatures over 30 C, sometimes over 40. This is not healthy for my computer, so during these hot times everything is shut down and no development takes place. This can sometimes cause delays in doing releases. The delay might only be a few hours or days, but could extend into weeks. As you know, each year is hotter than the previous one. So, during this period (up into March) please be patient. Thank you..
  14. * Pantheon 5.220 - http://bostjan-grandovec.si/Content/Download.htm * Emu64 5.0.13 [C64] - http://www.emu64-projekt.de/forum/index.php?page=Thread&threadID=1182&s=67a956d42e2cb2fe380dde1bc0be4a90602eae00 * jpcsp (2016-11-15) [PSP] - http://www.jpcsp.org/ * Fuse 1.3.1 - https://sourceforge.net/projects/fuse-emulator/files/fuse/1.3.1/fuse-1.3.1-win32-setup.exe/download * Attractmode 2.2.0 [FE] - http://forum.attractmode.org/index.php?topic=1063.0 * GameEx 14.63 [FE] - http://www.gameex.com/news/ * Bitcomet 1.44 [bT] - http://www.bitcomet.com/en/changelog
  15. I have given thought to it, but at this stage it isn't possible. It isn't a matter of if the system is arcade or not, it's whether the system is capable of loading software or not.
  16. MESSUI (full version) will become the new MAMEUI. This means you will get an extra panel on the right, which adds proper MESS software support. The panel can be switched off by entering the View menu and turning off the software area. The panel contains 3 sub-panels. SW Items: This displays the list of software that exists in the HASH files, for the selected system. To select and run an item, firstly single-click, then double-click the item. The system will start up with the software loaded. SW Files: This displays whatever random (loose) software you have which is usually not in a software list. Again, to select and run, follow the advice as above. Media View: This displays each kind of software slot and what is currently mounted. You choose a slot by clicking the little button to the right, and some actions will appear - Unmount, Load File, Load Item. Load File is the same as "SW Files" above. Load Item only appears if there's a suitable software list for that device, and allows you to choose individual items from a software-list item, and mount it in whatever slot you want (not necessarily what the software-list says it wants). NEWUI: Provides a windows menu-bar at the top of the running system, to allow you access to commonly-used actions without needing to go to Partial Emulation. You can also load SW Files from here, stop and start cassettes, etc. Setting Up: Firstly, it is the usual thing to have individual ini files for consoles and computers, but not for arcade. NEWUI is handy for computers and consoles, but only gets in the way for arcade. We need to set things up so NEWUI and ini-file saving features are turned off or on depending on what system you run. How are we going to do this? Firstly, we need a place to store ini files, that place will be the ini folder. If mame.ini does not exist, type mameui -cc which will create a default one. Use Notepad to adjust it to whatever you need. Make sure the following settings are changed: writeconfig 1 menu 1 Now save the file. Copy the file to the ini folder. You'll also see ui.ini, open this with Notepad and make adjustments as needed. Save it. Now move (or copy) it over to the ini folder. Now, switch to the ini folder. Take a copy of mame.ini and call it arcade.ini. Open it, and delete everything except what you see here. Change writeconfig to 0, and menu to 0. Save it. The next thing is to set up some folders. Start up MAMEUI (first run takes a while). Click on Options, Directories... and make any required adjustments. Set Software File Base to point to the root folder of your loose software. Set Software List Base to point to the root folder of your software-list software. You need to include this folder among the Roms folders as well. Now you are ready to begin. Press F5 to validate your roms (this can take a long time). Then exit, so that all your settings are saved. Then start up MAMEUI again (much faster this time), and play a game. How to set up a software base for each system: This only works if you have writeconfig set to 1 as recommended. Right-click on the computer or console, choose Properties, then choose the Software tab. Navigate to the location of loose software for that system and choose it. Click OK until the properties close. Now reselect the system, and any suitable files will appear in the SW Files panel. To make things easier, you only need to set this up for parent sets, and the clones will inherit the setting. Further, in the few cases where Compatible Software setting is populated in the source, just select the grandparent, and all compatible systems will inherit it. Example, for the vc4000 sets, set up vc4000 only. All the other parents and clones will pick up the setting automatically. More information on ini files (a bit dated, but may help you): http://www.1emulation.com/forums/topic/35414-messui-mameui-and-ini-files/ What can cause a crash? MAMEUI is dependent on MAME being well-behaved. Unfortunately MAME has a bad habit of crashing when unusual situations occur, instead of handling it gracefully. Some reasons for crashing: - Crash as soon as a system is selected. Probably a bad entry in the game's ini file (usually an unknown slot device). Delete the system's ini file and try again. - Crash when a floppy disk is selected. The code for FD/WD controllers cannot handle floppies that contain more data than expected. Don't use that disk. - Random crash after trying out a number of different systems. Usually a memory leak. You can try running the same systems from MAME's internal UI and the same crash should eventually happen. - Crash with unusual random software. MAME often cannot handle everything. Try another emulator of that particular system.
  17. MESSUI 0.180 has been released and is available at the usual place: http://messui.1emulation.com/ Changes: - Fixed 7z support in SW Files tab - Added back "Software List Base" (SLpath) setting in the directories - Made "Open Other Software" to default to the "swpath" instead of a random folder - In Device View, Open Item now only shows if there is a matching software list - In Device View, Open Item now opens the folder of the software list instead of the SLpath. - The DATS settings is now moved back to messui.ini --- If your DATS folder is not "dats", you will need to set it up again - Removed 3 items from the treeview for a faster startup MAMEUI 0.180 has been released and is available at the above link. Changes: - MESSUI (full version) has been renamed to MAMEUI. The old MAMEUI interface has been retired. HBMAME 0.180 has been released and is available at http://hbmame.1emulation.com Changes: - It has been decided to reactivate all those homebrews that have been copied to MAME, such as Pauline Edition. - NEWUI has been removed.
  18. Works for me... Click the orange "Download Now" button on the right, it will start downloading immediately. You might need to install an ad blocker.
  19. It's a bug in MAME. They are working on it.
  20. use OSD=messui The winui target no longer works. The winui_fx folder was a test and won't work either.
  21. * Hatari 2.0.0 [Atari ST] - http://download.tuxfamily.org/hatari/ * jpcsp (2016-11-03) [PSP] - http://www.jpcsp.org/ * Xebra/Arbex (2016-10-28) [PSX] - http://drhell.web.fc2.com/ps1/index.html * AdvanceMAME v1.5 (2016-11-01) - http://www.advancemame.it/ * Wine 1.8.5 - https://www.winehq.org/ * Emucon 2.7.2 [FE] - http://emuloader.mameworld.info/emucon/downloads.htm
  22. You haven't posted the error message.
×
×
  • Create New...