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Robert

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Everything posted by Robert

  1. You still haven't told us what games you're trying to run..
  2. The release information was updated today.
  3. The early version of Teen Queen works; the later version doesn't. Read this thread to see what else works: http://www.1emulation.com/forums/index.php?showtopic=14841
  4. Testing of Dualis 11. Changes from last time are flagged with (*); new demos are flagged with (**). BIN === 2d-emu : works 2dexample_arm9 : works 4sprites : top screen black, bottom screen white(*) 4tiles : works armwrestler : works balltest : works battleship : works, touchscreen pointer is out by a little bit. When both playboards are visible, I couldn't proceed. (*) birds_arm9 : white screen birslip : works bug : works calc_arm9 : works, keypad display is missing carre : freezes at the start(*) cassebrique : works cube_emu : works davr1 / davr3 : black screen(*) davr2 : usual white screen dc_flash : emu crashes(**) draw_arm9 : same as 4sprites(*) drops_arm9 : works; wrong colours(*) dskonga : intro screen disappears before the instructions can be read; otherwise it seems to work(*) dsmode4 : both work dspaint, dspaint_r4 : cannot choose bottom colour (*) needs IPC v1 dspaint2 : works, need IPC v1 duckhunt : works, needs IPC v1 earth : works, need IPC v1 first1 : WORKS(*) follarium : WORKS(**) needs IPC v1 footjonglage : works, needs IPC v1 hello_paint : works hello_world : works joats_template : bottom screen changes colour when clicked on(*) maptiles : crash mcommand : black screen(*) mines_arm9 : top screen black, click to show playfield, then no response(*) needs IPC v1 mines_arm9a : top screen black, graphics corrupt(*) needs IPC v1 mode3pac : works(**) mode6 : works musk : works, needs IPC v1 nibbles10 : works, needs IPC v1 oil_panic : works, boolean version has the boolean problem panda_forth : same as 4sprites(*) pongDS : works except the ball is missing rotshape : black screen ship_emu : works sman : bottom screen flashes various shades of red(*) smantouch : works (*) needs IPC v1 smeal_arm9 : white screen snakes : works, needs IPC v1 sponge_arm9 : brownish screens(*) taupesDS : WORKS(**) needs IPC v1 tetris : works(**) tetris-1p : works bug-free only from a fresh start(*) tetris-2p : works only from a fresh start, need X/Y keys texture_emu : white square in top screen tile02 : works, out by a character, needs IPC v1 tri_emu : works under_pressure : works, needs IPC v2(*) NDS === birds : works, needs IPC v1 breakout : WORKS, use touchscreen to move bat(**) carre : crashes emu(**) color : WORKS(**) drugwars : WORKS(**) earth4b: WORKS(**) earth7, earth10 : crashes emu(**) electroplankton : white screens(*) ext_palette1 : some text missing, freezes at start(**) ext_palette2 : continually shifts to the bottom right; top screen is white (text missing)(**) famicon_wars : white screen(**) fearog3d : crashes emu(**) follarium : WORKS(**) framebuffer_demo1 : crashes emu(**) ganbare : white screen(**) gorilla : WORKS(**) gridChallenge : crashes emu(**) gridlockDS : WORKS(**) - note touchscreen a little slow to respond(**) guru_guru : white screen(**) hello_world : crashes emu(**) homebrewDS : WORKS(**) iro : WORKS(**) jwpoolDS : black screen magic_lines : runs, my opinion is the playboard is on the wrong screen(**) meteos, metroid : white screen(*) mixed_cubes : crash nds_wins : WORKS(**) very fast! Needs IPC v1 nds_wins1 : WORKS(**) very slow! Needs IPC v1 ndsmemo : No touchscreen (**) Needs IPC v1, or you get an ARM7 error message neoflash : crashes emu(*) nesterds : starts, says no rom found(**) nibbles : WORKS(**) nibbles11 : works needs IPC v1 oil_panic : boolean problem omalone : works (i think)... needs IPC v2 pingpong : black screen(**) polarium : crashes emu(**) sgolfDS : WORKS(**) shootds : works, touchscreen pointer out a bit..needs IPC v1 smb : crashes emu(**) sound_demo1 : WORKS(**) space_invaders : crash sphere : black screen sponge : WORKS(*) sprite : crash sram_demo1 : copy failed(**) submarine : white screen(*) super_mario_64 : crash table_hockey : white screen(*) tetris10 : works, need X/Y keys tetris11 : works tetris12 : WORKS(**) texture : black screen tqueen, tqueen1 : WORKS(**) needs IPC v2 transformer : crashes emu(*) trauma_centre : white screen(**) tromino : starts up then not working as per instructions(**) viewer : crashes emu(**) work_brain : crashes emu(**) xrickds : crashes emu(**) yasfcave : intro screen then no response(**) YatzyDOS : when asked for number of players it freezes(**) zelda : white screen(*) Summary ----------- 1. emu closing by itself is fixed 2. wrong-sized error message no longer appears 3. Impressive number of new NDS demos working at first try.
  5. MIC has released the next version of Dualis. As an added bonus, he has kindly made the source code available too! »» Official Site »» Results of Testing
  6. Yes, it says EXTRA PLUS on the screen! Oops, perhaps you mean something else?
  7. Well 2 heads are better than one as the saying goes. If this leads to better functionality it will be a good thing. Keep up the good work!
  8. MAMEplus32 was released yesterday.
  9. MAME32, Mame32FX, vcMAME are released.
  10. NeoGeo Pocket emulator for the PSP. »» Official Site Thanks to Emulation64 for the heads-up.
  11. MAME Classic is a front-end for MAME. »» Official Site
  12. The sender isn't charged, the reciever is. They take their money before it is even sent to me from the amount donated. 19% is a big charge, what a rip off!
  13. GBA testing. About half produced a black or white screen. Those that did something else are listed below. BIN === armwrestler : works copperbars : works fight_demo : works fill1 : works fire : this should show a fire, but now produces promotional text?? fontdisp : works ht : works maddness : stops at opening screen maze : flickers badly; can't move forward mode03d : works mode3 : works mortalKonsole : works; some sprites missing on the selection screens oamtest (the swizzlesticks test) : works roto : works; text unreadable on opening screen rotzoomer : works sg_bump : works subbyplace : works swizzle : works tunnel : works xmasshift : intro screen then freezes GBA === 1942 : starts ok and then gets scrambled and emu freezes 1942a : intro screen followed by blackness afire : works airzonk : some corrupt graphics followed by no response another_world : this "sorta" works, some weird things happening... asteroids, yahtzee : intro followed by blackness atomix : after intro the graphics are completely messed up (this once worked) blast-arena : shows intro screen then no response blocktrap : shows intro screen then no response cards : corrupt something chip-advance : intro screen all perfect, after START get white screen console : some rows of dashes copper : works cutecube : some flickering dots (definately no cube) daleks : works gbacaster : works; too slow to be playable hazuki : starts ok then screen turns to mush (this worked once) hergsol : intro screen about half done then freezes impact : game starts then freezes (this also used to work) lgtron : works lode_runner (by zapf bandit) : after pressing start get white screen followed by graphics problems m5bump : works mario : starts then crashes emu mode5 : works nexus : intro screen then no response pf, pfdemo : starts then no response pfmbv2_mb, pfxboo_mb, raster : crashes emu rockford : intro screen then no response santa_escapes_presents : intro screens then no response skiing : works sotb : works but beset by some graphical corruptions sushi : get a picture of high-rise apartments and no response tank : runs... sprites all flicker madly tetrisCA, Vothello : starts then gets an error about an empty interrupt. thingpong : bats and ball missing walk3d : works wsdemo6 : intro screen then no response wstein : works, flickers madly Summary ----------- A few programs work, most have some sort of problem. Some that never worked before are now fixed, while some others have been broken. I haven't listed the demos that only produced a black screen. Over 4 hours testing all that stuff!
  14. Testing of Dsemu 0.4.7 Test Results - changes from 0.4.6 will have (*) after them. tests with (**) are new demos BIN === 2d-emu : runs, red cherries missing 2dexample_arm9a : works, red cherries missing, screens are swapped 4sprites : top screen white, bottom screen flashes various colours, both have some random graphics. The bottom screen is split in 2 4tiles : works; screens are swapped armwrestler : works - all tests passed balltest : black screen battleship : no touchscreen birds_arm9 : screens are swapped, only thing visible is the score birslip : black screen bug : runs; spaceship is invisible calc_arm9 : runs, no touchscreen, no keyboard display carre : after opening screen it says Niveau 1 and stops cassebrique : Only thing visible is the playfield borders cube_emu : black screen davr1 / davr3 : back to normal davr2 : crashes the emu dc_flash : crashes the emu draw-arm9 : white screen drops_arm9 : top screen blue, bottom screen black, no touchscreen dskonga : the intro screen flashes past before you can read it; the main screen is graphically correct; cannot see the movement in the top screen; no touchscreen dsmode4dc : text appears on bottom screen, no graphics dsmode4ep : text appears on bottom screen, top screen is blue, no graphics dspaint, dspaint_r4 : No touchscreen dspaint2 : graphics corruptions, nothing further duckhunt : opening screen appears then nothing happens earth : runs; no ship, no enemies, no bullets first1 : works follarium : starts up, screens are swapped, no touchscreen footjonglage : runs; soccerball is missing frogger : black screen hello_paint : starts, no touchscreen hello_world : works joats_template : bottom screen cycles through shades of blue mcommand : crashes emu mines_arm9 : black screen mines_arm9a : top screen is black, bottom screen is blue with the words TOUCH TO START in black. No touchscreen. mode3pac, mode6 : black screen musk : runs; ship, enemies and bullets are missing nibbles10, oil_panic : black screen pandaforth : top screen black, bottom screen white pongDS : runs;ball is square instead of round; score is missing; the ball vanishes near the right-hand side rotshape, ship_emu : black screen sman : runs; screens fade in and out (correct); sprite corrupt and vanish near right-hand side smantouch : runs; sprites missing smeal_arm9, snakes : black screen sponge_arm9 : top screen blue, bottom screen partially red and some random red pixels taupesDS : intro screen then stops tetris-1p : works tetris-2p : WORKS! with X and Y keys (*) texture_emu : black screen tile02 : debug area missing, no touchscreen tri_emu : black screen under_pressure : runs; no touchscreen/ pressure pad; text is missing NDS === birds : runs; only thing visible is the score breakout : runs; very corrupt graphics on top screen; bottom screen is white carre : emu crashes after a while colors : blue and red colors on bottom screen, top screen is black(**) drugwars, earth4b, earth7 : black screen earth10 : black screen(**) electroplankton : black screen ext_palette1 : runs;the unscramble option must be ON;possible graphical errors(*) X and Y work! ext_palette2, famicon_wars : black screen fearog3d : emu crashes after a while follarium : runs, screen are swapped framebuffer_demo1 : a little red box moves across the TOP screen ganbare : black screen gorilla : runs until game starts, then cant get to play? It's hard to test at 2fps; perhaps someone can help me with it(*) gridchallenge : black screen(**) gridlockDS, guru_guru : black screen hello_world : emu crashes after a while homebrew2 : black screen iro : runs (i think); graphics corrupt jwpoolDS : top screen is black; bottom screen has some corrupt graphics magic_lines, meteos, metroids, mixed_cubes : black screen nds_wins : works nds_wins1 : WORKS ndsmemo : says START UP followed by DEBUG MODE MENU then no response. Not sure what this should do??(**) neoflash : logo is there (wrong screen), but moving 3d object is missing nibbles : no snake, no cherry nibbles11, oilpanic : black screen omalone : extremely corrupt graphics pingpong : top screen blue, bottom screen black polarium : emu crashes sgolfDS (stupid golf 0.2) : starts up then freezes shootds : runs; target is missing; touchscreen is registering on the debug display smb : black screen sound_demo : small cyan cube on left side of TOP screen which can be moved around space_invaders : runs; screens are swapped; unscramble option must be ON - works!(*) sphere : black screen sponge : runs, corrupt graphics. sram_demo1 : WORKS(**) sprite, submarine, super_mario_64, table_hockey : black screen tetris10 : runs; text missing, X and Y keys working!(*) tetris11 : black screen tetris12 : works texture : black screen tqueen : WORKS tqueen1 : intro shows then no touchscreen(**) transformer : opening screen then freezes trauma_center, tromino : black screen viewer : emu crashes work_brain : black screen xrickds (Rick Dangerous) : crashes emu(**) yasfcave : works; screens swapped; no touchscreen yatsydos : unscramble must be ON - works!(*) zelda : black screen Summary: 1. After opening something, Open GBA greyed out. Have to restart emu to fix. 2. Close greyed out. You can open 2 or 3 demos, one after the other, the next causes a crash. 3. Several demos still have the screens swapped around. 4. The touchscreen does not work on any BIN file; works on most NDS files. 5. The X/Y key modification works perfectly 6. The "unscramble" option works perfectly. 7. In the Configuration screen, the new unscramble option has a typo (cosole), and isn't lined up with the options above. Now for some GBA testing in my next post.
  15. »» Official Site »» Testing Thread
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