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Everything posted by Robert
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Another honor, New Host: PSP-DEV!
Robert replied to Alpha's topic in 1Emulation.com Information [/info]
This is good news!! GC is quite the salesman. A big welcome to Killer-X, PaWsTicK, and Cybblade from everyone here at 1emulation !! -
bump - mame command-line version released
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Any way to get non-CPS/Neo-Geo games to run on...
Robert replied to t3yson's topic in Arcade Emulators [/pc/arcade]
I never heard of it before, but I looked at post #5 in this thread... -
Any way to get non-CPS/Neo-Geo games to run on...
Robert replied to t3yson's topic in Arcade Emulators [/pc/arcade]
http://caesar.logiqx.com/html/emus/multi/mame/ddp2.shtml -
Have a good time K`dash. I wanna see your PINK DS.
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Join the 1Emulation.Com IRC Channel!
Robert replied to Alpha's topic in 1Emulation.com Information [/info]
Who mutilated the banner? -
And somehow this kind of question is supposed to help you get a job.
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Which is the same as mine.... thanks Mr G. I need to find out why mine simply crashes and yours works.
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Welcome to 1emulation, Rockin'-B I hope your post helps others to understand your reasons.
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I just noticed on psphacker, that the guys that brought us Swaploit have created a newer version called KXploit. The difference is NO MORE SWAPPING. Comments from readers indicates that it works! NOTE: It doesn't run on 1.51 or 1.52 »» Official Site »» Download it Now! [1Emulation Server]
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What makes 1Emulation different than other sites?
Robert replied to Alpha's topic in Gossip Café [/offtopic]
What do YOU mean by being "part of the pack"? If you're trying to be like Ngemu, don't. I notice that if you ask how get a game working that you "copied", they warn you and close the topic. I don't want to be on a site like that. On GBarl, a few n00bs asked how to get roms, so without warning they deleted the entire Ideas forum, blaming "English speakers". I don't want a forum like that either. Unlike our flaming swordsman, I've been a part of many forums over the last year. The fact I've settled on this one says it all. Personally, (like most people, I suspect) I would like to see roms and rom links, but, if it causes legal hassles, then we're better off without them. The sites that permit that sort of thing are getting as many posts now as they ever did. Something to ponder for a second or two, I suppose. -
The SNES emulator BSNES has been upgraded to v0.008 »» Official Site »» Download it Now! [1Emulation Server] Credits: Official Site
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bump - mame32plus released yesterday. Mame32FX had an error, the download is now the FIX version.
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This is for those of you who were able to start running Metroid on Ideas 1.0.0.5 What is the CRC of your Metroid file please? Thanks in advance.
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Racketboy's been here over a year. Hello again Racketboy.
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It's on the main page thru the official page link, about 2/3 of the way down. EDIT: I'm not saying you can't post screenshots, you can post whatever you want. I simply passed on the request from the official site.
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Test Results - changes from 0.4.0 will have (*) after them. BIN === 2d-emu : works, red cherries missing 2dexample_arm9a : works, red cherries missing (*) 4sprites : emu freezes 4tiles : works armwrestler : freezes emu balltest : freezes emu battleship : no touchscreen birds_arm9 : emu freezes birslip : black screen (*) bug : emu freezes calc_arm9 : runs, no touchscreen, no keyboard display carre / cassebrique / cube_emu : emu freezes davr1 / davr2 / davr3 : same as before draw-arm9 : black screen drops_arm9 : black screen (*) dsbonga / dsmode4dc / dsmode4ep : emu freezes dspaint : same as before dspaint_r4, dspaint2, duckhunt, earth : emu freezes first1 : works footjonglage, frogger : emu freezes hello_paint, hello_world : black screen with a single white dot (*) joats_template : bottom screen slowly changes colour (*) mcommand : freezes emu mines_arm9 : no touchscreen so cannot start it mines_arm9a : top screen is black, bottom screen is blue. Nothing more. mode3pac : black screen mode6, musk, nibbles10, oil_panic : emu freezes pandaforth : same as before pongDS, rotshape, ship_emu, sman, smantouch : emu freezes smeal_arm9 : black screen snakes : emu freezes sponge_arm9 : top screen red, bottom screen blue, emu freezes tetris-1p, tetris-2p, texture_emu : emu freezes tile02 : runs, no touchscreen, debug area is missing tri_emu, under_pressure : emu freezes NDS === birds : score appears then nothing more happens (*) carre, electroplankton, fearog3d : emu freezes framebuffer_demo1 : a little red box moves across the screen (*) hello_world, meteos, metroids : emu freezes mixed_cubes : black screen neoflash : black screen (*) nibbles11, oilpanic, omalone, polarium, shootds : emu freezes space_invaders : top screen is black, bottom screen filled with random characters, top screen started running the game and then the screens swapped (*) sphere : emu freezes sponge : runs, corrupt graphics (*) sprite : black screen submarine : emu freezes super_mario_64 : black screen table_hockey, tetris10, tetris11 : emu freezes texture : black screen transformer : black screen (*) viewer, zelda_gallery : emu freezes Summary of changes: The crashing problem has been fixed. The freezing problem is mostly still in evidence. I tried a few GBA demos, they all caused an immediate crash, so something got broken there.
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bump - mame32 and mame32fx released.
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Welcome to 1emulation, Chris I will download and test the new version when I get back home (at work currently). Thanks for the quick fix.
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It's been tested. See the thread "Dsemu 0.4.1 testing". The new file has replaced the old in the downloads area. Click on the link in the first post.
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The temperature conversion is out by a lot. 106F=41C, or 27C=81F
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It did seem to be a new bug; thanks for fixing it. Keep up the good work.
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Please note: This release does NOT run any known software. It is provided for educational purposes only. »» Official Site »» Download it Now! [1Emulation Server] Credits: News - More News - File
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A new DSemu has been released by Chris Double. Here are my test results on DS roms. BIN === 2d-emu : works, red cherries missing 2dexample_arm9a : crash 4sprites : emu freezes 4tiles : works armwrestler : freezes emu balltest : freezes emu battleship : no touchscreen birds_arm9 : emu freezes birslip : crash bug : emu freezes calc_arm9 : runs, no touchscreen, no keyboard display carre / cassebrique / cube_emu : emu freezes davr1 / davr2 / davr3 : the "usual" display (don't know if its correct) draw-arm9 : black screen drops_arm9 : no touchscreen and 0.1fps dsbonga / dsmode4dc / dsmode4ep : emu freezes dspaint : runs, bottom screen corrupted, no tocuhscreen dspaint_r4, dspaint2, duckhunt, earth : emu freezes first1 : works footjonglage, frogger : emu freezes hello_paint, hello_world, joats_template : black screen mcommand : freezes emu mines_arm9 : no touchscreen so cannot start it mines_arm9a : top screen is black, bottom screen is blue. Nothing more. mode3pac : black screen mode6, musk, nibbles10, oil_panic : emu freezes pandaforth : top screen appears at the bottom as well, black on white, no touchscreen pongDS, rotshape, ship_emu, sman, smantouch : emu freezes smeal_arm9 : black screen snakes : emu freezes sponge_arm9 : top screen red, bottom screen blue, emu freezes tetris-1p, tetris-2p, texture_emu : emu freezes tile02 : runs, no touchscreen, debug area is missing tri_emu, under_pressure : emu freezes NDS === birds : crash carre, electroplankton, fearog3d : emu freezes framebuffer_demo1 : black screen hello_world, meteos, metroids : emu freezes mixed_cubes : black screen neoflash : crash nibbles11, oilpanic, omalone, polarium, shootds : emu freezes space_invaders : top screen black, bottom screen filled with random characters sphere : emu freezes sponge : crash sprite : black screen submarine : emu freezes super_mario_64 : black screen table_hockey, tetris10, tetris11 : emu freezes texture : black screen transformer : crash viewer, zelda_gallery : emu freezes Chris has said that very little works, and these tests have confirmed it. The only demos that fully worked for me were first1.bin and 4tiles.bin Additionally, the touchscreen never worked, and there was no opportunity to use the keyboard. I'd say that Chris will be busy over the next few months.