The config file from Mer-curious was extremely helpful, thanks.
What put me off when I first tried, was the fact that the sound can go silent if you make changes while game is running.
So you load up the game and make the associations then run it.
Tux you outdid yourself on this, it's a remarkable feature.
The only problem now, is the WAV files won't loop in stage, even though loop is selected.
I take it Tux you have looked at doing this for capcom games, but ran into complications?
Street fighter alpha 2 & 3, forgotten worlds, mercs and so forth, would be a joy to play with this feature.
And a big thanks to Tux for still doing this.