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StHiryu

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Everything posted by StHiryu

  1. HBMAME and HBMAMEUI 0.226 32bit (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
  2. Yep but listfull outputs all the systems, not the avaliables. Thanks, no need to do that
  3. Yes but is useless for me since ARCADE doesn't include the mess systems.
  4. Is there any way to generate a list in a txt file of the avaliable games in MameUi's Avaliable folder ? Could be implemented in a future?
  5. MESS, MESSUI, MAME AND MAMEUI 0.225 32bit avaliable (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
  6. HBMAME and HBMAMEUI 0.225 32bit (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
  7. MESS, MESSUI, MAME AND MAMEUI 0.224 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  8. HBMAME32 0.224 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  9. MESS, MESSUI, MAME and MAMEUI 0.223 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  10. MESS, MESSUI, MAME and MAMEUI 0.222 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  11. Mame 32bit XP finally compiled https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  12. MESS, MESSUI, and MAMEUI 0.221 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing Awaiting the mame official build to release the 32bit exe
  13. HBMAME and HBMAMEUI 0.221 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  14. MAME 0.220 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  15. HBMAME and HBMAMEUI 0.220 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  16. MESS, MESSUI, and MAMEUI 0.220 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing Awaiting the mame official build to release the 32bit exe
  17. For mameui I use: make -j5 TARGET=mame OSD=messui STRIP_SYMBOLS=1 NOWERROR=1
  18. MESS, MESSUI, MAME and MAMEUI 0.219 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing No HBMAME this time
  19. Why to discard non-working systems in the Gui version? Any impact on performance?
  20. StHiryu

    MAMEUI 0.218

    Seems to be a little bug in MameUI. Setting more than a single path in swpath at machine.ini, when you want to open a file the explorer opens the snap directory. For example in cpc6128.ini: -Media view, Floppy disk1,Mount file: swpath Z:\Juegos\Amstrad\Disks --> Works great, opens the Disk folder swpath Z:\Juegos\Amstrad\Disks; Z:\Juegos\Amstrad\Tapes --> Opens the snap folder Happened in .0217 as well.
  21. StHiryu

    MAMEUI 0.218

    MAMEUI 0.218 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing No HBMAME and MESS this time
  22. MAME 0.218 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
  23. StHiryu

    MAMEUI 0.218

    Thanks, will release the 32bit binaries when mame is out
  24. Compiled successfully mameui32 0.208 with the GCC 7.2.0, and it works in XP. Also I've compiled the 64bits version with the GCC 8, if you want to add it to the site, I can give you the link.
  25. Yeah, it's about the issue #4818 at mame github (I don't have an account to write there). If you compile mame or mameui with the latest tools, the error message "GetTickCount64" appears in windows xp. However your build works, so it's because of that tools. I'm going to compile mameui64 with the updated tools to check the tomy handhelds bug. EDIT: Compiling with the latest MINGW GCC at mamedev the tomy handhelds now displays properly. I Suggest to compile MameUI32 with GCC 5.3.0 to keep compatibilty with XP, and MameUI64 with GCC 8.
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