
XXLEnigma
-
Posts
310 -
Joined
-
Last visited
Content Type
Profiles
Events
Forums
Blogs
Downloads
Everything posted by XXLEnigma
-
WOW people thanks thats some really useful info folks.
-
IJTF whats up how you doing, and nice to have you here, I am in the same boat as you as for the book reading.
-
Am i allowed to ask for crackz on this site
XXLEnigma replied to emsley's topic in Gossip Café [/offtopic]
Holy CRAP MAN thats a nice site thanks dude. -
Am i allowed to ask for crackz on this site
XXLEnigma replied to emsley's topic in Gossip Café [/offtopic]
WOW nice site thanks dude;). -
Nice to see you back max my friend .
-
Step by Step DC ISO burning !!
XXLEnigma replied to Mag's topic in DreamCast & Saturn Emulators [/pc/dc+saturn]
WOW thanks man, this is freakin some useful info. -
The MAME WIP has been updated with the following news: 2002-10-10: Stephane Humbert fixed the controls in Kid no Hore Hore Daisakusen, making it also playable. Phil Stroffolino fixed the screen flip and coin counters in the Amazon / Amatelass and Kid no Hore Hore Daisakusen driver. Nathan Woods added a current scanline and horizontal beam position display to the MAME debugger. Aaron Giles fixed the NBA Jam sounds by removing some speedup hacks, as a result the driver will be much slower. 2002-10-09: Phil Stroffolino merged the Amazon driver with Terra Cresta, adding sound emulation, and the protection in Amazon / Amatelas was fixed. 2002-10-08: Phil Stroffolino sent in a driver for Amazon / Amatelas and Kid no Hore Hore Daisakusen, however colors are imperfect, sound is not emulated and the games aren't playable. 2002-10-07: smf added vertical scanlines and a lot of configuration options to the DOS version of MAME. 2002-10-06: Stephane Humbert fixed the DIP switch settings in the working games in the Jaleco Mega System 32 driver. Paul Priest added priorities, global sprite offsets and sprite buffering to the Magical Cat Adventure and Nostradamus driver. Stefan Jokisch added collision detection to the Birdie King driver, making both Birdie King 1 and 2 fully playable. View HERE
-
"l@g", who is a member on EmuTalk, has released his first un-official release (v1.1.0) of Nintendo64 emulator UltraHLE. He has plans for this un-official release to, as he said in the release notes: Fixed 'romnames with spaces' bug. (Folders supported too). Eliminated very much redundant code (more speed). Some GUI corrections. Better support for WinXP Voodoo Drivers. Fixed some sound routines (more speed). Future plans: More compatibility (of course). Add all SupraHle modifications and more (always is possible...). Zip support. Language support. Plug-in support (Advanced Options), not only plugins under the zilmar specs. I think to release better Audio and Graphics plugins (with D3D and/or OpenGL support) under the own 'UltraHle specs'. Skins support . and more... Get it HERE
-
A new version of DCStella, a Atari2600 emulator for DreamCast, has been released. Here's the list of changes: DCStella is now based on Stella 1.2, so it now works with more games like Pitfall 2. Basic paddle support (try up/down on d-pad for diffrent modes). Left trigger and right trigger are now also mapped to buttons C and Z for the arcade stick. Swapping of joyports for Raiders Of The Lost Ark and others (use left trigger to swap after activating in the menu). Thanks to a hint from Dan Potter, the author of KOS, sound now works like intended. New and exciting features are already in the pipe, so stay tuned. Get it HERE
-
"Dark Watcher" has posted some interesting news for PCSX on this thread. Well worth a look View the thread THIS page.
-
icepir8 has released v0.73b of his OpenGL plguin for Nintendo64 emulators. Here's what he said: Biggest improvement is in zelda. Now all the hearts show up and the map is working now. Get it HERE
-
A new version of DC64, a Commodore64 emulator for Playstation2, has been released today. Here's the list of changes for this release: 1) FULL SPEED! 2) FULL SOUND emulation 3) Multi-Format support 4) Fantastic colouring 5) many Vic effects supported 6) Skinable frontend Get it from this PAGE
-
Nebula is a arcade emulator for Windows. News: CPS2 * Fixed some sprite/BG desyncs in Gigawing. * Fixed SFA3 crashing with latest Mike Haggar's cheats. CPS1 * Added a bunch of SF2 hacks (not all fully working though). GENERAL * Added highscore saving for CPS2 games. Not all games are added yet. Almost all CPS2 games are supported, and some CPS1 too. It will use an external database to store the highscore data. You can convert a MAME Hiscore.dat file to nebula's internal DB with the command "nebula -hiconv" having the hiscore.dat file in the nebula dir, it will build HISCORES.DB in the HISCORES dir. You should delete all the.HI files to avoid problems when you change the HISCORE DB. To turn off hiscore saving, just delete HISCORES.DB from the HISCORES dir. Get it HERE
-
The site seems to be getting more popular I noticed people talking about it in other forums, the first time I heard about the site was right here on this great website. Though the thing is I hope it don't get popular enough for the wrong folks to find out about it. That would blow chunks.
-
I was surprised at how different it is then mario 64, I have not played it all that much I bought it for my wife, but I will tell you she plays the hell out of it, and theres a lot more to do then in mario 64. The grahics look outstanding, plus it's really different then any other game in the genre which is a good thing. Though for what ever reason I'd rather play mario 64 compared to that game.
-
Well I hope they come out with at least one more sequel that will blow everything else away I hope the new company that owns neo geo now ( playmore ) has hired all the old game developers, because if you ask me that was the heart, and soul of neo geo.
-
I liked it same thing as 2, and up though I did notice the drop in quality hopefully KOF2K2 is not gonna have a similar drop. Though KOF2k2 is looking great if you ask me.
-
LOL I would not be surprised at all if there was a virus inside the file, because check this out, word is out on the emulation scene that the gamecube is THE HARDEST system to emulate, I would go as far to say that many would think EVER in the emulation scene. I guess NINTENDO LEARNED a lesson of how the hackers raped all other systems they put out before the gamecube, I mean the N64 still it was a new system, and BAM it was emulated, GBA was not even out yet AND KABANG it was emulated THAT WAS JUST INSANE, so now they learned thier lesson, and did everything in thier power to prevent the Game Cube from being emulated, and the games being dumped, though check this out.... I say maybe at the 10 year mark or so we will have PERFECT Game Cube emulation. I am not a code cracker or anything of the sort it's just my opinion based on pure speculation.
-
A new version of neutrinoSX2, a Open-Source Playstation2 emulator for Windows. The first version (v0.01) is also available in BeOS as well. Here's the list of change sto v0.03: Internal Plugin GS 0.4 by the PCSX2 team some FPU opcodes some opcodes Stupid Bug in SLT Stupid Bug in fopen ( ) ( bad read of elf file ) first release with a mini GUI : It's a simple GUI with partial user interaction. -F1 : Pause the Emu -F2 : Resume the Emu -F3 : Display Debug Info Replace the INIAPI by INIPARSER Click to visit the official site. Note: Our neutrinoSX2 page has NOT been updated due to the downloads section on the nSX2 site having downtime. HERE
-
A new version of Final Burn, a Arcade emulator for Windows, has been released. Here's the list of change sto v0.518: Fixed the problem where Final Burn appears minimized/behind other windows when it loads on Windows 2000. Get it HERE
-
U64Emu is a Ultra64 arcade emulator. News: * 320x240 Resolution has been added. Get it HERE
-
I keep hearing stuff about CPS 3 a few months back, and all of a sudden no word, I HOPE THAT IT WILL BE DUMPED IN about the next year, CANT wait for those games YES:D. What game are you waiting most for and for all the coders how there how much longer do you think it will be till we get CPS 3 emulation???
-
What does the does the next few years bring to the EMULATION
XXLEnigma replied to XXLEnigma's topic in XBOX Hacks [/xbox]
Yup you heard right I bet you a year from now you will be able to play all the saturn games as isos or cd. Heres the link and some info. ENJOY. This is one of the best Sega Saturn emulators available on the net. It can run many games. SATURN EMULATOR HERE -
Okay heres some links, now please post more, I am still very new to this ( ACTUALLY I HAVE NOT EVEN TRIED IT OUT YET, THOUGH I WANT TO SO PLEASE HOOK UP ALL UP WITH lessons, links or whatever to help us all out thanks. http://www.geocities.com/oolongv2002/MUGEN...ENbookmarks.htm http://mugen.elecbyte.com/docs/tutorial/tutorial1.html http://mugenguild.cjb.net/
-
A new version of this excellent CD tool has been released. It can read subchannel data, and make bin+cue images. An invaluable tool for PSX and Saturn emus. Get it HERE