Hi Pointless, great app you've got going here. I was using Win2DS or DS2Win (whichever its called) but since .14 of pointRemote I have switched as it is much better! GrupstraNDS, you say the server executable no longer uses so much CPU time and seeing as this was the only downside of pointyremote in my eyes, I was very excited to try this. Unfortunately, I have found that the CPU is still spanked just as heavily by server.exe as it always was. I know that the CPU cycles must be there for a reason but are there any future plans to optimise code to reduce this? Please don't see this as a moan or whine, I'm just curious about the future development of pR. Congrats on the best piece of homebrew I have had the pleasure to use, ever!