I don't know about a time, but I've been playing it, finished the story quest for the first time recently. I think the story is rather good, and am VERY glad they got rid of the terrible levelling system they had in Oblivion. On one hand, yeah, it does seem a bit odd that you get better at things without actually performing the action, but what this led to in Oblivion was weird training sessions where you'd sit there and let something attack you and then repair your armor and repeat the process, or selling arrows to merchants ONE AT A TIME (WTF IS THAT crap?!). And if you didn't, your stats would be flocked and you'd be screwed over by enemies that level better than you. I never finished Oblivion. Convenience Rubble is a bit annoying, though, I agree. I wouldn't knock off points for it, but I can't say it never bothered me.