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OverlordMondo

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Everything posted by OverlordMondo

  1. This is my personal fave in the series. SF2 was only mediocre in my eyes. And all other volumes were crap... >.> Unlimited especially.
  2. You probably didn't read the third feature of this game : "Unlock bonus areas, characters and other hidden surprises" <{POST_SNAPBACK}> Well lookie there... Good to know.
  3. Name: Saga Frontier Genre: RPG System: PS1 The game takes place in a futuristic setting. Setting it apart from most RPGs immediately. You have complete choice over whether you want ot use more modern weaponry and abilities, or if you want to stick it to the enemy old school. Right from the start you get to choose from 7 different characters, all with their own storyline. You can choose from; Blue, a magician, Red, a superhero, T260, a mec, Riki, a monster, Assellus, a half-mystic, Emelia, a super model (changing her outfit allows different weapon affinities), or Lute, a not much of anything. On top of your starting character, a vast amount of other characters can join you. Sometimes other protagonists (Lute will join you in every scenario). Once you've got knowledge of your quest, the game lets you fly from region to region doing pretty much whatever you want. And there's plenty to explore! There's at least 25 optional dungeons, ranging from your standard cave, to a paradise created with powerful magic, or a swamp that you have to navigate...while drunk! Battles are round based, where your party (of up to 5) selects all their moves, and then attacks, in order of speed, at the same time as the enemy. Adding a hint of realism, revival skills have been removed. Rather, your characters fall unconcious at complete loss of HP, and can be revitalized with any healing items. But every time you collapse, you lose a Life Point (LP). If your LP run out, you're dead. Each character has 8 slots for equipment, and 8 slots for abilities. The weapons you can equip are varied, from swords, to guns, to powerful mechanical bazookas. Equipment slots and allowed skill differ from race to race. Each character belongs to one of four races; Humans learn brawling, swordplay, and gunslinging skills, as well as the various magical schools. Humans also have the ability to learn sword and fist skills during battle. Every time the use an attack, they have a chance to learn a new ability related to the one they used. Mystics get a special set of 3 mystic skills. Each skill absorbs the enemy if it delivers the final blow, giving the mystic a significant stat increase, as well as a new skill. Mystics also have access to the magical schools, as well as an automatic gift in the Mystic school of magic. Monsters absorb a single enemy monster at the end of battle, replacing the skill in it's last slot (you can move skills around to keep the ones you want), raising it's WP (those are like skill points), and possibly changing it's form to raise base stats, depending on which skills you have. Monsters can only equip accessory equipment. Mecs absorb enemy Mec data, much in the same way as monsters. This data either restores their vital stats, or gives them a new skill, all of which unique to the Mec classes. Mecs can equip any item, any number of times, and every item raises stats it wouldn't if it were equpped on other races. This makes mec classes very versatile and powerful (though some mecs have as many as 4 slots already occupied by unchangable equipment). There are an incredible amount of magical schools for your human and mystic charcters. And each school rivals another, disallowing the use of it's spells.Also, all non-mec races have a chance to learn dodge skills. Every time you're attacked, there's a small chance that you'll learn a skill that allows you to dodge that attack, and all ones like it in the future. Instead of traditional levels, you gain additional points to certain stats, based on your actions in battle. For example, using swords raises your Strength, while using magic raises your intelligence. And also, a very cool aspect of the game is the ability to perform combo maneuvers with your allies. Certain skills and weapons can work in unison, and when your party members use these skills and act in a row, a combo attack is executed. All five of your party members can act in unison for an ultra powerful attack, provided you actually find the right combination. The graphics are all 2D, which might turn some people away from the game immediately. The in battle backgrounds aren't always so hot, either. But overall, the graphics are fairly well done. The music is beautiful, and varies greatly from area to area. Many areas have their own unique music track. It's the standard music for most RPGs, classical, some modern jazz style music, some Techno for the more technological areas. But nothing that would fall into the "popular" muic category. Gameplay: 4 Graphics: 3 Sound: 5 Control: 3 Overall: 4 You should play this game if: you're looking for a fresh RPG. *hic* Can you give me some *hic* information about *hic* the grail card? The Grail Card? Oh you're looking for the card. Before I tell you anything you have to try our famous Yorkland wine. *drinks wine* Great. Ask the next cellar, they might know something.
  4. Muaahaha! That game rules. I love the light saber combat. <{POST_SNAPBACK}> Indeed it does. In Jedi Knight, the liht saber duels were pretty hard to master, but in 2... Man, bliss. <{POST_SNAPBACK}> That wasn't the same thing as Jedi Academy was it? Cause Jedi Academy sucked. The controls were so awkward. Never played Outcast though...(adds Jedi Academy to review list)
  5. I've heard it was good, but haven't personally played it yet.
  6. I saw this cool anime movie in Japanese class once. It was called something like "The Return of Cat". Which meant he was repaying a favor, not actually coming back. It was really cool though.
  7. Hockey fans would make it a point to have their faces broken.
  8. It's probobly crap. I already don't like how they limit your character choices to only 5 people. all heroes. That said, I'll probobly get it anyway.
  9. what kind of problems would that be? <{POST_SNAPBACK}> The lack of good (or real for that matter) music was always a problem for me. Gah... If I have to listen to "She's on Fire" one more time, I swear I'm gonna go on another rampage. "I've never been on fire. At least, not to my knowledge." GAAAAAAAAAAAAAAAAAAAAAAAAAAAH... Y'know what GTA needs? A pocket radio. An MP3 player. You could steal a CD player or something so you can listen to music outside of a car. As fun as it is running people down to "Kids in America", it'd be even more fun rampaging with a flamethrower to the same song.
  10. Sports are bad, mmmkay? This is exactly what sports fans look for, too. Teams getting pissed and beating the crap out of each other. We were actually discussing the similarities between Rome and America, and the topic came to sports... The teacher talked about the Gladiatoriums where people fought and got killed for others entertainment. People were given sports so they wouldn't criticize the government. Then he told us to go down to the local bar on Sunday and watch all the Nascar fans to see when they cheered. It was when someone crashed. Americans are entertained the same way the Romans were. Are they entertained for the same reason? Will it have the same result?
  11. Saga Frontier's OST (That's goin' on the review list)
  12. Yeah, I've got the second one reserved. 7th of December, I can't wait!. And yeah, the rating's out of 5. I've found the 10 system to be too complicated, and very hard to rate with. It ends up making too many bad games look good. This system is much easier... 1 Crap 2 Below Average 3 Average 4 Above Average 5 Excellent 6 For those games that just blow your mind when you play them.
  13. where as horrible voice acting dosnt? <{POST_SNAPBACK}> exactly !! I despise the anime they have up in Toonami/Adult Swim, seriously, in theory, there are only a few people that did the voice for all the character roles in the anime, thats pretty much dull, and I hated that. <{POST_SNAPBACK}> No, see, horrible voice acting is the norm. That's not nerdy at all. I'll still go with subtitles if there's a major difference. But again, if I wanted to read, I'd get a Manga (and I have a few, too).
  14. Title: Star Wars: Knights of the Old Republic Genre: Classic-style RPG (D20 System) Platforms: XBox, PC A long time ago... In a galaxy far far away... *Loud, orchestral opening* Four thousand years before the rise of the galatic empire, the Republic verges on collapse. DARTH MALAK, last surviving apprentice of the Dark Lord Revan, has unleashed an invicible Stih armade upon an unsuspecting galaxy. Crushing all resistance, Malak's war of conquest has left the Jedi Order scattered and vulnerable as countless Knights fall in battle, and many more swear allegiance with the new sith master. In skies above the Outer Rim world of Taris, a Jedi battle fleet engages the forces of Darth Malak in a desperate effort to halt Sith's galactic domination... ------------------------------------------------------------ The story stays incredible after that, too. Gripping you, and pulling you on an amazing ride through the universe. It's filled with twists and depth of plot. It's like you're really playing one of the movies! The game runs on the D20 system of tabletop RPGs. This might turn some people away immediatly, but don't worry about it too much. The dice rolls and ability checks themselves are hidden away, so they shouldn't interfere with the average gamers understanding of the game. On a side note, all the intricacies of the D20 system are available for view from the menu, which is useful for finding out just why you can't seem to damage a droid. At start up, you get to choose your face, class, and gender. There are a fair variety of faces, which is ultimately enough, because this game is offline, you don't need quite as much customization in the looks department. You get three classes to choose from; Solder, Scout, and Scoundrel. The soldier is more combat oriented, and doesn't get many skills, and then it shifts to the balanced Scout, and finally to the sneaky Scoundrel. You also get the option to either create your character from scratch, choosing abilities, skill, and statistics, or a default set-up, which automatically chooses your stats and abilities as you progress through the game (again, for the less nerdy gamers). The game is, by default, a more fast-paced game, happening in real time. But, as an option, you can switch over to turn based combat, if you want to really think your battles through. And there are a lot of battles, all variable and fresh. Don't like battling? No problem. There are often ways to avoid it. As a Scoundrel you can turn on your stealth generator and try to sneak past enemies, or you can talk your way out of battle. As a scout you can hack computers to shut of gun turrets and droids, or overload power conduits, electrifying whole rooms of enemies. As a Soldier you can...kill things. Lot's of killing for you. Even locked doors, don't bother trying to pick them you barbarian, just smash them down! The game spans a vast number of planets that you must esplore to find a few things. But after you leave your starting planet, Taris, You get to undergo Jedi training. After the training, you choose a new class, from a new selection of three Jedi classes, which again, shift from Guardian, a more physical character, to Sentinal, the tweener, til you reach the Consul, a more Force oriented character. Don't worry too much about your class. Though it is important, the characters that join you cover every class. Assuming they all join you, rather than you killing them off beforehand. You can control each one individually, rather than letting them choose their own actions. I personally recommend checking their actions and making sure they're doing exactly what you want. One of the most entertaining parts of this gmae is really rather trivial. That part being the Jedi Mind Trick. You always wished you could do it, and now you can! How you use it is up to you, but it's always fun to cheat your way out of paying for things. *snicker* I've saved the best part for last...an alignment system! Everyone loves these! At least I think they do... Anyway, the KOTOR alignment system works like most. You get a certain amount of points for some of you decisions on how you finish quests or speak to people. These points push toward either the Light or Dark side, which effects both your aptitude with force powers, and eventually, your ending. The light side of the force uses healing and support powers more effectively, while the dark side gets fun powers like Force Choke, and Force Lightning. All the exciting gameplay out of the way, the rest is mostly mediocre. Average graphics, though how they use them is pretty cool. The sound is nothing you're going to listen to on your own. And a few problems occur here and there, which pop up only often enough so they don't interfere with the game. Also, it IS a Star Wars game, so keep that in mind when considering purchase. Gameplay: 5 Graphics: 3 Sound: 3 Control: 3 Overall: 3.5 "You know, there's a 100 credit docking fee..." *waves hand* "I don't need to pay the docking fee." "I don't think you need to pay the docking fee..."
  15. If I want to read, I'll get a manga. But I see your point. As a plus, reading subtitles makes you look like more of a nerd.
  16. Yes, this is good, a place to keep a list. Fatal Frame Fatal Frame 2 Gradius Series Advance Wars 2 Halo 2 Chrono Trigger Chrono Cross Bujingai T.H.U.G. *Complete*Knights of the Old Republic Knights of the Old Republis 2: The Sith Wars Saga Frontier Saga Frontier 2 Unlimited Saga Jedi Academy Gitaroo Man Monster Rancher 4 The.hack// series. World of Warcraft Resident Evil 4
  17. Dude, don't look in an emulation forum to get turned on. Go find porn. GT sounds better than first expected I suppose. I might try it out. I'm busy-ish though.
  18. Think of Princess Leia, or think of Eowyn and Arwen, then you will get a turn-on <{POST_SNAPBACK}> Or the Ewoks, don't forget them.
  19. Ugh, I remember the menu theme from MvC2, it was an 8 second sound byte played on repeat. With an annoying jazz singer saying "I wanna take you on a ride."
  20. I'm STILL listening to the same song. It's brainwashing me into playing Chrono Trigger...
  21. We need a lot of things. I seriously support going through every SNES/Genesis/Arcade game of old what has a high score table, and making a program that records it all. Enough of this flash gaming I say! I want Gradius, and ZAMN, and Tetris Attack, and hordes of other titles. And then we need a BIG high score table! It needs it's own page! With the High Scores on all the titles. I don't know how that could ever possibly work without an amount of effort no one with programming knowledge is willing to put forth. You'd have to crack each games individual code, find a way to export the score, and then send it to the table.
  22. Yeah, stupid American censors always remove crap cause they suck so bad. I thought this was a free country?
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