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Showing results for tags 'atari 2600'.
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Version 4.2
1,513 downloads
Stella is a multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL). Stella was originally developed for Linux by Bradford W. Mott, and is currently maintained by Stephen Anthony. Since its original release several people have joined the development team to port Stella to other operating systems such as AcornOS, AmigaOS, DOS, FreeBSD, IRIX, Linux, OS/2, MacOS, Unix, and Windows. The development team is working hard to perfect the emulator and we hope you enjoy our effort. -
Description: BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. Supported Systems Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)Super Nintendo (SNES)GameboyGameboy ColorSuper GameboySega Master SystemSG-1000Game GearPC-Engine (TurboGrafx-16) / CD-ROMSuperGrafxAtari 2600ColecoVisionTI-83 CalculatorUnofficially Released Sega Genesis (Experimental)Gameboy Advance Change log:Rewrite of Cheats, Ram Watch and Ram searchadds support for float, and fixed point typesmore performance and less ram consumptionmulti-byte cheat supportmore features, and better design GBHawkImport fix from gambatte: lfsr reg init value -- https://github.com/sinamas/gambatte/commit/0d07cb7851505138d318a2f2da5d37af3b3a60f5 NESHawkAdd ability to set initial register states from moviesCurrently supported by mapper 228 (Action52)Support more FDS bios files SGBHawkNew memory domains TI83HawkAdded the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs.Added support for TI83 group files MulticlientMovies -fix multitrack recordingN64 Virtual Pad - add reset and power buttonsrefactor to not repaint more than necessary (helps idling cpu power, and performance)fix turbo hotkey behavioradd a "Close and Clear SRAM" context menu option that is visible when the game has an existing sram filetighten up RomGame file loading and in particular for n64 to avoid some buffer copies and re-dearchiving operationsPath Config - fix folder browse behaviorDefault controls - XBox defaults - nintendo A = xbox B, and vice versaFix saveram to have the .SaveRAM extensionsolve an apparent threading datastructure conflict bug in input binding vs input poll thread, fixes non-working gamepads on some computersfix pthe --dump-close commandline option Hex Editorfix increment/decrement logic with frozen addresses.support increment/decrement on all highlighted addresses at oncesupport poking of multiple addresses LuaNew functionsmemory.readfloat(), mainmemory.readfloat()memory.writefloat(), mainmemory.writefloat()mainmemory.getname()client.opentracelogger()client.reboot_core() source: https://code.google.com/p/bizhawk/ download: BizHawk 1.5.2
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Description: Stella is a multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL). Stella was originally developed for Linux by Bradford W. Mott, and is currently maintained by Stephen Anthony. Since its original release several people have joined the development team to port Stella to other operating systems such as AcornOS, AmigaOS, DOS, FreeBSD, IRIX, Linux, OS/2, MacOS, Unix, and Windows. The development team is working hard to perfect the emulator and we hope you enjoy our effort. Change log: Improved parsing of the DASM lst file for the debugger disassembly; it sometimes missed constant declarations.Changed 'usemouse' argument from a true/false option to accept 'always', 'analog' and 'never'. This allows to use the mouse as a controller under more specific circumstances. The default is 'analog', which means the mouse is only used to emulate analog-like devices (paddles, trackball, etc).Added ability to use bold fonts within the debugger window, which can be set with the 'dbg.fontstyle' commandline argument as well as in the debugger UI Settings dialog. This is useful for those that find the current font too narrow.Renamed 'debuggerres' argument to 'dbg.res'. All future debugger- specific options will start with 'dbg.'.The TIA 'zoom' area in the debugger now supports scrolling the mouse wheel (currently up/down only, as I don't have a sideways scrolling mouse to test with). source: http://stella.sourceforge.net download: Stella 3.9.2
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Description: BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. Supported Systems Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)Super Nintendo (SNES)GameboyGameboy ColorSuper GameboySega Master SystemSG-1000Game GearPC-Engine (TurboGrafx-16) / CD-ROMSuperGrafxAtari 2600ColecoVisionTI-83 CalculatorUnofficially Released Sega Genesis (Experimental)Gameboy Advance Change log:Fix exception when attempting to record a movie from a SNES ROM in an archiveFix crashing when attempting to load a GBC, SGB, or Saturn GameFix bug in firmware resolution when firmware isn't present in the default firmwares folder or when the user's selection is missing altogetherSupport additional FDS BIOS filesFix Screenshot and SaveRam paths being in the base path instead of system pathAdd separate path options for Dual Gameboy (and fix dual Gameboy paths)Dual Gameboy - fix screenshots (probably)DiscoHawk - cue-fix error in parsing empty linesFix Atari 7800 from crashing on load ROMFix Coleco and Atari 7800 BIOS detectionFix Rewind setting aside memory for a buffer even when not enabled (fixes Out of memory exceptions in N64Hawk)Fix possible exceptions regarding cheats being thrown when using Ram Watch and some other toolsFix bug that was preventing binding joypad buttons on some machinesN64 - Fix default setting in Glide64mk2 which can result in blank videoAllow Virtualpad to control the main form's hotkeysSingle Instance Mode - Fix exception thrown on closeSGB - Fix Memory DomainsN64 VirtualPad - right-click enables autofireVirtualPads - Always on Top featurePaths - fix bug where GB files could be saved to SNES pathsFix resgression where SRAM files had no file extension source: https://code.google.com/p/bizhawk/ download: BizHawk 1.5.1
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Description: Stella is a multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL). Stella was originally developed for Linux by Bradford W. Mott, and is currently maintained by Stephen Anthony. Since its original release several people have joined the development team to port Stella to other operating systems such as AcornOS, AmigaOS, DOS, FreeBSD, IRIX, Linux, OS/2, MacOS, Unix, and Windows. The development team is working hard to perfect the emulator and we hope you enjoy our effort. Change log: Note: because of TIA/6502 changes, the state file format has changed again, and old state files will not work with this release.Several bugfixes and improvements to the debugger:Improved display of debugger when using larger video modes. There are now three font sizes, which are automatically selected when the debugger is sized accordingly. When using larger fonts, the extra space is now used more efficiently.Fixed bug in disassembly when the mirror used for the current PC didn't match the mirror for the current bank. In this case, the disassembler became confused and didn't properly track the PC address.Fixed bug in display of current TIA frame number in the UI; depending on how breakpoints were set, it was sometimes off by one.Fixed RAM widget Search/Compare textboxes; entering any data and then pressing 'Enter' / clicking 'OK' locked the UI until exiting and re-entering the debugger.Changed display for various TIA position counters to decimal (from hex) in the TIA tab. Related to this, all data input widgets in the UI now have the ability to enter binary, decimal or hex values by using the proper leading character (\, #, $, respectively).Added 'INTIM Clks' to the 'I/O' tab. which shows the number of clocks between each 'step' of the INTIM timer.Added ability to modify 'tiadriven' commandline argument to the 'TIA' tab, and 'ramrandom' to the 'I/O' tab. These options were available for quite some time, but they weren't exposed in the UI.Added 'cpurandom' commandline argument, and associated UI item to the 'I/O' tab. This works similar to 'ramrandom', and randomizes the contents of the CPU registers on ROM startup.Added 'uhex' debugger prompt command, which toggles all hexadecimal display between upper/lower case. This setting is also saved in the settings file as argument 'dbg.uhex'.Removed 'loadsym' command from the debugger prompt, since the DASM symbol file is always loaded anyway, making the command redundant. Related to this, fixed loading symbols with ###.name convention; the leading number is now stripped.Added support for DASM lst files (created with the -l option). For now, the contents are only partially used, to detect constants vs. symbolic addresses in the symbol file. Eventually, further information from the lst file may be used.The GRPx and PFx registers in the TIA output now show inactive background pixels as either blanked or with the underlying object colour, instead of always being black. This gives a more accurate representation of how the registers are actually drawn onscreen. Thanks to Tjoppen of AtariAge for this idea and sample code.The 'Source Address' locations for the CPU registers now show labels where appropriate.Renamed 'Override properties' dialog (accessible from the ROM launcher by a right-mouse-button click) to 'Power-on options', with the following new options:Set start-up state for both joysticks as well as console select/ reset buttons. Related to this, added 'holdjoy01' and 'holdjoy1' commandline arguments, and removed 'holdbutton0' argument.The ability to load the ROM directly from this dialog, after changing any settings, and also to start in the debugger.Added more detailed information as to how to use this functionality to the UI.Buttons held down are reset approx. 0.5 seconds after starting the ROM, to simulate pressing and releasing the buttons on a real console.Fixed bug when using event remapping; changes were being saved only when launching a ROM from the launcher, not in standalone mode.Improved bankswitch autodetection for newer EF and EFSC ROMs generated by batari Basic, thanks to RevEng of AtariAge.Added properties database info for "Princess Rescue" ROM.For the Linux/UNIX port:Fixed bug whereby a maximize button was always present in the window title bar. Stella could not be expanded in this way, so the button was removed.Added Startup notification protocol patch to the .desktop file from Dan Fandrich.Updated included PNG library to latest stable version. source: http://stella.sourceforge.net download: Stella 3.9.1
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http://stella.sourceforge.net/stellanews.php
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http://stella.sourceforge.net/downloads.php
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http://nocash.emubase.de/2k6.htm This is the first release for over 7 years.
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http://stella.sourceforge.net/downloads.php
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Stella emulates the Atari 2600. Get it here --> http://stella.source...t/downloads.php December 29, 2011 Stella release 3.5 for Linux, MacOS X and Windows is now available. Stella is now DonationWare! Please see the DonationWare link on the main webpage for more information. Added several improvements to the joystick management code. Joystick event mapping is now saved per device, meaning that if you map events to a certain joystick device, remove the device and then later insert it again, Stella will remember the original mapping. Added 'mcontrol' commandline argument, which can specify to use each mouse axis as a separate paddle. The old (and default) behaviour can be activated by setting this argument to 'auto'. Related to this, removed redundant 'usemouse' argument. Huge restructuring of the OpenGL code, making it compatible with OpenGL 2.x+ features (such as vertex buffer objects), while at the same time keeping compatibility with OpenGL 1.5 / OpenGL ES. Because of the required changes, TV effects were removed (they will be added again for the next release). Improvements to audio handling, particularly for certain cases of Windows, ATI video cards, and OpenGL mode. The sound device is now opened only once when Stella starts, and is paused between loading different ROMs. This fixes a problem whereby sound could possibly not be functional after loading the first ROM. Related to this, removed the 'audiofirst' commandline argument as it's now redundant. Added logging facility, whereby the output of the application is available within Stella itself. This can still be printed to the console, or also saved to a file. Add the 'loglevel' and 'logtoconsole' commandline arguments which control these settings, and removed the 'showinfo' argument as it's now redundant. Updated DPC+ bankswitching scheme to latest code provided by SpiceWare. Added MAMCR handling to the Thumb ARM emulation code. Note that MAMCR isn't actually emulated, it is just ignored for now. This fixes a bug whereby accessing MAMCR would crash the ARM emulation. Updated default snapshot directory to be much saner and easier to find. For most systems, it now defaults to the users 'Desktop'. Note that the commandline argument has changed to 'snapdir'. The debugger 'print' command now indicates "special" addresses if they are read-only ®, write-only (W) or read-write (R/W). Fixed a bug where scrolling the mouse-wheel in certain debugger UI items would cause the program to crash; scrolling now works as expected. Fixed compile issues in the latest versions of Ubuntu and Debian, and fixed UNIX desktop file so that Stella will launch with a ROM when selected from its icon. Thanks go to Stephen Kitt for this code. Updated included PNG library to latest stable version. Updated the credits list in the documentation, listing people that have donated hardware to the Stella team.