Corn99 Posted November 13, 2004 Share Posted November 13, 2004 well? Link to comment Share on other sites More sharing options...
Corn99 Posted November 13, 2004 Author Share Posted November 13, 2004 Link to comment Share on other sites More sharing options...
Gryph Posted November 13, 2004 Share Posted November 13, 2004 Nice work. I really like the ones where you use the outline. Link to comment Share on other sites More sharing options...
Corn99 Posted November 13, 2004 Author Share Posted November 13, 2004 Link to comment Share on other sites More sharing options...
Corn99 Posted November 13, 2004 Author Share Posted November 13, 2004 (edited) actually ur suppose to dislike it cause it shows the true edges Edited November 13, 2004 by Corn99 Link to comment Share on other sites More sharing options...
Gryph Posted November 13, 2004 Share Posted November 13, 2004 But I still like it. They are both good and it looks like you learned how to texture stuff. Link to comment Share on other sites More sharing options...
Corn99 Posted November 13, 2004 Author Share Posted November 13, 2004 (edited) actually i still dont i am still using shaders and in this case cell shading by polygon by polygon to create diffrent color for one model.how in the world do u use this blasted thing(photoshop cs). Edited November 13, 2004 by Corn99 Link to comment Share on other sites More sharing options...
Daeval Posted November 14, 2004 Share Posted November 14, 2004 I agree with Gryph, I like the ones with the outlines, but I think it's because you're using shaders for now so the model has little definition without the lines. Once you get some textures worked out it should look sweet even without the lines. Oh, and I'm sure you've noticed it but just in case, you've got some clipping going on in his left underarm. As for photoshop, it's a mess until you just dig in and start experimenting. I would recommending searching online for some basic tutorials. Then, once you're confident with the interface (even if not all the tools), start checking out more specific, advanced tutorials. Even if you're not going to use the specific technique taught in the tutorial, going through the steps will give you ideas about how you can use the more obscure tools to achieve your own effects. Link to comment Share on other sites More sharing options...
Corn99 Posted November 14, 2004 Author Share Posted November 14, 2004 can u belive i know how to use luminousity maps,relfection maps,specularity andall the rest yet i don know know how to make them(simple grey and black maps) i tried my hands at making multiple maps for special effects and it went bad Link to comment Share on other sites More sharing options...
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