Mag Posted January 21, 2003 Posted January 21, 2003 The SNES emulator, SNEeSe has been updated..here's the following changes: -65c816: Corrected address wrapping in direct and stack addressing modes, thanks to MKendora for pointing out these problems -65c816: Altered register allocation -SPC700: Altered register allocation -SPC700: Fixed a bug in the timers which caused them to be reset to random values when turned on, thanks to Brad Martin for pointing this out -Source: Removed some obsolete code and dependencies -Source: Started cleaning up many of the C label references in the asm code -Render: Added support for dual window clipping with XOR or XNOR logic modes of 8x8-tile backgrounds with no offset change or mosaic -Render: Fixed a bug where window clipping was not updated correctly when changing layering order -Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with no offset change or mosaic in modes 0-4 -Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with mosaic and no offset change -Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with mosaic and no offset change in modes 0-4 For download or more info..Click Here
emsley Posted January 21, 2003 Posted January 21, 2003 those fools.No direspect to you dude at all, but wy bother when ZSNES does such a fine job these people could try the sega saturn instead [the coders]i know i would like them to
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now