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Posted

Hi,

 

Just downloaded DSEmu and every time I try to load a file it will crash. Sometimes I can load but as soon as I select RUN from the menu it will crash. All files I'm trying to load are the demo/test files. Anyone know why it's doing this and how to solve the problem??

Posted

I just tried it and the tests worked fine.

 

One of them (testadd) has a black screen

afire.bin has flames burning

fill1.bin has 4 coloured stripes.

 

Just make sure you shut down the program before

starting the next test or it will "generate errors".

Posted

I just tried it again, and it's still not working. I keep getting an error and a popup that says "dsemu.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

 

AppName: dsemu.exe

AppVer: 0.0.1.2

ModName: gba.dll

ModVer: 0.0.1.2

Offset: 00328ec

 

I then get a huge Error Report.

 

Am I having compatability problems?

 

I'm running WinXP/SP2, AMD 1.0 GHz, 256MB RAM

Posted

What folder is it in? I remember seeing that if DSemu was imbedded in a lot of folders, it wouldn't work. But Two9A might have fixed that, I don't really know.

Posted

I'll tell y'all the truth. I haven't the faintest clue why this happens on some boxen. Maybe if it happened here, I could whip out the brain and think about it; but I just can't understand the problems remotely. -_-

Posted (edited)

I tested it on this pc which runs win2k pro with 512meg of ram

and the path is c:\download\nds\ndsemu.exe

 

There are some limits which you should try not to exceed.

They are (a) more than 127 characters in the complete path

(B) more than 8 folders deep

 

I'm not saying that ndsemu will have a problem if you exceed

the limits, but some programs can't handle it well.

Edited by robbbert
Posted
There are some limits which you should try not to exceed.

They are (a) more than 127 characters in the complete path

(B) more than 8 folders deep

 

Ok, great. I can check out how Windows handles these filenames now; definitely sounds like issues with OpenFileName(). I had a feeling it wasn't my fault...

Posted (edited)
and if you are trying to play the metroid demo (which counts as a retail game) that will also crash it so dont try that

Ahaha, I wouldn't bother with any games, mate. Not gonna work at this time.

 

I had a feeling it wasn't my fault...

Well, I was wrong. It was a buffer overflow, all my fault. Someone give the new archive a go, it should work now (extended the path name to 8192 characters, will that do?)

Edited by Two9A
Posted
and if you are trying to play the metroid demo (which counts as a retail game) that will also crash it so dont try that

Ahaha, I wouldn't bother with any games, mate. Not gonna work at this time.

 

i know i was just pointing out to some people who may not have known that the metroid prime demo doesnt count as a demo

Posted (edited)

Where is the new archive...it's not on your site.

 

 

edit - not on www.ndsemu.com it still has version 1a.

 

I found version 1c on that oopsilon site, so I'm ok now.

Edited by robbbert

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