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Posted

Hi,

 

Just downloaded DSEmu and every time I try to load a file it will crash. Sometimes I can load but as soon as I select RUN from the menu it will crash. All files I'm trying to load are the demo/test files. Anyone know why it's doing this and how to solve the problem??

Posted

I just tried it and the tests worked fine.

 

One of them (testadd) has a black screen

afire.bin has flames burning

fill1.bin has 4 coloured stripes.

 

Just make sure you shut down the program before

starting the next test or it will "generate errors".

Posted

I just tried it again, and it's still not working. I keep getting an error and a popup that says "dsemu.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

 

AppName: dsemu.exe

AppVer: 0.0.1.2

ModName: gba.dll

ModVer: 0.0.1.2

Offset: 00328ec

 

I then get a huge Error Report.

 

Am I having compatability problems?

 

I'm running WinXP/SP2, AMD 1.0 GHz, 256MB RAM

Posted

What folder is it in? I remember seeing that if DSemu was imbedded in a lot of folders, it wouldn't work. But Two9A might have fixed that, I don't really know.

Posted

I'll tell y'all the truth. I haven't the faintest clue why this happens on some boxen. Maybe if it happened here, I could whip out the brain and think about it; but I just can't understand the problems remotely. -_-

Posted (edited)

I tested it on this pc which runs win2k pro with 512meg of ram

and the path is c:\download\nds\ndsemu.exe

 

There are some limits which you should try not to exceed.

They are (a) more than 127 characters in the complete path

(B) more than 8 folders deep

 

I'm not saying that ndsemu will have a problem if you exceed

the limits, but some programs can't handle it well.

Edited by robbbert
Posted
  robbbert said:
There are some limits which you should try not to exceed.

They are (a) more than 127 characters in the complete path

(B) more than 8 folders deep

 

Ok, great. I can check out how Windows handles these filenames now; definitely sounds like issues with OpenFileName(). I had a feeling it wasn't my fault...

Posted (edited)
  esoteric said:
and if you are trying to play the metroid demo (which counts as a retail game) that will also crash it so dont try that

Ahaha, I wouldn't bother with any games, mate. Not gonna work at this time.

 

  Two9A said:
I had a feeling it wasn't my fault...

Well, I was wrong. It was a buffer overflow, all my fault. Someone give the new archive a go, it should work now (extended the path name to 8192 characters, will that do?)

Edited by Two9A
Posted
  Two9A said:
  esoteric said:
and if you are trying to play the metroid demo (which counts as a retail game) that will also crash it so dont try that

Ahaha, I wouldn't bother with any games, mate. Not gonna work at this time.

 

i know i was just pointing out to some people who may not have known that the metroid prime demo doesnt count as a demo

Posted (edited)

Where is the new archive...it's not on your site.

 

 

edit - not on www.ndsemu.com it still has version 1a.

 

I found version 1c on that oopsilon site, so I'm ok now.

Edited by robbbert

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