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Posted

I know. I've seen that. What I'm saying is that the ROM you are running is a FAKE. The only real DS ROM available as of right now is the Metroid demo that DarkFader dumped.

Posted

I would like to ask you guys to not have conversations in this thread, just bug reporting. Thanks.

Posted (edited)

Heyya. I tried version.d recently, but I can't see a thing - just a black screen (and I did try stuff like afire.bin). The frame FPS thing is running, but the screen is blank and so are the pallete & memory viewers. The log shows no errors, the path to the emu is fine (short), hmm... I'm using a win98.

Edited by Raverin
Posted

Yes. I did (even though I think two9 should make an option for roms to autoload, it's kinda irrating now).

And I edited my last post. sorry for it being crappy before.

Posted (edited)

For some test ROMs the screen is just black, because there are no graphics. The sole purpose of the ROM is to test a particular function. ROMs like testdiv, testadd, testemul, etc.

 

But afire.gba is meant to be a graphical test. I don't know what's up. Do you not see graphics on any test ROMs?

Edited by MeGaBiTe1
Posted

Emulator version: dsemu-0.0.1d

System: WinXP Home

 

The binary of the emulator that comes in the package works fine for me. It's just that when I run the makefile, the executable I get doesn't function corectly. It says Running and New ROM Loaded in the bottom bar, but the frames per/sec tab doesn't load. Then it just stays frozen like this, until I try to close the emulator and it crashes.This happened with every test ROM I tried. I've just been using nmake to compile. Should I use something else?

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