LoRd_SnOw Posted January 3, 2005 Posted January 3, 2005 (edited) Surprised enough as it is that many have already beleived that Dolphin was a dead project. Seems that the Dolphin Team wanted to make one last release before they give away there source code to the project. View changes below i have cleaned several parts of the source code and (oh wonder ) i have fixed some bugs too. Here is a new build (Dolphin Final 1.01). Cheers, F|RES ps: Please test if the UXTheme bug is fixed too. I cant test it because i dont have win2k. Download Dolphin Final 1.01 - EmuTalk Edited January 3, 2005 by LoRd_SnOw
Gryph Posted January 3, 2005 Posted January 3, 2005 Haha! That's awesome. I bet there will be more releases.
iq_132 Posted January 3, 2005 Posted January 3, 2005 i wonder what games this emulator plays... Gamecube games... and lots of them. If you look at emutalk.net there should be a rather large list of compatible games.
Agozer Posted January 3, 2005 Posted January 3, 2005 i wonder what games this emulator plays... Gamecube games... and lots of them. If you look at emutalk.net there should be a rather large list of compatible games.Well, of course... but at what speed?
JinXD Posted January 3, 2005 Posted January 3, 2005 The only game that runs full speed is Bust-a-move 3000. The rest are slow (Zelda struggles at 5fps). A couple games get further with this latest "bug fix", namely Pikmin 2 and Soul Calibur. Check the shots thread on Emutalk >> http://www.emutalk.net/showthread.php?t=25213
Gryph Posted January 3, 2005 Posted January 3, 2005 The only game that runs full speed is Bust-a-move 3000. The rest are slow (Zelda struggles at 5fps). A couple games get further with this latest "bug fix", namely Pikmin 2 and Soul Calibur. Check the shots thread on Emutalk >> http://www.emutalk.net/showthread.php?t=25213<{POST_SNAPBACK}>Awesome. Thanks for the link. I can't wait to see what other emulator authors can do with that source code.
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