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Mame 0.90u1 Update !


James

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Sorry for the delay.

 

 

http://haze.mame.net/

 

0.90u1

------

 

Thanks to Pierpaolo Prazzoli (Reip) for putting together the 0.90 release while I was away

 

General Improvements

--------------------

 

FD1089 decryption [Nicola Salmoria, Charles MacDonald]

- 100% accurate emulation of FD1089A, FD1089B should be considered 99%

because it will have to be verified with other CPUs (it is 100% for all

currently supported games).

 

- complete tables provided by Charles MacDonald for 317-0018 (Action

Fighter), 317-0022 (Dunk Shot), 317-0168 (Aurail).

 

- partial tables derived by comparison with the unencrypted versions for

Enduro Racer, Alex Kidd, 317-0024 (Time Scanner), 317-0033 (Alien Syndrome,

3 versions), 317-0027 (SDI). (actual working cpus are needed to obtain full

tables)

 

Big Sega Update [Aaron Giles]

* dunkshot graphics correct, controls hooked up

* sdioj controls hooked up

* timescna sprites fixed

* shangona, shangnle now playable

* toutrun road fixed

* all memory mapping code unified and moved into machine/segaic16.c

* all tilemap, sprite, and road code unified and moved into

  vidhrdw/segaic16.c

* improved documentation on the various register layouts on the video side

 

Note that in the process, I broke the title screen animation for Laser

Ghost, and there is now a 1-pixel column error on ddcrew's attract mode.

These are known issues that I will try to address soon.

 

Some ST-V fixes which allow seabass to run [Angelo Salese]

 

Taken out the resource file from the windows objs when UI=1 (for MAME32) [Chris Kirmse]

 

Improved Polaris sound (real board differs from Schematics) [Derrick Renaud]

 

Fixed cloud scroll direction in Polaris [Pierpaolo Prazzoli]

 

Fixed enigma2 colours [Pierpaolo Prazzoli]

 

Fixed the m6509 core to appease the new compiler. [Nathan Woods]

 

Arcadia Update [Mariusz Wojcieszek]

- fixed DMACON register writing

- added horizontal scrolling for playfield

- improved coin handling

- fixed area filling mode in blitter

- kludged ar_dart to work (addind sound emulation shoud make kludge

obsolete)

- fixed attached sprites rendering

- fixed CIA registers reading

- improved vblank/video update timing

 

Changed rom loading for mt_gng [David Haywood]

 

New Games / Clones supported or promoted from GAME_NOT_WORKING status:

----------------------------------------------------------------------

 

Merlins Money Maze [Pierpaolo Prazzoli]

maybe impossible to win?

 

Spot (Arcadia) [Mariusz Wojcieszek]

Magic Johnson's Fast Break (Arcadia) [Mariusz Wojcieszek]

World Darts (Arcadia) [Mariusz Wojcieszek]

Xenon (Arcadia) [Mariusz Wojcieszek]

 

Sea Bass Fishing [Angelo Salese]

set to 1 player in system assignments menu

 

Dunk Shot [Nicola Salmoria, Charles MacDonald, Aaron Giles]

Action Fighter [Nicola Salmoria, Charles MacDonald, Aaron Giles]

 

Various Sega Sets [Nicola Salmoria, Charles MacDonald, Aaron Giles]

sdioj, shangona, shangnle, alexkidd

 

Tazzmania (bootleg on Galaxian Hardware) [Pierpaolo Prazzoli]

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