James Posted January 13, 2005 Share Posted January 13, 2005 http://haze.mame.net/ 0.90u2------ Fixed colours in Battle City [Roberto Gandola] Slight change to the Arcadia Driver [Nathan Woods] src/drivers/arcadia.c: src/includes/amiga.h: src/machine/amiga.c: - Refactors code specific to the Arcadia arcade system and the Amiga computer out of src/machine/amiga.c into callbacks. This allowed me to get rid of all #ifdef MESS code out of src/machine/amiga.c ST-V updates [Angelo Salese] -Fixed a bug with the VDP-1 ram reading, SH-2 can do byte or word access, it's implicit that can't do long word access. This fixes the Steep Slope Sliders booting so the game now works. -VDP-1 PTM's "draw by request" was actually causing sprites to flicker in kiwames,reversed back to old implementation until I or somebody else understand what the current issue is (clear_framebuffer?) -Finished the game header update,let me know if you like/don't like the system used for the description of the games. -fixed a ST-V visible area incorrectness which was causing Virtual Mahjong 2 to crash after the sound ram check -fixed a window effect bug in Double-density interlace mode,this fixes some graphics in vmahjong & myfairld. -Guessed a bitmap positioning issue in double-density interlace mode,this fixes the NBG1 positioning in myfairld. -My Fair Lady now works but only with sound disabled.I have not removed the NOT_WORKING status due to that. New Sound Functionality [Derrick Renaud] Took Frank Palazzolo's DISCRETE_FILTER2 code and made it work outside of the discrete system. See sound\filter.h for new functions. Added op-amp bandpass filtering circuit to sound\namco54.c Game Driver Changes * bosco, galaga, polepos, xevious - added proper filters to new Namco54 noise source. Fixed Priority bug in Kid Niki and fixed crash on last level [Nicola Salmoria] Fixed Priority in Lot Lot [Pierpaolo Prazzoli] Decrypted Sukeban Jansi Ryuko [Nicola Salmoria] ARM7 CPU core [steve Ellenoff] G65816 CPU core patch [Nathan Woods] src/cpu/g65816/g65816.c: src/cpu/g65816/g65816.h: src/cpu/g65816/g65816ds.c: src/cpu/g65816/g65816ds.h: src/cpu/g65816/g65816op.h: - Cleaned up the code a bit; make some functions static and added step over/out support to the disassembler. fixed 6809dasm.c compile warning [Hans de Goede] Model 3 Updates [Ville Linde] PowerPC core: - Better interrupt handling. Nested interrupts work properly. - Some support for PPC602 - Major bugfixes - Added some unimplemented opcodes 53c810 SCSI: - Fixed single-stepping mode DMA - Added memory moves and DMA callback Model 3: - Added Epson RTC-72421 emulation - Preliminary polygon emulation - Preliminary (not working yet) sound emulation - Too much to list Most Step 1.x games show something now, up to and including full 3D. Fixed multiple port recording [Chad Hurwitz] Fixed several compile warnings [Lawrence Gold] upgraded to zlib 1.2.2 [santeri Saarimaa] added unused proms to Crystal Castles [santeri Saarimaa] New Games / Clones supported or promoted from GAME_NOT_WORKING status:---------------------------------------------------------------------- Winning Spike (EAA version) [Fabrice Arzeno] (maybe others as some of the Model 3 games such as vs215 work quite well) Link to comment Share on other sites More sharing options...
Robert Posted January 13, 2005 Share Posted January 13, 2005 thanks James Link to comment Share on other sites More sharing options...
Diso Posted January 15, 2005 Share Posted January 15, 2005 Still want to see some sega games working >_< Link to comment Share on other sites More sharing options...
James Posted January 16, 2005 Author Share Posted January 16, 2005 (edited) There are.Which ones are you thinking of ? Edited January 16, 2005 by James Link to comment Share on other sites More sharing options...
Diso Posted January 16, 2005 Share Posted January 16, 2005 I dunno. I saw some a few other mame dev websites and I don't think they're fixed or added to the release yet. So might as well wait for u3 Link to comment Share on other sites More sharing options...
Weirdy Posted January 16, 2005 Share Posted January 16, 2005 ey james, know where i can get the latest MAME 32 Plus source? Link to comment Share on other sites More sharing options...
James Posted January 17, 2005 Author Share Posted January 17, 2005 ey james, know where i can get the latest MAME 32 Plus source?<{POST_SNAPBACK}> No I would have to kill you If I told you. Link to comment Share on other sites More sharing options...
Weirdy Posted January 17, 2005 Share Posted January 17, 2005 ey james, know where i can get the latest MAME 32 Plus source?<{POST_SNAPBACK}> No I would have to kill you If I told you. <{POST_SNAPBACK}>*wonders why he sees a big circle coming at him real fast*..*falls to the floor* X_X Link to comment Share on other sites More sharing options...
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