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Posted

Happens that in mspaint i get huge png files, horrible jpg comrpession and incredibly ugly gif.

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Posted (edited)

Also, i meant the version where you got this working -> oamtest.png

 

(Working as in, it displays more stuff than on the current uploaded version, even though it's not yet correct :afro:)

Edited by Federelli
Posted
(Working as in, it displays more stuff than on the current uploaded version, even though it's not yet correct :P)

What, the zip as of 20050126-19:13 doesn't run oamtest? Weird. I'll remake the zip then :rolleyes:

Posted

Ok, i've grabed the version you uploaded right now 26/01 and i still get only the Swizzlesticks word, nothing else (besides the bizarre square on the top left), meaning, no red E s

Posted (edited)

More working:

 

Works perfectly:

gba1.png

Worls perfectly:

gba2.png

Just shows this image:

gba3.png

Missing scrolling fx on the bottom, and fast blinking effect on text ontop:

gba4.png

Edited by Federelli
Posted
Ok, i've grabed the version you uploaded right now 26/01 and i still get only the Swizzlesticks word, nothing else (besides the bizarre square on the top left), meaning, no red E s

I dunno what the hell you guys are doing:

oamtest2.png

 

Missing scrolling fx on the bottom, and fast blinking effect on text ontop:

Yeh, the consoledev demo hasn't worked for a long time. It'll probably be another long time before it does work.

Posted
If someone can tell me where to obtain that test rom, i'll try it out for myself

Sure, it's in the downloadable zip file as of 2 minutes ago.

Posted (edited)

It ran exactly as in your screenshot.

 

I found a few bugs of a more basic nature.

 

1. If I open something, it works fine. Then close it, and open something else. The open file dialog keeps reappearing, have to hold down esc for a few secs to get rid of it.

 

2. I set up a file association, so that by double-clicking on a GBA file will open the emu and run the file. When I double-click, an error message occurs, and it says to look in the log file. After that, you cannot do anything with the emu except close it.

 

Here is the log file:

 

[20050127.12:14:38]

[20050127.12:14:38] Opening log file: C:\Download\nds\dsemu-0.0.1d\log.txt

[20050127.12:14:38] LOG: Starting session.

[20050127.12:14:39] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1d\C:\Download\nds\dsemu-0.0.1d\testdiv.gba

[20050127.12:14:39] MMU: Memoryspace allocation complete.

[20050127.12:14:39] ARM7: Initialised.

[20050127.12:14:39] GPU: VRAM allocated.

[20050127.12:14:39] GPU: Initialised.

[20050127.12:14:39] MMU: ROM file open.

[20050127.12:14:39] FAIL: MMU: GameROM allocation.

[20050127.12:14:39] FAIL: MMU: Reset.

[20050127.12:14:39] FAIL: ARM7: Reset.

[20050127.12:14:39] FAIL: Main: Initialisation.

[20050127.12:14:39] Main: Emulator shutting down.

[20050127.12:14:39] GPU: Shutdown after 0 frames.

[20050127.12:14:39] MMU: Shutdown.

[20050127.12:14:39] ARM7: Shutdown.

[20050127.12:14:44] LOG: Ending session.

 

It seems that you are prepending the current path to the filename. This should not be done. (4th log entry)

Edited by robbbert
Posted
1. If I open something, it works fine. Then close it, and open something else. The open file dialog keeps reappearing, have to hold down esc for a few secs to get rid of it.

 

2. I set up a file association, so that by double-clicking on a GBA file will open the emu and run the file. When I double-click, an error message occurs, and it says to look in the log file. After that, you cannot do anything with the emu except close it.

 

[20050127.12:14:39] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1d\C:\Download\nds\dsemu-0.0.1d\testdiv.gba

Yer know, this is all very strange. Sounds like it's getting stuck in a loop in init for that Open thing. And this duplication of the path? Rather weird indeed. I'll have to check it out.

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