djohng Posted January 18, 2005 Posted January 18, 2005 After more than a whole year , without a release, here we have a new version Code:What's New?----------- v0.2.95.21 This is still an alpha release! Note that this version CANNOT be compiled with GCC! - converted all code to optionally use unicode.- Added a driver for 68EC020 based Psikyo hardware.- Added the English language version of Dangun Feveron.- Added a built-in graphical 68000 family debugger.- Added a second 68000 CPU core. For plain 68000 CPUs you can select which core to use, the new one also emulates 68010 and 68EC020 CPUs.- Fixed the overclock feature for Neo Geo;- Added a DirectX Graphics 9 blitter (see system requirements, below);- Performed miscellaneous minor bugfixes;
Gryph Posted January 18, 2005 Posted January 18, 2005 Why the hell didn't they update the main page? Anyway, you can find it here: http://www.ojko.com/phpbb/viewtopic.php?t=2576
Prican25 Posted January 18, 2005 Posted January 18, 2005 at least now we can add progear to fba-xxx (i hope)
Mr.X Posted January 18, 2005 Posted January 18, 2005 NeoGeo games 'R now supported until kof2002. matrim & bootlegs 'R not added, except kof97pls.
zero5 Posted January 19, 2005 Posted January 19, 2005 looks like mite be a problem to update fba-xxx with the latest sources from gogo
HK$ Posted January 19, 2005 Posted January 19, 2005 Lantus has stoped XBOX coding because of the release of xbe with banned games support, now these's no pro no new FBAx b5.
sammaz Posted January 19, 2005 Posted January 19, 2005 Gogo will figure it out...they didnt release the source just so no one could compile it....
Prican25 Posted January 19, 2005 Posted January 19, 2005 gogo used lantus's old source and any other project he did was from someone elses source so i doubt gogo will be able do anything about it unless he really has the skills. btw, lantus only said he was gonna take a break from fba-x, he didn't say he wasn't gonna continue.
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