Daeval Posted January 29, 2005 Share Posted January 29, 2005 didn't 3d Realms barely buy the physics a couple months ago?<{POST_SNAPBACK}> I read that wrong.. I was thinking for a second there that you wouldn't be able to bounce a ball, much less move, without owing royalties. EA would have nothing on them then. Link to comment Share on other sites More sharing options...
Gryph Posted January 29, 2005 Share Posted January 29, 2005 didn't 3d Realms barely buy the physics a couple months ago?<{POST_SNAPBACK}>Barely buy? What does that mean? They are using the Meqon which is the 3rd generation physics engine (Karma being the first and Havok being second which is what everyone uses now). Link to comment Share on other sites More sharing options...
Agozer Posted January 29, 2005 Share Posted January 29, 2005 didn't 3d Realms barely buy the physics a couple months ago?Barely buy? What does that mean? They are using the Meqon which is the 3rd generation physics engine (Karma being the first and Havok being second which is what everyone uses now).Third you say? I wonder what that'll be like. Give my regard to Broussard and and tell him that The Mummy demands that they pick up the pace. Link to comment Share on other sites More sharing options...
Gryph Posted January 29, 2005 Share Posted January 29, 2005 didn't 3d Realms barely buy the physics a couple months ago?<{POST_SNAPBACK}>Barely buy? What does that mean? They are using the Meqon which is the 3rd generation physics engine (Karma being the first and Havok being second which is what everyone uses now).<{POST_SNAPBACK}>Third you say? I wonder what that'll be like. Give my regard to Broussard and and tell him that The Mummy demands that they pick up the pace.<{POST_SNAPBACK}>You can check out some very nifty demos here: http://www.meqon.com/downloadarea/downloadarea.php The cloth and liquid physics are very cool. It apparantly does calculations a lot faster than Havok right now so you can have more objects with physics on the screen. Link to comment Share on other sites More sharing options...
Weirdy Posted January 29, 2005 Author Share Posted January 29, 2005 didn't 3d Realms barely buy the physics a couple months ago?<{POST_SNAPBACK}>Barely buy? What does that mean? They are using the Meqon which is the 3rd generation physics engine (Karma being the first and Havok being second which is what everyone uses now).<{POST_SNAPBACK}>apparently there are 2 forms of barely 1st : a limited quantity 2nd : like using the word "just" like "we barely got here" I meant the 2nd one btw Link to comment Share on other sites More sharing options...
Gryph Posted January 29, 2005 Share Posted January 29, 2005 Ah yes, the context is just odd. But yeah at the end of September they announced they switched. They needed to switch anyway because they were using first generation Karma. Link to comment Share on other sites More sharing options...
Agozer Posted January 30, 2005 Share Posted January 30, 2005 didn't 3d Realms barely buy the physics a couple months ago?Barely buy? What does that mean? They are using the Meqon which is the 3rd generation physics engine (Karma being the first and Havok being second which is what everyone uses now).Third you say? I wonder what that'll be like. Give my regard to Broussard and and tell him that The Mummy demands that they pick up the pace.You can check out some very nifty demos here: http://www.meqon.com/downloadarea/downloadarea.php The cloth and liquid physics are very cool. It apparantly does calculations a lot faster than Havok right now so you can have more objects with physics on the screen.I must say that i'm quite impressed with what Meqon has to offer, but I'd like to see some of that used in actual games, not just demos. Link to comment Share on other sites More sharing options...
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