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Posted

Get rid of the 272-m1.bin, 272-v1.bin, and 272-v2.bin from the ASR.dat so you leave only 272-m1d.bin and 272-v1d.bin. Kawaks reads decrypted roms (that's what the d means).

Posted

You are also missing the S1 (text) rom... unless the S1 data is stored somewhere else, but I doubt that.

 

Yeah, do not keep multiple entries of the same file in the DAT file.

Posted
You are also missing the S1 (text) rom... unless the S1 data is stored somewhere else, but I doubt that.

 

Yeah, do not keep multiple entries of the same file in the DAT file.

Newer games are not meant to have a S rom The Text data is in the C roms Plus its encrypted So no S rom needed at all.

 

 

Anyway that set (encrypted) will never work in Kawaks 1.46 due to the protection in the P roms Since 1.46 has no support for that game.

Posted
You are also missing the S1 (text) rom... unless the S1 data is stored somewhere else, but I doubt that.

 

Yeah, do not keep multiple entries of the same file in the DAT file.

Newer games are not meant to have a S rom The Text data is in the C roms Plus its encrypted So no S rom needed at all.

I kinda new that, but where is the data stored then? Besides, if his Kawaks can't run it, does that mean that he needs the decrypted set + the S1?

Posted

Yeah, he needs decrypted set with the S1. That's the one that works in Kawaks. I'm not sure if my other one works in Kawaks, never gave it a try.

Posted

Ok I have a decrypted set but I'm completely lost now since nothing seems to be working. Here is my asr.dat

 

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

 

System: NEO

RomName: samsh5sp

Game: Samurai Shodown 5 SPECIAL

 

[Program]

272-p1.bin,0,400000,9291794D,0

272-p2.bin,400000,400000,FA1A7DD8,0

 

[Text]

 

 

[Z80]

272-m1d.bin,0,80000,3CA75C37,0

 

[samples]

272-v1d.bin,0,1600000,AE5A592D,0

 

[Graphics]

272-c1.bin,0,800000,4F97661A,0

272-c2.bin,1,800000,A3AFDA4F,0

272-c3.bin,1000000,800000,8C3C7502,0

272-c4.bin,1000001,800000,32D5E2E2,0

272-c5.bin,2000000,800000,6CE085BC,0

272-c6.bin,2000001,800000,05C8DC8E,0

272-c7.bin,3000000,800000,1417B742,0

272-c8.bin,3000001,800000,D49773CD,0

 

[system]

CartridgeID: 272

GfxCrypt: 2

GfxKey: D

ButLayout: 9

Fix: 27

 

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

 

System: NEO

RomName: samsh5sd

Game: Samurai Shodown 5 SPECIAL (non encrypted P, decrypted C)

Parent: samsh5sp

 

[Program]

272-p1d.bin,0,800000,3E3961F5,0

 

[Text]

272-s1d.bin,0,20000,C297F973,0

 

[Z80]

272-m1d.bin0,80000,3CA75C37,0

 

[samples]

272-v1d.bin,0,1600000,E3AA568E,0 <= not released

 

[Graphics]

272-c1d.bin,0,800000,8548097E,0

272-c2d.bin,1,800000,8C1B48D0,0

272-c3d.bin,1000000,800000,96DDB28C,0

272-c4d.bin,1000001,800000,99EF7A0A,0

272-c5d.bin,2000000,800000,772E8B1E,0

272-c6d.bin,2000001,800000,5FFF21FC,0

272-c7d.bin,3000000,800000,9AC56A0E,0

272-c8d.bin,3000001,800000,CFDE7AFF,0

 

[system]

CartridgeID: 272

GfxCrypt: 0

GfxKey: 0

ButLayout: 9

Fix: 1

 

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

 

 

 

Here is what I have:

 

help2.jpg

Posted

Ok...try this. Take the M1D, V1D, P1, and P2 from samsho5sp.zip and put them in samsh5sd. Then create your DAT around samsh5sd.

 

You could do it where you load samsh5sd with samsh5sp as the parent but it'd just be easier the way I described.

 

Use this program to make the DAT, it'll be quicker.

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