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Posted

Fill1.bin has a problem. It loads up, then it pauses itself.

Pressing F4 changes it to Run for a microsecond and it goes back to pause. The log:

 

[20050223.08:44:27]

[20050223.08:44:27] Opening log: C:\Download\nds\dsemu-0.0.1e\log.txt

[20050223.08:44:27] LOG: Starting session.

[20050223.08:44:27] WND: Initialised.

[20050223.08:44:27] WND: Menu option: File/Open.

[20050223.08:44:27] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1e\fill1.bin

[20050223.08:44:27] MMU: Memoryspace allocation complete.

[20050223.08:44:27] ARM7: Initialised.

[20050223.08:44:27] GPU: VRAM allocated.

[20050223.08:44:27] GPU: Initialised.

[20050223.08:44:27] FAIL: OpenGL: Texture image creation.

[20050223.08:44:27] GPU: Using GDI.

[20050223.08:44:27] MMU: ROM size: 112 bytes.

[20050223.08:44:27] MMU: Reset.

[20050223.08:44:27] ARM7: Reset.

[20050223.08:44:28] Main: Emulator initialised.

[20050223.08:44:28] WND: Menu option: Debug/Run.

[20050223.08:44:28] WND: Menu option: Debug/Pause.

[20050223.08:44:32] WND: Menu option: Debug/Run.

[20050223.08:44:32] WND: Menu option: Debug/Pause.

[20050223.08:44:34] WND: Shutdown.

[20050223.08:44:34] Main: Emulator shutting down.

[20050223.08:44:34] GPU: Shutdown after 1 frames.

[20050223.08:44:34] MMU: Shutdown.

[20050223.08:44:34] ARM7: Shutdown.

[20050223.08:44:34] LOG: Ending session.

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Posted

Here's the offset the error gives when you close a rom, before the emulator crashes. "5f14699b"

Posted (edited)

I'm going to compile and run DSemu on my old 900mhz Dell. If this is a hardware thing and not a performace thing (after all, you managed to get it to work on your old 700mhz box) I'll let you know. If not, I'll also let you know.

 

EDIT: I take it back. I didn't realize that the source code included only ran on Windows (duh!...win32 binary and source, not linux source) so I guess I won't be able to test it. I'll try to "borrow" one of my parent's computers for awhile, so don't give up hope.

Edited by sigloiv

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