IxI SoNiK IxI Posted February 18, 2005 Share Posted February 18, 2005 WinFellow is an Amiga emulator for Windows. 1. New sprite handler The emulation core has been upgraded with a new sprite handler. The missing sprites within SuperFrog, Alien Breed, Hybris & Shadow of the Beast are now visible. Next to this, a sprite priority bug has been fixed. This fixes graphical glitches within Bart vs. the Space Mutants and Cannon Fodder. The sprite emulation is still far from perfect and improvements can be expected within future releases. 2. Conversion of assembly code to C code The emulation core of Fellow was mainly written in assembly code. This made it hard to fix bugs and hard to add features. It also makes WinFellow dependent on x86 compatible CPU's. We started conversion of all assembly code. Already more then 45% of this code has been converted to C code. Almost all chipset related assembly has been converted and mainly the 68k (cpu) emulation needs to be done. If correctly done, the end user should not see any difference, it is a future investement into Fellow (the emulation core of WinFellow). It will make Fellow portable to other platforms (PowerPC G5 (Apple), Samsung ARM Processor (HP iPAQ) and the Intel PXA270 processor (PalmOne Zire 72)) and make it easier to add features and fix bugs. 3. User friendly configuration file handling The loading and saving of configuration files is now left to the user, instead of WinFellow writting every made change directly to disk.» WinFellow homepage. Link to comment Share on other sites More sharing options...
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