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Posted

OK the switch to GDI works:

 

[20050222.06:33:55] FAIL: OpenGL: Texture image creation.

[20050222.06:33:55] GPU: Using GDI.

 

Armwrestler gave some bad results:

 

ARM LDM/STM does nothing

THUMB ALU gives BAD CNVZ Rd for ADD,ASR,LSL,LSR,ROR

THUMB LDM/STM gives no results

 

As Federelli said, closing a rom causes a crash

 

Dragging a file onto the exe works now.

 

Double-clicking on a gba rom still has the path error.

 

[20050222.06:41:29] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1e\C:\Download\nds\dsemu-0.0.1e\lgtron.gba

 

If you are putting the exe path at the beginning, don't: just take what windows gives you.

Posted
Armwrestler gave some bad results:

ARM LDM/STM does nothing

THUMB ALU gives BAD CNVZ Rd for ADD,ASR,LSL,LSR,ROR

THUMB LDM/STM gives no results

Yep; the LDM tests aren't in the ROM yet, so that's why those screens show up blank. And my Thumb ALU is broken beyond belief, has been for a long time.
As Federelli said, closing a rom causes a crash
I don't understand this one. Everything shuts down fine, then the application jumps to some random place where there's obviously no code. Makes absolutely no sense, and warrants detailed investigation.
Double-clicking on a gba rom still has the path error.
Another weird one. I thought I was catching the instance when the command line is a full path, and not adding anything to it. Obviously this isn't the case.

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