Federelli Posted February 22, 2005 Author Share Posted February 22, 2005 Latest version still crashes when closing a rom. Link to comment Share on other sites More sharing options...
Robert Posted February 22, 2005 Share Posted February 22, 2005 OK the switch to GDI works: [20050222.06:33:55] FAIL: OpenGL: Texture image creation.[20050222.06:33:55] GPU: Using GDI. Armwrestler gave some bad results: ARM LDM/STM does nothingTHUMB ALU gives BAD CNVZ Rd for ADD,ASR,LSL,LSR,RORTHUMB LDM/STM gives no results As Federelli said, closing a rom causes a crash Dragging a file onto the exe works now. Double-clicking on a gba rom still has the path error. [20050222.06:41:29] ARM7: ROM file: C:\Download\nds\dsemu-0.0.1e\C:\Download\nds\dsemu-0.0.1e\lgtron.gba If you are putting the exe path at the beginning, don't: just take what windows gives you. Link to comment Share on other sites More sharing options...
Two9A Posted February 22, 2005 Share Posted February 22, 2005 Armwrestler gave some bad results:ARM LDM/STM does nothingTHUMB ALU gives BAD CNVZ Rd for ADD,ASR,LSL,LSR,RORTHUMB LDM/STM gives no resultsYep; the LDM tests aren't in the ROM yet, so that's why those screens show up blank. And my Thumb ALU is broken beyond belief, has been for a long time.As Federelli said, closing a rom causes a crashI don't understand this one. Everything shuts down fine, then the application jumps to some random place where there's obviously no code. Makes absolutely no sense, and warrants detailed investigation.Double-clicking on a gba rom still has the path error.Another weird one. I thought I was catching the instance when the command line is a full path, and not adding anything to it. Obviously this isn't the case. Link to comment Share on other sites More sharing options...
barranger Posted February 26, 2005 Share Posted February 26, 2005 Figured I'd throw my two cents in: version: 0.0.1e double clicking on a gba rom works like a charmclosing a rom causes a crash Link to comment Share on other sites More sharing options...
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