Alpha Posted February 21, 2005 Share Posted February 21, 2005 After visiting Zophar for the news and MAME.Net for more information, it appears, that David Foley (Owner of Ultracade) has attempted to trademark MAME. He has even threatened MAMEDev and people on eBay that mention MAME as well. This same tactic has been known to be tried before with Linux with no avail. See the links below for more information. http://tarr.uspto.gov/servlet/tarr?regser=...&entry=76627578 »» Visit MAME.Net Forums Link to comment Share on other sites More sharing options...
James Posted February 21, 2005 Share Posted February 21, 2005 The threats are not about the name According to a post by Kevin Steele on alt.games.mame, Foley is already threatening eBay auctions which mention MAME (e.g. Dream Ultimates cabinet kits), and he plans to sue MAMEdev (and Razoola?) over the CPS-2 XOR scheme. Make of that what you will. http://www.mame.net/cgi-bin/wwwthreads/sho...sb=7#Post168488 Link to comment Share on other sites More sharing options...
Alpha Posted February 21, 2005 Author Share Posted February 21, 2005 The threats are not about the name Well it has to do with the name, I never really said that. Link to comment Share on other sites More sharing options...
James Posted February 21, 2005 Share Posted February 21, 2005 Yes I know who did But sadly I do not trust that site hehe. I rather trust the info from Mame net When it comes to this news. Link to comment Share on other sites More sharing options...
Robert Posted February 21, 2005 Share Posted February 21, 2005 (edited) yeah I saw that on mame.net it's a sad day but so typical of American businessmen. Edited February 21, 2005 by robbbert Link to comment Share on other sites More sharing options...
James Posted February 21, 2005 Share Posted February 21, 2005 http://www.ultracade.com/mame.pdf http://www.mame.net/cgi-bin/wwwthreads/sho...sb=7#Post168521 Like most things that are spread by rumor, the facts about me, UltraCadeTechnologies, and the M.A.M.E. emulation system are quite distorted. I willtry and educate anyone who cares to listen about the reality of ourmarketplace and what we are doing and what we are not. Simply put, we aremaking an effort to stamp out the commercial sales of M.A.M.E. based systemsthat advertise the ability to play thousands of games while relying on thecustomer to obtain the ROMs which can not legally be obtained. What we arenot doing is trying to claim ownership of the M.A.M.E. open source emulatoror sue its authors. We are concerned about the commercial marketplace, andnot the readers of the many M.A.M.E. user groups and forums. I have been working on emulation technology since the mid 80's when I didwork on an emulation project in college. In 1994, while working on gamesfor companies like Sega and Williams, we developed an emulation of thearcade games Joust, Defender and Robotron that ran on a Sega Genesis. In1996, we started the Lucky 8 project which turned into the UltraCadeproject. In 1998 we were one of the first companies to acquire the rights toclassic arcade games from various publishers. We have licensed games fromseveral manufacturers including Capcom, Jaleco, Taito, Stern, IncredibleTechnologies, Midway, Atari and more. We have started several projects andbuilt prototypes for companies like Sega, based on technology that waslicensed from authors from the emulation community. We have licensedtechnology from many of the communities programmers, paying them to usetheir code in our products and demonstrations. We have been the leader ofthe retro arcade movement, and have invested millions of dollars creating amarket for retro games. UltraCade was the first successful multi-gamearcade machine combining many of the old classics. We further enhanced themarket by creating Arcade Legends, our consumer version of the UltraCadeproduct. We have also paid hundreds of thousands of dollars in licensingfees to have the right to sell our games. In the past couple of years, there has been a huge wave of resellerscompeting with our UltraCade and Arcade Legends products. They build asimilar style cabinet, install a PC in the machine, load M.A.M.E., and sellit for a very low price. Lower than we could ever offer our machines forsale. How? Quite Simple. They profit by stealing others work. If youlook at the web sites, and read the eBay ads they offer machines that "Playover 4,000 Classic Arcade Games" They then try and skirt the law bypretending that they are not promoting piracy of these same 4,000 games withstatements like "we don't load the ROMs" but of course, almost all of themdo. The others that don't, they provide you with an instruction sheet witha link to several web sites where you can illegally download the ROMs, orprovide you with the contact information for a CD/DVD duplication house thatwill sell you a set of ROMs for all 4,000 games for less than $200. Wouldanyone really buy this arcade machine if they knew that there was no legalway for them to run over 99% of the games that they were promised, I don'tthink so, and if you really look at this without emotion, I'm sure you wouldagree. These companies are simply selling the promise of thousands of gameson a machine that can not possibly run them legally. I sometimes hear theargument, "well, I could go on eBay and buy up all of these games and thenrun it", and while plausible, it certainly would not be anywhere near costeffective, and again, if the customer knew that to legally operate thesegames, they have to spend thousands of dollars buying legal ROMs I seriouslydoubt that they would consider purchasing a M.A.M.E. machine. Anyonereading this email thread is an intelligent person, and if they put emotionsaside, they will realize that what we are saying about selling M.A.M.E.machines and the promise of getting 4,000 games for the average consumercan't possibly happen. Unlike most of you reading this, the average consumerlooking to buy a machine for their game room has no idea how emulationworks, or what is legal and illegal to do. To them, they read anadvertisement on a website or on eBay and compare our product with 50 gamesor an ad for a machine that promises thousands of games, with the promise ofinstructions about how to obtain those games. Of course, in this skewedenvironment the average consumer would gravitate towards the thousands ofgames machine, not realizing that the software and the games are unlicensedand illegal to play. Most consumers who are pointed at a web site selling a7 DVD set of ROMs have no idea that this is an act of piracy, they weresimply instructed to do this by the person selling them their arcadecabinet, and told this is how you get the games. Now that we have attempted to take legal recourse to prevent illegalcompetition, the same people, who steal the work of the M.A.M.E. authors,and then profit by selling machines that have no value without the piratedgames being made available, turn around and cry foul when we call them ontheir ways. They run to the M.A.M.E. discussion forums and spread rumorsabout UltraCade suing the authors of M.A.M.E. or stealing the M.A.M.E.engine. I'm amazed at the response of the community, a community that isbeing whipped into action by the same people who are stealing and profitingfrom them and they're efforts. Many people have reacted with hate mailwithout even considering to look at the facts of the situation, or torealize who is spreading the rumors. They are being spread by those whowish to profit by selling unlicensed games. The simple fact is that we are attempting to stop the tide of illegal arcademachines, and the promotion of unlicensed games. The M.A.M.E. platform,while a technical marvel, consists of many violations of copyrights andtrademarks. The authors have always stated in the documentation that it wasnot put into the public domain to steal from the game authors or publishers,and they have always been hands off about how to obtain the ROMs. They havealso clearly stated that it is not to be used for commercial gains. Amajority of the publishers who own the copyrighted material have not paidmuch attention to this marketplace, as until recently it has not had a hugecommercial impact. But now, there are websites and eBay sellers sellingmachines that directly compete with legitimate publishers like us whopublish games from Capcom, Taito, Midway, Atari and others, or publisherslike Namco that publish Ms. Pac-Man/Galaga or the Donkey Kong/Mario Bros.machines. Of the many thousands of games that M.A.M.E. supports, only a minutefraction of them can legally be played on a M.A.M.E. equipped machine, andmany can not. There are many fallacies about the legality of owning ROMsand how you can play the game. Many people claim that they have a board setand therefore they can download as many ROMs as they like. The law is verystrict. You can transfer the image from the actual original ROM chips,which you legally own, to another piece of hardware, provided that youactually transfer the code from the chips. Just having a board sittingaround, and saying I have the right to play it is not the case. Many peoplepoint to StarROMs and say that they can then sell the games with the ROMsinstalled. This is not the case either. StarROMs license prohibits theresale of the game licenses, and only the end user can purchase these ROMimages, resellers can not. Our market is further plagued by the rash of 4in 1, 9 in 1, 24 in 1 39 in 1 and the new 300 in 1 "multicade" boards.These boards come from Taiwan and Hong Kong and contain illegal copies ofthe ROMs of several games. This is a complex case amongst companies that are trying to make it aboutUltraCade stealing something from the M.A.M.E. team. That is not what thisis about. This is simply UltraCade Technologies and other publishers doingwhatever it takes to protect our commercial interests and prevent othercompanies from stealing our market by capitalizing on unlicensed games andselling products that only have value when coupled with illegally obtainedgames. Our application towards a trademark is to simply prevent anyone fromcommercially marketing an illegal product, nothing more. There have been nolawsuits filed against any of the M.A.M.E. authors, and there have been noclaims towards the open source engine, nor will there be We are simplyprotecting our commercial market, and nothing more. We have no interest inthe hobby community. We have no interest in the open source project. Ourgoal is to simply stop the rampant piracy in our marketplace, and we willuse every means at our disposal to do so. I welcome open discussions about this situation, and will respond tolegitimate communications or questions. -David R. Foley Link to comment Share on other sites More sharing options...
Agozer Posted February 21, 2005 Share Posted February 21, 2005 Wow, they will do just about anything to get their hands on something successful Link to comment Share on other sites More sharing options...
James Posted February 21, 2005 Share Posted February 21, 2005 http://www.ultracade.com/openoffer.pdf February 21, 2005An open offer to the M.A.M.E. community.Our recent actions to protect our products have met with a lot of controversy. Manypeople have been quick to judge and make accusations about what we are attempting todo, and what we have already done. It is my understanding that the spirit of theM.A.M.E. community is “"M.A.M.E.'s purpose is to preserve these decades of videogamehistory.” It is further my understanding that “Selling either is not allowed” withregards to M.A.M.E.Given this understanding, we are willing to help promote these goals and work to providethe original authors with the protection they deserve. Our goal is to prevent thecommercial offering of machines with illegally obtained ROMs. I believe our goals canwork in parallel.Furthermore, we have a long standing relationship with many publishers of many games,and we are constantly working to obtain more and more licenses for these games.Our goal in filing the trademark for the name M.A.M.E. was simply to give us leverageagainst those companies that promote and sell machines with M.A.M.E. installed on it,and more importantly, provide their customers with the means to illegally obtain theROMs. This doesn’t help our sales of our products. This doesn’t help the community ingeneral.We have no desire to use the M.A.M.E. name or logos; we simply wish to find ways toprevent illegal distribution of classic arcade games. We will be happy to cancel ourapplication and work with the M.A.M.E. team to assign it to its rightful owners; howeverwe do want to prevent it from being awarded to someone that intends to use itcommercially.I am available to work with the community to ensure that this happens, and to help getmore games made available to the community at a reasonable price.David R. FoleyCEOUltraCade Technologies Link to comment Share on other sites More sharing options...
Sultan Posted February 21, 2005 Share Posted February 21, 2005 (edited) http://www.ultracade.com/openoffer.pdf February 21, 2005An open offer to the M.A.M.E. community.Our recent actions to protect our products have met with a lot of controversy. Manypeople have been quick to judge and make accusations about what we are attempting todo, and what we have already done. It is my understanding that the spirit of theM.A.M.E. community is “"M.A.M.E.'s purpose is to preserve these decades of videogamehistory.” It is further my understanding that “Selling either is not allowed” withregards to M.A.M.E.Given this understanding, we are willing to help promote these goals and work to providethe original authors with the protection they deserve. Our goal is to prevent thecommercial offering of machines with illegally obtained ROMs. I believe our goals canwork in parallel.Furthermore, we have a long standing relationship with many publishers of many games,and we are constantly working to obtain more and more licenses for these games.Our goal in filing the trademark for the name M.A.M.E. was simply to give us leverageagainst those companies that promote and sell machines with M.A.M.E. installed on it,and more importantly, provide their customers with the means to illegally obtain theROMs. This doesn’t help our sales of our products. This doesn’t help the community ingeneral.We have no desire to use the M.A.M.E. name or logos; we simply wish to find ways toprevent illegal distribution of classic arcade games. We will be happy to cancel ourapplication and work with the M.A.M.E. team to assign it to its rightful owners; howeverwe do want to prevent it from being awarded to someone that intends to use itcommercially.I am available to work with the community to ensure that this happens, and to help getmore games made available to the community at a reasonable price.David R. FoleyCEOUltraCade Technologies<{POST_SNAPBACK}> Ok, by attempting to register this trademark and use that to force the MAME community into cooperation with his goals, he is committing extortion. I find this to be and even more base and deplorable attempt to profit off open-source notoriety via a lawsuit than the SCO case. I am so outraged I can barely breathe. I hope everyone here plans to help fight this in an organized fashion. The best thing that can be done is to use the trademark application review system. Regardless of the validity, every trademark application undergoes a process of review. The opposition process is pretty straightforward. See here However, it requires a registration fee and benefits from multiple people attesting to the infringement. Because of this, an organized online-petition type appeal to aid would be ideal. Hopefully one is started by mame or mameworld. If not, would 1emu step up to the plate? I'd hate to see the opposition to this fail just because it wasn't properly submitted. Edited February 21, 2005 by Sultan Link to comment Share on other sites More sharing options...
Gryph Posted February 21, 2005 Share Posted February 21, 2005 I think the courts will throw this out due to the reason Sultan gave. This is almost exactly like SCO vs. Linux. Link to comment Share on other sites More sharing options...
Sultan Posted February 21, 2005 Share Posted February 21, 2005 I think the courts way throw this out due to the reason Sultan gave. This is almost exactly like SCO vs. Linux.<{POST_SNAPBACK}>Except there's no court involved here, at least not until after the trademark is granted. How the trademark office will act here is a bit of a mystery. Common sense says they will spend 1 minute on google and reject the application. But I'm not familiar enough with cases trademarks of open source developments. Its quite possible the trademark office could do the unthinkable and grant it, simply to let the courts sort it out later. I don't want the poor mamedevs to be dragged into a court case ever, so I'm hopeful this will be stopped in the application process. If anyone sees an organized opposition like the one I outlined, please post it here! Link to comment Share on other sites More sharing options...
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