Prican25 Posted March 3, 2005 Posted March 3, 2005 http://cps2shock.retrogames.com/What's new in 1.54:------------------- * New drivers: - Puzz Loop 2 (Japan 010205) - 19XX: The War Against Destiny (Asia 951207) - Alien vs. Predator (Asia 940520) - The King of Fighters 10th Anniversary (hack) - Matrimelee (decrypted C) * Fixed slowdowns in Rage of The Dragons (how to play drawing for example). * Stopped both KOF2002 plus sets loading the encrypted M ROM from the parent. * Fixed bug in KOF2002 how to play sequence (Kyo ended up off the left of screen). * Renamed some decrypted M ROMs in various NeoGeo Games to match MAME 092. * Renamed CPS2 graphics and sound sample ROMs to reflect names given to them on real CPS-2 hardware (added a 'm' to the name). * Renamed the CPS-2 simm ROMs (from xxx-sim-xxx to xxx-simm.xxx). * Renamed Jockey Grandprix ROMs to match MAME 092.
Gryph Posted March 3, 2005 Posted March 3, 2005 Some great stuff there. Now I must get that new hack to complete my KOF collection...
James Posted March 4, 2005 Posted March 4, 2005 I am still trying to get The King of Fighters 10th Anniversary to work in Mame
Mr.X Posted March 4, 2005 Posted March 4, 2005 (edited) U can notice KoF'97 Team (Billy Kane, Ryuji Yamazaki & Blue Mary) appears twice (the former & the newer). @James : Have U figured out Cx scrambling scheme ? I still get an error with C8a rom. Edited March 4, 2005 by Mr.X
James Posted March 4, 2005 Posted March 4, 2005 U can notice KoF'97 Team (Billy Kane, Ryuji Yamazaki & Blue Mary) appears twice (the former & the newer). @James : Have U figured out Cx scrambling scheme ? I still get an error with C8a rom.<{POST_SNAPBACK}>No not yet I take it you have worked out the Code for the P rom ?
Mr.X Posted March 4, 2005 Posted March 4, 2005 P rom was already done in the driver. Btw, which Cx crc32 do U get in selecting blocs after launching kof10th with Winkawaks & doing a RAM dump ?
James Posted March 4, 2005 Posted March 4, 2005 P rom was already done in the driver. Btw, which Cx crc32 do U get in selecting blocs after launching kof10th with Winkawaks & doing a RAM dump ?<{POST_SNAPBACK}> I have not done that yet Is there any chance I can see your driver for the P rom ?
Mr.X Posted March 4, 2005 Posted March 4, 2005 P rom was already done in the driver. Btw, which Cx crc32 do U get in selecting blocs after launching kof10th with Winkawaks & doing a RAM dump ?<{POST_SNAPBACK}> I have not done that yet Is there any chance I can see your driver for the P rom ?<{POST_SNAPBACK}> I use the same one posted @Iq's page : DRIVER_INIT( kof10th )/* The program ROM (P1) need descrambling as follows; */{UINT8 *src = memory_region(REGION_CPU1)+0x100000UINT8 *dst = (UINT8*)malloc(0x800000);int i, j;if (dst){ memcpy(dst,src,0x800000); for(i=0;i<0x800000;i++){ j=BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12,11,2,9,8,7,1,5,4,3,10,6,0); src[j]=dst; } free(dst);}init_neogeo();}
James Posted March 5, 2005 Posted March 5, 2005 If the game just closes when trying to load Then thats the P rom code causeing it. Maybe ?
tojol Posted March 14, 2005 Posted March 14, 2005 I have a dmame.exe that runs kof10th but have not the source code. I do not understand how you can join the a and b roms into a c rom, when the game loads i can see that there are c files, where are those files? this is that i can see: loading 5004-c1a.binloading 5004-c1b.binloading 5004-c2a.binloading 5004-c2b.binloading 5004-c3a.binloading 5004-c3b.binloading 5004-c4a.binloading 5004-c4b.binloading 5004-c5a.binloading 5004-c5b.binloading 5004-c6a.binloading 5004-c6b.binloading 5004-c7a.binloading 5004-c7b.binloading 5004-c8a.binloading 5004-c8b.bin the files into the zip file (kof10th.zip) are the next: 5004_a1.rom5004_a2.rom5004_a3.rom5004_a4.rom5004_a5.rom5004_a6.rom5004_a7.rom5004_a8.rom5004_b1.rom5004_b2.rom5004_b3.rom5004_b4.rom5004_b5.rom5004_b6.rom5004_b7.rom5004_b8.rom...p and v roms.. Note that the files in the zip are *.rom, can some body could explainme?
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