loay Posted May 1, 2005 Posted May 1, 2005 It's been over a year. Welcome back Loay, we missed you. thank you i did this post from my company computer (aramco if you know it) see you later
iamjack Posted May 15, 2005 Posted May 15, 2005 i think a lot of people find that pj64 is in fact, the only N64 emu that works for them. Those not working with a big brand card.
Agozer Posted May 15, 2005 Posted May 15, 2005 Project64 has the highest compatibility out of all the N64 emulators out there, although 1964 is still better in some games.
Dib Posted June 8, 2005 Posted June 8, 2005 I really liked 1964 for quite some time. It was easier to set up, which is good for anybody just starting out with an emulator. It also stores it's configuration in a.ini instead of the registry, allowing me to reinstall Windows or change around my emulation directory structure and not have to reconfigure every thing. And on a slower machine like the 700 mhz I was using, it ran better than pj64 ever did. But it's incompatibility with Ogre Battle 64 was what caused me to switch once pj64 was updated to 1.6. They expect you to revert to a previous version of 1964 just to run it, and that's unacceptable. So I'd rather deal with all of pj64's bullshit (missing.dll files unincluded with the distribtuion, Windows installer, registry stored settings, etc.) than have to switch around between multiple emulators just to run all my games.
Shibathedog Posted June 8, 2005 Posted June 8, 2005 i use project 64, and if something on there doesnt work right (really rarely) ill use 1964.
wii_hero Posted August 13, 2007 Posted August 13, 2007 man does anyone kno about mupen!! anyway i use project64 for emulation without netplay i use mupen64k for netplay since project64k doesnt work
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