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darkcube

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Using the crapy debugger i found the place where the DS Roms that dont work jump to 0. The rom i was using to test this was:

 

http://www.drunkencoders.com/index.php?sys...emos&demo_id=17

 

Here is a screenshot of what happens before it crashes:

 

http://www.patbert.com/darkcube/breakpoint.jpg

(Start Left Column and Go Down)

 

I hope this helps alot, wasnt easy to find :peopleseybrow:

 

I Believe this means it's trying to POP values off an empty stack... I might be wrong though, dont really know ASM.

Edited by darkcube
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Using the crapy debugger i found the place where the DS Roms that dont work jump to 0.
Ah come on, the debugger isn't that bad :P
Here is a screenshot of what happens before it crashes.

I hope this helps alot, wasnt easy to find :P

Great work, sir. I suspected it was to do with the new Thumb core, but I couldn't be sure. This is ample evidence.

 

I'll see what I can do :lol:

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Well it appears you've fixed the stack problem, but one strange thing ive noticed about that rom i linked at the top now, it displays in the top screen in DSEmu, and in the bottom (like its suposto) in Dualis, might wanna fix that :P

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