moonda Posted March 30, 2005 Posted March 30, 2005 I was thinking the other day about how nds games may soon (or already do) contain portions in the game that rely on pressure. Maybe the length of time you hold down the mouse on the touch screen (lil gauge or something) i don't know, just a thought.
mic Posted March 30, 2005 Posted March 30, 2005 Yeah, that's an option. I haven't decided how (if) to emulate stuff like pressure and temperature readings for the touchscreen.
moonda Posted March 30, 2005 Author Posted March 30, 2005 temperature? O.O hopefully, games wouldn't require that, having to rub your ds in an icebag every time you want to use a skill could be quite troublesome...the two seem very hard to emulate though.. good luck!
Lucandrake Posted March 31, 2005 Posted March 31, 2005 lol, if temperature does become a problem, why not make the user press both mouse buttons to increase temperature and leftclick+middle to decrease
Dooz Posted March 31, 2005 Posted March 31, 2005 Not everyone has a middle click. I didn't until last year, when I had to get a new computer.
Gryph Posted March 31, 2005 Posted March 31, 2005 What PCs need is universal analog controller support.
moonda Posted April 1, 2005 Author Posted April 1, 2005 *smiles* i guess you could have a dialog box for the temprature, and shortcuts for increasing+decreasing
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