iq_132 Posted April 1, 2005 Posted April 1, 2005 (edited) PJ64 homepage: pj64.netRelease Thread: Emutalk *Edit*Here's the changelog:v1.6 R4300i core and executable - support for rumble enabled controller plugins- marked some memory allocations with execute flag- game fixes for DK64, Hydro Thunder, etc- enable perm cheats- fixed gui issues- reduced memory usage Direct3D6 - Pilotwings no longer crashes- Fixed drivers that have incorrect depth buffer caps Direct3D8- Added new plugin RSP - minor compiler tweaks for speed Direct Input - support for more axes - warn user when configuring button already set- rumble support using force feedback Edited April 1, 2005 by iq_132
Agozer Posted April 1, 2005 Posted April 1, 2005 Very nice work indeed. Jabo's new plugin has better framebuffer implementation now. btw, topic moved for great justice.
darkmage479 Posted April 1, 2005 Posted April 1, 2005 rrrrrrright... if this isn't a cruel April Fools joke how come none of the links work???
Agozer Posted April 1, 2005 Posted April 1, 2005 rrrrrrright... if this isn't a cruel April Fools joke how come none of the links work???They sure work for me.
darkmage479 Posted April 1, 2005 Posted April 1, 2005 indeed - it works for me too now. Stupid router and ISP... Life is good - who would have expected a new PJ64?
Agozer Posted April 1, 2005 Posted April 1, 2005 indeed - it works for me too now. Stupid router and ISP... Life is good - who would have expected a new PJ64?I certainly didn't. Awesomeness comes in small packages.
someidiot Posted April 1, 2005 Posted April 1, 2005 I didn't expect this either. After all, it was almost 3 years since 1.5.
darkmage479 Posted April 1, 2005 Posted April 1, 2005 This is great. i've just wasted 3 hours playing hydro thunder, i'm thanking and cursing Jabo at the sam time...
Agozer Posted April 1, 2005 Posted April 1, 2005 Those framebuffer effect looks awesome in Concer's BFD. I just with they would have done it sooner, but who am I to complain now...
darkmage479 Posted April 1, 2005 Posted April 1, 2005 If you haven't already, go play Sin and Punishment (jap only). works great. Treasure = OWN and as for framebuffers, for some reason Banjo-Tooie was moved BACKWARDS from the Compatible list to the Error list. Maybe because of random crashes, etc using framebuffers and transparencies?
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