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Mame v0.95u2


James

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http://haze.mameworld.info/

 

0.95u2

------

 

Incredible Tech. 8-bit update [Aaron Giles]

* added extensive documentation on all the various PCB layouts

* reorganized drivers to match PCB information

* fixed paging/flicker problems in Poker Dice/Dyno Bop

* fixed lack of announcer voices in Rim Rockin' Basketball (rimrockn057gre)

* fixed P3/P4 controls in Rim Rockin' Basketball

* added "behind the beam" updating for Super Strike Bowling

* redid Slick Shot input to use a crosshair for starting point and trackball

movement for velocity

* hooked up inputs for Dyno Bop/Super Strike Bowling, which are now somewhat

playable

* rewrote blitter implementation to be much simpler (no more macros)

* measured and implemented accurate blitter timing (fixes some speed

problems)

* cleaned up TMS34061 implementation to remove dirty pixel tracking

* fixed scanline computations in TMS34061 code

* updated Capcom Bowling driver as well to handle TMS34061 changes

 

Sega ST-V update [Angelo Salese]

* Fixed Batman Forever rom loading,now the game works,thanks to Runik to point this out.

* Fixed some interrupt issues because the old implementation was giving several hangs

  on the above game.To be more specific added the sprite draw end irq to the INTERRUPT_GEN

  structure & fixed a bug which prevented the vblank bit to not be cleared if the irq mask

  has the VBLANK-IN disactivated.

* Fixed the NMI_disable/enable cmds on the SMPC device,his function is to active/disactive

  a bit in the SMPC ram.This fixes the "2 credits bug at start-up" in Shanghai Triple Threat.

* Fixed a bug in the bitmap type 4 in VDP2 handling,which was causing the Sunsoft logo in

  Shanghai Triple Threat to not show correctly.

 

Removed hack from Ghox controls so it acts like real PCB [Corrado Tomaselli]

 

Attempted to fix crash in Crackdown [David Haywood]

 

Misc Patch [Nathan Woods]

src/cpu/m6502/m6502.c:

src/cpu/m6502/m6502.h:

src/cpu/m6502/ops02.h:

    - Added a hook that allows drivers to override the indexed

addressing mode (there is a certain system on the MESS side that does

some very ugly tricks to change the behavior of this mode)

 

src/machine/6821pia.c:

    - PIA fix

 

Fixed error introduced in Splash when Funny Strip gfx were fixed [Pierpaolo Prazzoli]

 

Improved SSlam audio MCU sim [Quench]

 

SN76496 improvements [sebastien Chevalier]

 

Megaplay dipswitch fix [barry Rodewald]

 

Improved gamelist.txt generation code [buddabing, Atari Ace]

 

Changed way in which MCU kludge/hack works in armedf driver [sebastien Chevalier]

 

mayjisn2 input fix [WING]

 

New Games / Clones supported or promoted from GAME_NOT_WORKING status:

----------------------------------------------------------------------

 

Up Your Alley [Aaron Giles]

Dr. Tomy [Pierpaolo Prazzoli]

Snapper [Aaron Giles, Simon White]

Pocket Gal Deluxe (bootleg) [David Haywood]

Batman Forever [Angelo Salese, Runik]

 

clones

------

 

Wally wo Sagase! (Rev. :P [Chack'n]

DD. Crew (Japan, 2 Player) [Chack'n]

Aurail (Japan) [Chack'n]

Trio the Punch (World) [Roberto Gandola]

Simpsons (4 Player alt) [Chris Hardy]

 

New games marked as GAME_NOT_WORKING

------------------------------------

 

Comad World Beach Ball Championship 1997  (skeleton driver)

Monster World  (different memory map etc. to speed spin)

Peno Cup  (maybe wrong title, corrupt rom data)

 

Panic Road [Tomasz Slanina]  (encrypted gfx, like mustache boy?)

 

D.D Crew (3 Player, World) [Chris Hardy] (hangs when you select character, needs investigation)

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