Jump to content

Dualis Bug : Sprite X coordinate ?


Mollusk

Recommended Posts

Hmm, well that was interesting...

I was messing around with your program.

Seems to work just fine in iDeaS.

 

But in Dualis.. it got weird i went up to like 600 and then was backtracking when it was like minusing by 100 and go to -10 and then crashed Dualis.

 

That was weird. Lol

 

Note: The ship looks better in Dualis, in iDeaS it's all squished.

 

Greets

~Paladinate~

Link to comment
Share on other sites

iDeaS works pretty well, except for touch screen and 16 color sprites (they're all messed up) Oh, and it doesn't show a sprite that's half off-screen (as soon as it moves outscreen a little, it disappears)

 

Dualis works perfectly, except for that little point with 16 color sprites...

Link to comment
Share on other sites

Looks like I got different results...

 

DSemu versions 2d to 2g shows the counter, and it increments as expected, but no ship. All other DSemu versions have problems.

 

Dualis r7 - start it, press left key and it crashes the emu. Press right key and it works up to x=491 then it crashes.

 

Ideas 2 - works, but ship is a different shape, and it doesn't handle it properly at the sides. It's either fully there or gone.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...