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Mame v0.95u3


James

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http://mamedev.com/source.html

 

0.95u3

------

 

Changes from Nathan Woods

-------------------------

* fixed crashes in NES games with new 6502 code

* updated some M6502 variants in accordance with my recent M6502 changes

* merged in 8255 PPI mode 2 functionality

 

 

Changes from smf

----------------

* increased MAX_INSTANCES in src\state.c

* increased FLASH_CHIPS_MAX in src\machine\intelfsh.h

* merged 8 bit & 16 bit intelflash nvram handler & passes the chip number as

  a parameter

* cycle accurate emulation of ADC0831/ADC0832/ADC0834/ADC0838 serial

  analogue to digital converters

* hooked up konamigx.c to use adc083x.c

* commented out logerror's in timekpr.c

* added rudimentary support in artwork.c for resizing after a visible area change

 

 

Changes from R. Belmont

-----------------------

* Made gradius 3 vis region symmetrical

* Added dx/dy settings to K052109, similar to those

  known to exist in the '156 and later chips

* Fixed layer 2's X offset in gradius3

 

 

Changes from Aaron Giles

------------------------

Williams driver rewrite

* rederived all addressing from schematics

* cleaned up banking mechanisms

* fixed sound CPU clock in later games

* simplified blitter code significantly

* added timing to the blitter (just a guess right now)

* implemented clipping circuits correctly

* simplified palette handling significantly

* rewrote video system to use tilemaps for later games

 

 

Other changes

-------------

Fixed DIP switches in ghoshunt/tutstomb. [sonikos]

 

Fixed ROM names in Rastan. [bryan McPhail]

 

Sped up reading of input ports. [wpcmame]

 

Fixed cycle counts for several 68000 instructions. [Andrew Seed]

 

Updated tone sounds in Phoenix to use discrete system. [Derrick Renaud]

 

Removed fake hack ports from Battlezone and Vindicators Part II. [Aaron Giles]

 

Cleaned up DIP switches in the M90 games. [brian Troha]

 

Added graphics decryption to panicr. [Nicola Salmoria]

 

Cleaned up error.log messages in atarijsa.c and marineb.c, and while displaying

sound chip info. [sebastien Volpe]

 

Removed Phoenix sound from Pleiads. [Derrick Renaud]

 

Fixed dipswitches in Pocket Gal Deluxe. [sonikos]

 

Fixed dipswitches in Vs. Sky Kid. [chaneman]

 

Fixed gsword sprite palettes. [Nicola Salmoria]

 

Added oki banking to Speed Spin driver. [Pierpaolo Prazzoli]

 

Fixed clock speeds and refresh rate for crimfght. [Mamesick]

 

Added samples to Kabuki-Z with a new redumped rom for cpu3 too and fixed the

garbage colors at startup. [Pierpaolo Prazzoli]

 

Fixed index addressing mode disassembly for HD6309. [Tim Lindner]

 

 

 

New games added or promoted from NOT_WORKING status

---------------------------------------------------

Flying Tiger [David Haywood]

Thunder Dragon [Angelo Salese, Nicola Salmoria]

Hacha Mecha Fighter [Angelo Salese]

World Beach Ball Championship 1997 [Pierpaolo Prazzoli]

 

 

New clones added

----------------

Operation Wolf (World) [bryan McPhail]

Great Swordsman (World?) [Nicola Salmoria, Corrado Tomaselli]

Sharpshooter (Rev 1.2) [brian Troha]

Cascade (Avalanche bootleg) [David Haywood]

Catt (Japan) [Pierpaolo Prazzoli]

 

 

New games marked as GAME_NOT_WORKING

------------------------------------

Hollywood Action [David Haywood]

Power Spikes (bootleg) [Pierpaolo Prazzoli]

Aero Fighters (bootleg) [Pierpaolo Prazzoli]

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