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Posted

Hi, me again !

 

Sorry for annoying you so often, but this looks like a weird problem. I have multiple arrays, and, to my knowledge, they're by default loaded in IWRAM, right ? If I force them to be put in EWRAM, the emu hangs (white screen from the beginning, no image at all...)

 

In iDeaS it works though...

Posted

The only WRAMs I've seen documented is the 32kB at 0x37f8000 that can be shared between the two processors, and the 64kB (?) at 0x3800000 that belongs to the ARM7 only.

Posted

Ok, so maybe i'm the one doing it wrong, thought it was like on gba and for both processors, that's what could be bugging...

 

Sorry for that, thanks :)

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