Rag Posted April 29, 2005 Posted April 29, 2005 (edited) Spirits Within wasn't linear following the FF concept. Heck even though it is a movie, at least don't feck up the theme here =/ damn movie made it sound like starship trooper or something else outta space. Heck I enjoy Alien more than this <{POST_SNAPBACK}>Since when did FF had a concept at all? Every single one of them was "Save the World." What more concept is that. Thats everything a Final Fantasy is.<{POST_SNAPBACK}>I meant the style, characters, the plot, the settings. Pretty much everything is set nicely on land, but this outter space thing is just out of the question.<{POST_SNAPBACK}> well they did go to the moon in FF4... man the enemies up there were so flocked up... not to mention they drove a giant whale to get there *cough* Edited April 29, 2005 by Rag
Daeval Posted April 29, 2005 Posted April 29, 2005 Spirits Within wasn't linear following the FF concept. Heck even though it is a movie, at least don't feck up the theme here =/ damn movie made it sound like starship trooper or something else outta space. Heck I enjoy Alien more than this <{POST_SNAPBACK}>Since when did FF had a concept at all? Every single one of them was "Save the World." What more concept is that. Thats everything a Final Fantasy is.<{POST_SNAPBACK}>I meant the style, characters, the plot, the settings. Pretty much everything is set nicely on land, but this outter space thing is just out of the question.<{POST_SNAPBACK}>Play FF1, FF6, then FF10 in succession and tell me you really think there's a universal style to the series. Seriously, I know what you mean, but I think one of the cool things about FF is that its storytelling themes work outside of a single physical setting. The storyline in Spirits was not that much different from any of the games (just condensed into roughly 2 hours), but it took it one step further away from a generic "fantasy" setting - even further than 6 and 7's almost steam-punk-ish techno-magic style.
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